Diablo 3 director defends always-online DRM

Written by Iain Farquhar

August 24, 2011 // 11:55 a.m.

Tags: #battlenet #blizzard #co-op-games #diablo-3 #diablo-3-director-defends-always-online-system #diablo-3-drm #diablo-3-multiplayer #drm

In an interview with PC Gamer Jay Wilson, the director for the upcoming Diablo 3, has aired his views about the controversial decision to use the much derided always-online DRM.

In this day and age the notion that there’s this whole vast majority of players out there that don’t have online connectivity - this really doesn't fly any more,’ said Wilson.

Wilson later admitted that the decision to focus Diablo 3 on multiplayer would alienate some potential players, however.

You’ve got to make choices about what you want to do, and sometimes those choices are going to are going to make some people unhappy, but if you feel like it’s what is the right thing to do to making a better product then you have to do it.'

Blizzard recently revealed Diablo 3 as featuring a number of controversial features, such as the requirement for a constant link to Blizzard's Battle.net system and an in-game item shop which runs on real money.

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