Zelda dev won't quit until he bests Ocarina

Written by Joe Martin

November 27, 2008 // 10:11 a.m.

Tags: #gamecube #legend-of-zelda #link #miyamoto #nintendo #ocarina-of-time #wii #zelda

Eiji Aonuma, one of the lead developers on Ocarina of Time, won't quit developing for the franchise until he finds a way to better what many claim is one of the best games ever made, admitting that he's become obsessed with improving the series.

"I'm happy that a title I worked on some time ago remains highly praised to this day, but that also shows how none of the subsequent games in the series have surpassed it," Aonuma said in an interview with Nintendo Everything.

"As someone who is still working on the series, I have mixed feelings about that. Because I haven't yet surpassed it, I can't quit. Surprisingly, that simple motivation may be the reason I continue to work on the Zelda series."

"Ocarina of Time was the first title I worked on, and I was continuously tackling challenges every day during its development, so I think this is the title I feel I impacted the most," said Aonuma.

Ocarina of Time is still one of the most acclaimed and loved games ever made, still topping charts on sites like Metacritic and Gamerankings.

Personally, though I didn't play it at the time, I never saw what all the fuss was about to be honest. It's a definitely a very good game, but to me the Zelda series has always been a bit formulaic and samey. Give me Deus Ex or Beyond Good and Evil anyday.

Am I missing something? Which is your favourite Zelda game? Let us know your thoughts in the forums.

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