Crytek to add AMD Mantle support to CryEngine

Written by Edward Chester

March 20, 2014 // 11:36 a.m.

Tags: #aamd-mantle #amd #cryengine #crytek #mantle #star-citizen

AMD has announced it has partnered with Crytek to add Mantle support to the game developer's game engine, CryEngine.

CryEngine is used both in Crytek's own games like Crysis as well as in several third party titles such as the recently released Ryse: Son of Rome and the highly anticipated upcoming space exploration game, Star Citizen. With support at the engine level the performance enhancements of Mantle should be very easy to integrate into these games.

Although originally billed as a boon for owners of AMD graphics cards, Mantle has proved largely to be an advantage on the CPU side, easing situations where a system is CPU bottlenecked. Nonetheless performance enhancements can also be found for high-end systems running both powerful CPUs and GPUs, with games such as Battlefield 4 and Thief seeing around 5-10fps improvements with Mantle enhancements.

Announcing the deal, Ritche Corpus, director of ISV gaming and alliances, AMD said, “AMD is delighted to bring Mantle support to the enormous audience of gamers and game developers reached by Crytek’s CRYENGINE.”

“Together, AMD and Crytek are forging a path for the graphics industry that better utilises gamers’ advanced AMD GPUs through ‘closer-to-the-metal’ API design, " he continued.

Crytek's Founder, CEO & President, Cevat Yerli, also added that “Crytek prides itself on enabling CRYENGINE with the latest and most impressive rendering capabilities. By integrating AMD’s new Mantle API, CRYENGINE will gain a dimension of ‘lower level’ hardware access that enables extraordinary efficiency, performance and hardware control.”

There is no word yet on when the integration will be completed so it could still be some way off.

AMD Evolved adds three new partners

In other AMD news, the company has announced it is working with three new partners in its Gaming Evolved developer relations program. These are Rebellion Development (sniper Elite III), Square Enix (Murdered: Soul Suspect) and Xaviant (Lichdom).

Each of the companies has made a slightly different commitment to the program with Rebellion Development signing up to use AMD Mantle in its' upcoming game Sniper Elite III, Square Enix outlining no specific commitments and Xaviant lining up to use AMD's TressFX and TrueAudio technologies.

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