bit-gamer.net

Blizzard reveals new Warcraft expansion

Blizzard reveals new Warcraft expansion

Warlords of Draenor will be set in Warcraft's past and will pit players against a much earlier incarnation of the horde.

A new expansion for World of Warcraft has been revealed by Blizzard Entertainment.

Announced during BlizzCon 2013, Warlords of Draenor will be the fifth expansion to World of Warcraft and will take players back in time to a pivotal moment in Warcraft's history.

The expansion is set on the world of Draenor, the home of the orcs before they invaded Azeroth, and will include seven new areas to explore. Although the world also featured in the game's first expansion, Burning Crusade, in the form of Outland, each of these areas is being designed from the ground up and Blizzard says it is not reusing areas to save time.

The new expansion will raise the MMO's level cap to 100 and existing players will be able to instantly upgrade a single character to level 90. Blizzard has put this forward as a common complaint from players who have taken a break from the game is that it takes far too long to catch up.

'World of Warcraft is constantly evolving and these days players engage with the game in a wider variety of ways than ever,' said a Blizzard spokesperson. 'One of our primary goals with Warlords of Draenor is to empower WoW players to quickly and easily be able to participate in the content they're most interested in and giving everyone a level-90 character upgrade right out of the gate helps make that possible.'

Warlords of Draenor will also include a feature that sounds close to the long awaited player housing in the form of a 'Build Your Garrison' mode. Players can build their own stronghold on Draenor and gather NPC followers to collect resources and to undertake missions for you.

The expansion does not yet have a release date but it has entered its beta phase already.

7 Comments

Discuss in the forums Reply
tehgypsy 11th November 2013, 09:08 Quote
The 90-100 to catchup is nonsense.. the game is too casual now.. as for the change to raiding to make 10/25man HC raids obsolete, replaced by single 20man Mythic.. this just sucks big time.. Some nice new additions, garrisons etc.. will be interesting to see how that plays out.. but for now..its left a bitter taste in my mouth..

also, this news happened on Friday night at 8.30pm.. bit slow on the news guys.. unless you were there and are recovering, in which case.. grrrrrrrr.
Harlequin 11th November 2013, 09:41 Quote
Quote:
Originally Posted by tehgypsy
The 90-100 to catchup is nonsense.. the game is too casual now.. as for the change to raiding to make 10/25man HC raids obsolete, replaced by single 20man Mythic.. this just sucks big time.. Some nice new additions, garrisons etc.. will be interesting to see how that plays out.. but for now..its left a bitter taste in my mouth..

also, this news happened on Friday night at 8.30pm.. bit slow on the news guys.. unless you were there and are recovering, in which case.. grrrrrrrr.



6illion casuals pay the bills - the `1337` hardcore raiders make up a small percentage of the players.


so , they must give the casuals something `fun` to do
maverik-sg1 11th November 2013, 10:09 Quote
I've quit this game, it's a massive time sink, leaving very little time for anything else.

I've had my fun though, lots of it and this is still a brilliant game.....I've just found better things to do with life.

My critique of what's coming is the same 'dumbing down' of the games intricacies, talent trees, gemming, reforging/enchanting, the theory crafting is no longer the challenge it used to be, the community less rich with deep discussions (and exceptional players) as a result.

Probably making the game design easier to bring out content updates for, dumbing down ready for the console launch?

Recruiting a 20man team for mythical raiding, well Blizzard kill off 25mans and many guilds in the process, now they expect people to build back up - anything is possible, but getting that many people to raid regularly and consistently and be within a close range of each others skillset will be challenging....consistently recruiting is less than desirable.

Let's hope they've sorted out the snooze fest of grinding, the gated and capped process they used in Pandaria was a real balls ache....although it did highlight to me how tired I had become of the game and the genre in general.

By far the most popular mmo ever, 7million people still subscribing, even if they lose another 2million, that's still 5 million souls paying £8:99 a month for the privilege...hardly a struggle is it.... plenty of life in a game that was originally released in November 23, 2004.
rollo 11th November 2013, 10:46 Quote
1 Raid size is a good thing. Biggest mistake they made was reducing the raids down in the first place.

The orginal 20man raids were rarely done by major guilds as they had 50 + players and could basically have 2 raids going if they really wanted it.

if 10man has gone as it sounds like it may make things difficult in the short term for those that have switched to 10man raiding.

Personally I quit wow but 7mil still play which is pretty crazy for a game thats comming up to 9 years old.
John_T 11th November 2013, 16:04 Quote
Quote:
Originally Posted by maverik-sg1
By far the most popular mmo ever, 7million people still subscribing, even if they lose another 2million, that's still 5 million souls paying £8:99 a month for the privilege...

7 million subscribers x £8.99 a month x 12 months = £755 MILLION a year, (give or take).

Three quarters of a BILLION pounds a year, for a 9 year old game - no wonder they call it WoW!
Bogomip 13th November 2013, 21:00 Quote
Quote:
Originally Posted by John_T
Quote:
Originally Posted by maverik-sg1
By far the most popular mmo ever, 7million people still subscribing, even if they lose another 2million, that's still 5 million souls paying £8:99 a month for the privilege...

7 million subscribers x £8.99 a month x 12 months = £755 MILLION a year, (give or take).

Three quarters of a BILLION pounds a year, for a 9 year old game - no wonder they call it WoW!
You are forgetting that 7 million people also have to pay for the expansion, too ;)

I dont play WoW anymore as I have other commitments, but it is a good game - Blizzard, if anything, know how to make a game have longevity!
play_boy_2000 13th November 2013, 21:43 Quote
Quote:
Originally Posted by Bogomip
Blizzard, if anything, know how to make a game have longevity!

Unless of course it's called Diablo III.
Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.



Discuss in the forums