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More Fallout 3 details revealed

More Fallout 3 details revealed

Fallout 3 is to be set thirty years after Fallout 2 and will be set in Washinton DC.

Bethesda has seen fit to start the hype early for Fallout 3 which, according to the recent trailer, will be out in the Fall of 2008. In a recent early preview of the game, Joystiq got a chance to spill the beans on some of the game's features.

The first thing to confirm was the timeframe; the game is set thirty years after the events of Fallout 2 - the entire story of the awful Fallout: Brotherhood of Steel and Fallout: Tactics has been eradicated from the Fallout continuity. Thank God.

The game is also going to have a lot of weather effects, with sandstorms one of the confirmed features and a day/night cycle playing an important role. There are apparently no drivable vehicles in the game, but players can fast-travel from specific locations by using the subway system.

The RPG/FPS hybrid will also allow both real-time and turn-based combat, with turn-based combat allowing specific limb targeting just as in previous Fallout games.

Unlike Oblivion, Fallout 3 plans to have children in the game, though whether they are slayable or not still remains to be seen. There are fewer NPCs in Fallout 3 than there were Oblivion and "almost all NPCs will be killable".

In the long-term, Bethesda is considering downloadable content for the game and the possibilities of player-created mods, but nothing has been finalised yet. The game is also set to feature at least nine to twelve endings, based on play styles.

Actually though, the most interesting piece of news that's surface is regarding the stat system, which will be the same SPECIAL system as seen in Fallout 1 and Fallout 2 and will still use the Karma system to monitor reputation. Apparently there is a level 20 cap on players, with perks offered every other level. The stats system also seems to monitor 'Corpses eaten'.

"We're not talking about that stuff," Executive Producer Todd Howard said when asked about the cannibalistic stat.

Care to speculate on how the game is going to shape up? Drop your comments in the usual place.

7 Comments

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g3n3tiX 2nd July 2007, 13:07 Quote
Yay ! But most of the news here were already in the mag scans. However, why put kids when you can't melt them with your plasma rifle ?
I wonder how the subway system kept working after all these years...or has it ? About corpses eaten, I think it fits well into the fallout spirit, so it's a good sign the dark humor is coming back !
chrisb2e9 2nd July 2007, 15:43 Quote
I bet the subway was fixed over time, its underground so it would of had some protection from the nukes. and there is still electrical power being generated so I would bet that the subway is run from that.
I wonder what effect on Karma eating a corpse would have.
DXR_13KE 2nd July 2007, 15:48 Quote
yay for dark humor!!!!!
devdevil85 2nd July 2007, 18:49 Quote
Yeah, all of this was in my newest GameInformer, gotta love getting the 'inside' scoop! I do agree with GameInformer: game magazines offer more insider scoops and more information than internet news sites about gaming in general.....of course it's not THAT much earlier, but they do have a point...
CardJoe 2nd July 2007, 18:51 Quote
Yeah, but most gaming magazines are going to be six weeks out of date by the time they go to print, and the news gets on the interet anyway if they do have a scoop like they did here. I just picked up a copy of edge which mentions they'll be covering Ubidays in the next issue - though we covered it more than a month ago.
devdevil85 2nd July 2007, 23:30 Quote
Quote:
Originally Posted by CardJoe
Yeah, but most gaming magazines are going to be six weeks out of date by the time they go to print, and the news gets on the interet anyway if they do have a scoop like they did here. I just picked up a copy of edge which mentions they'll be covering Ubidays in the next issue - though we covered it more than a month ago.
You're right Joe. In my random tangent, I was just saying that magazines sometimes have insider news that doesn't reach the net for a few days, but that really doesn't matter and just like you said some are way behind. Magazines do serve a specific purpose and that's why they're still around I guess. O yeah, are you subscribed to any gaming magazines?
Bladestorm 3rd July 2007, 03:30 Quote
The pc gamer (UK) article in today's issue (I guess yesterday's now) sounded like they got the same demo as gameinformer, though they may have taken a slightly different path, as they talk a bit about the subway and an ancient hackable subway security robot with a smooth voice saying things to reassure the non-existant commuters while it guns down super mutants with its heavy machine gun :D

They also mentioned that the new one will have no relation at all to any of the previous games events.

Still a bit vague about the VAULTEC mode, only real things they mention are it pausing the game when you enter it and the ability to que up shots against the different locations whilst in it.
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