Left 4 Dead 2's UK release has been slowed by high demand and the Steam launch has been delayed as a result.
Valve has admitted problems with the UK launch of
Left 4 Dead 2 have forced some versions of the game to be blocked from unlocking until Friday today - an issue which apparently arises from high demand for the game.
Simply put; if you pre-ordered the game in the UK then you should be able to play it over Steam right now and will have been able to since 5AM yesterday, but if you're only just buying it now then it won't unlock until Friday.
Maddened by the issue,
RockPaperShotgun contacted Valve to find out why the change in release dates and discovered that it's due to high demand for the game forcing Valve to take action.
“
Demand for the game has lead us to release it worldwide, except in the UK where copies are still arriving, said Valve's Doug Lombardi. "
We plan to have everyone in the UK playing by Friday morning. Those who pre-ordered the game via Steam in the UK before the worldwide launch have been given access to the game.”
The move has provoked understandable concern and rage against Valve, which is made worse by the fact that
Left 4 Dead 2 is such an amazing game.
You can read our
review of Left 4 Dead 2 for more information, or let us know your thoughts in
the forums.
Digital distribution has its pros and cons. A con being you pay roughly the same price but don't get a physical disk (some people really dislike that) or the ability to resell. To counter that is the pro of not having to worry about finding a store with your favourite game in stock during a lunchbreak.
As much as I dislike the PSPgo, you have to give Sony some serious respect for being the major player to fire the first bullet into the head of retail stores.
No big deal, I'm just happy to be giving money to a decent developer rather than Infinity Ward, who set the bar so high with their ass-hattery, that little things like l4d2 being basically an expansion pack, and this small delay, ... they barely register :)
Here, here!
I totally agree.
All the ragers are just ragers in general. Never satisfied with anything.
Also, there is another advantage to having the retail disk rather than just the digi-download; minutes to install rather than days to download the content first.
I only have a 1 meg connection that means about the best part of a whole day just to get the content if I do it in a single sitting, and in most cases I don't as I use my connection all the time.
Seeing as launch day was mid-week, most gamers (with a life) will only play it properly at the weekend anyway.
I have to admit though, there's something nice about having something physical to associate with the digital content, and stack it on the shelf :)
It becomes an issue you see with sports games. Do you review Madden 2010 completely on it's own, or do you hold it up to 2009? If 2010 is fantastic, but only incrementally better then 2009, should that factor in? If you are comming in brand new, then no, If 2010 is an awesome game, that's great. But if you already bought 2009, the value proposition is less about (Entire game divided by $60) and more like (Small changes / $60).
The issue is further made difficult by the fact that game reviewers/media often aren't in the same position that end users are when considering game purchases. Even if they go out and buy L4D2 with their own money, they often get many games given to them for free, so the significance of each purchase to them isn't likely the same as to an end consumer who must pay for everything they play. So it's hard to really get that "angle" when reading media reviews.
All that means that I don't think we can just say "It's Valve, they get a free pass". It doesn't mean a boycott is also warranted. But when a game comes out a single year after the original, and the gameplay is very similar, I don't think an evaluation in terms "value proposition" is unwarranted.
Ignoring dem haters.
L4D2 is a natural progression and I'm pretty sure I'll get another years worth of value-for-money gaming.
Bargain!