Sony's PlayStation Home has proven to be a bit of an embarrassment for the console manufacturer, with consumer opinion still starkly divided by the online 3D community. While some people love the fact that they can chat to their friends through the console, others still aren't able to actually figure out what the non-game is for.
Sony is being gracious about the whole thing though, admitting that the recently launched online world was crippled by the fact that it was announced far too early to consumers. By revealing the system before it was anywhere close to ready Sony allowed itself to become a bit of a laughing stock as expectations rose and the comparisons to Duke Nukem Forever
came thick and fast.
Speaking with Develop
), Home designer Peter Edward admitted that Sony unveiled it to early to both consumers and developers.
"Initially, there was real excitement from people, because we were showing something really different and that had a lot of potential. And then there’s the realisation that, well, we probably announced it too early – GDC 07 was a long time ago,
" said Peter.
"I think there was sort of recognition amongst developers of ‘Oh, this is interesting, but there’s still a lot of work to be done,
" he added.
The lack of developer support is of course a big shame for Home, which suffers from being a bit empty at the best of times despite. That said, with more input coming from the likes of Ubisoft and EA
, that might be about to change. What do you think? Let us know in the forums