As professional gaming becomes more popular, the prize money just keeps on getting bigger.
The
World Series of Video Games Grand Finals have just come to their climax in New York City, America. The WSVG, as it is commonly known, is the first professional circuit of its kind, where hundreds of gamers compete in regional tournaments for those all important spots in the final event. Since June this year, Intel has presented us with five regional WSVG events which each sent two people from their respective games to the finals.
Ninety of the world's most talented gamers arrived a few days ago at the
Chelsea Piers Complex to compete for a share of the $240,000 cash prize purse and Rolex watches. If that was not enough, all ninety of the competitors received a Dell XPS M710 laptop for taking part in the competition.
The tournament ran with no delays whatsoever, no small feat considering its size. Not everything was so smooth though, just two days before the Halo 2 tournament began the
Major League Gaming organisation brought up some issues about the release form players had to sign. The form was simply so that the players could agree to appear on television without receiving extra payment from the organisers, producers and so on.
Bromberg, President of the MLG had the following to say at
GotFrag.com,
“We feel they should receive compensation for attending and the release from WSVG stated they could use their likeness and exploit them for nothing in return.”
“MLG is not going to allow the players to sign the release,” said Matt Ringel, CEO of The WSVG,
“Bromberg said to me in a 10:00am phone call on Friday that MLG wasn’t concerned before because of the limited distribution of WSVG, but the recent announcements would cause confusion of the MLG brand.”
However, as all of the sixteen players in the Halo tournament are contracted to MLG, the concern over the form had the player’s best interests at heart. For the next 48 hours it was unsure what would happen, but eventually MLG backed down and allowed the players to decide the best course of action. With that small hiccup out of the way, the tournament went ahead as planned.
THE WINNERS
PC tournaments:
Counter-Strike: ALTERNATE aTTaX
Quake 4: Johan “toxic” Quick
Warcraft III: Manuel “Grubby" Schenkhuizen
Console tournaments:
Halo 2: Str8 Rippin’
Ghost Recon Advanced Warfighter: Hammer and Anvil
Project Gotham Racing 3: “xMaxFAT”
The event was broadcast on multiple television networks in America and through several online streaming services.
CSTV and
Gameplay HD networks showed the event, making it accessible to over 30 millions viewers. Time will show if the media exposure has any long term effects for the status of esports. Video Games for London 2012?
For those of you who did not see the live event, you’ll be able to catch up by giving
Team Sportscast Network a visit. They will be uploading their video on demand content on the coming days and weeks.
There’s only one more major tournament left this year. The CPL Championship Finals, which will begin on Wednesday 13th December at the Hyatt Regency hotel in Dallas, Texas. Once again we will see the top gamers in Counter-Strike in action along side tournaments for Quake III and multiple console games.
Were you one of the people following the coverage of the WSVG? Let us know in the
forums.
Seems to me like they're just using the same games every year, which surely must get bloody boring after a while. In my opinion, the best gamers are the ones who are amazing at every genre of games (well, nearly every genre). For next year's WSVG, they should spice it up a bit. For example, they could create a list of about 10-15 games (which the gamers would go and practice on), but only reveal what games would actually be competed in (say about 4-5) on the day of the event.
Halo 2 is obviously a classic xbox game, so it's not like they're playing all new 360 games. I'd imagine most of it can be traced back to the fact that the launch titles for the PS3 and Wii aren't as quality as the established box titles, and in the case of Halo 2 it's more competitive then the newer games.
edit: lets see if valve makes a secondary version of CS.S that has all the weapon and map characteristics that CS 1.6 has but with all the visual and physical goodness the source engine has to offer.
I like to see just how good these guys are though, it is reassuring that I am as bad at most games as I thought I was and I would never have been a pro no matter how much I practiced :)
There is a MOD being made at the moment that is intended to do just that!
http://www.cspromod.com (appears to be down at the moment though)
It has no affiliation with VALVE or any other company, just a bunch of guys with the know how!
i heard of that mod.... but i think it is mostly dead.
in terms of gauntlet challenges (aka play many games, or have a game you don't know what it is until you play) from a spectator point these are usually very underwhelming or banal, PAX has a gauntlet challenge (called the gauntlet I believe) and that old G4 show was a gauntlet challenge, here's the thing when you get 4-5games going you'll get mediocre performance in all of them. the matchees turn into bouts of amateurism as people who are decent at best go at it in a match of noob proportions. I'm not an avid spectator but the reason watching q4 or Cs pro's play is because it's the mastery of skills and stratedgy in one game and the level of play is unreal. Gauntlet tournies (which I've played in) are usually the guy who figures out the good move first, or the person who's inherently a lil better at that type of game winning. Giving people a training period would highten the matches and level of play somewhat and I would be impressed at a player who coudl conquer opponents in all genre's. In my experience it just doesn't happen, fatality is an excellent FPS player, but I assume he would flounder in an RTS tourney, just as he's floundering in Q4 right now. Same goes with top RTS players they would do less than passable in Cstrike and lets not even start throwing in racing and fighting games (games with steep learning curves)