Manhunt 2 cuts credits, angers developers

Written by Joe Martin

November 2, 2007 // 11:32 a.m.

Tags: #ban #bbfc #developer #esrb #london #manhunt #pegi #rockstar #vienna

Manhunt 2. Ugh. I'll be honest and say I'm getting just a little bit sick of the game and I know I'm not the only one. That's why I'm not going to recount the whole backstory again, I'm just going to link to an old article which has all the relevant links in it covering the problems the game has had with bans and the like.

So, if this is the first you've heard of the game and the ensuing debacle then click here.

Now we're all on the same page, I can begin telling you about the latest problems in what is fast becoming a train-wreck of a game in many regards.

It seems that Rockstar has made some unintentional cuts to the game in the process of editing it to be suitable for release (in America anyway). The developers didn't just edit out some parts of the execution sequences, they also edited out large parts of the credits sequence so that dozens of developers who worked hard on the game are now not acknowledged.

You see, the game started development in Rockstar Vienna back in 2004 according to Intelligent Artifice, before being moved to Rockstar London after the Vienna branch was shut down in May 2006. Over 50 Vienna developers are missing from the credits list.

Maybe they chose to not have their names attached to the game though? Given the content and reception that would hardly be very shocking, but what do you think? Let us know in the forums.

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