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Gran Turismo 6 off to the moon

Gran Turismo 6 off to the moon

The Lunar Roving Vehicle LEV-001 '71 looks like it has been based on the Apollo 15 moon rover.

The next entry in the realistic driving simulator series Gran Turismo will feature lunar driving according to a new trailer released by developer Polyphony Digital.

Gran Turismo 6's car list includes the Lunar Roving Vehicle LEV-001 '71 which looks to be based on the Apollo 15 LRV. It is unclear whether or not the corresponding moon racing track is limited to only this vehicle or if you can take any of your cars up in to space.

The racing series has a reputation for its near fetishistic attention to detail and will now also include a full simulation of the stars during night tracks with accurate positions of the stars and constellations. If you were to wait around long enough, you would also apparently be able to see the stars and moon moving across the night sky with the passage of time.

Gran Turismo 6 is aiming for an early December release and is being launched on the Playstation 3. The title will feature more than 1100 cars and approximately 100 tracks across 37 locations. Just over 120 of the cars will be featuring in the series for the first time.

The Gran Turismo series has been one of Sony's most popular exclusive titles since the original Playstation. Combined, all entries have sold 61m units making it the highest selling Playstation exclusive franchise in the console's history. The first entry in the series was released in 1997.

19 Comments

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Cerberus90 5th November 2013, 16:16 Quote
What a waste of time.
Atomic 5th November 2013, 16:28 Quote
I hope it's got a better top speed than the original rover, 8mph might make doing a lap a little tedious!
xrain 5th November 2013, 16:45 Quote
Quote:
Originally Posted by Cerberus90
What a waste of time.

Pshhh, Your mother is a waste of time.

Just because they are throwing us space nerds a bone dosn't make it a waste of time.

For example, before I heard this I wasn't too interested in buying GT6. However... I am actually tempted to buy the game now...
Woodspoon 5th November 2013, 16:47 Quote
"realistic driving simulator series Gran Turismo" - "moon racing track"
What?
That part of my reality seems to be missing.
kenco_uk 5th November 2013, 16:51 Quote
I'm off up there after Chrimbo, do a bit of sight-seeing while I'm there, perhaps get a bit of rock to bring back.
Cerberus90 5th November 2013, 17:05 Quote
Quote:
Originally Posted by xrain
Quote:
Originally Posted by Cerberus90
What a waste of time.

Pshhh, Your mother is a waste of time.

Just because they are throwing us space nerds a bone dosn't make it a waste of time.

For example, before I heard this I wasn't too interested in buying GT6. However... I am actually tempted to buy the game now...

:D :D

You space buffs should keep to your own games and leave our driving sims alone.

Isn't Kerbal enough for you people?
xrain 5th November 2013, 17:34 Quote
Quote:
Originally Posted by Cerberus90

:D :D

You space buffs should keep to your own games and leave our driving sims alone.

Isn't Kerbal enough for you people?

Is there some law against being both a space buff and a motor head?
Ending Credits 5th November 2013, 17:53 Quote
The moon is a terrible place for a racetrack; I want a racetrack on jupiter; imagine 20g cornering cpabilities!
edzieba 5th November 2013, 18:41 Quote
Quote:
Originally Posted by xrain
Is there some law against being both a space buff and a motor head?
Space-buffs are de-facto the biggest motorheads around. An F1 car produces around 720-740hp. An F-1 engine's turbopump gas-generator alone produces 55,000hp.
blacko 5th November 2013, 20:44 Quote
Still can't work out why this isn't on the ps4.
Cerberus90 5th November 2013, 21:04 Quote
I'm sure I've read that it's just basically GT5+, rather than GT6, with GT7 being the PS4 title.
Gunsmith 5th November 2013, 21:07 Quote
as much as i enjoy the GT series i wish they'd do something with the AI, i want the thrill of calculating my race strategy on the fly, i want the thrill of a well planed overtake, i want to race.

too much to ask?
Cerberus90 5th November 2013, 23:09 Quote
I can fully understand how hard it is to get realistic AI in a racing game, but yes, you'd have thought they'd be able to do better than:

Follow racing line, regardless if there's anything already there.


After coming back to Shift 2, I've noticed that the AI in that actually seems pretty clever, and can make some awesome passes. You can see them moving about in relation to your position, although I do still sometimes find myself getting frustrated, but that might just be my driving style, :D
Cthippo 6th November 2013, 01:48 Quote
I had to look it up, but lunar escape velocity is 11.2 kM/S, so you won't be able to reach orbit by taking a corner too fast.

Which is unfortunate because that would have been cool as hell!
ssj12 6th November 2013, 02:06 Quote
Quote:
Originally Posted by Cerberus90
I'm sure I've read that it's just basically GT5+, rather than GT6, with GT7 being the PS4 title.

They rebuilt the entire engine from the ground up... only games like COD reuse an engine with a few minor upgrades. GT6 is using lets just say GT Engine 6, COD Modern Warfare 2 was using COD engine 4.3.
mclean007 6th November 2013, 07:14 Quote
Quote:
Originally Posted by Cthippo
I had to look it up, but lunar escape velocity is 11.2 kM/S, so you won't be able to reach orbit by taking a corner too fast.

Which is unfortunate because that would have been cool as hell!
Think you misread it. Earth's EV is 11.2 km/s; the moon's is about 2.4 km/s. But yeah, still not going to take a bump too fast and never come back down!
Cthippo 6th November 2013, 18:37 Quote
DOH! My bad!

Maybe someone will make a mod with a track on a celestial body where that could be a problem. That said, Lunar motocross would be fun!
Ending Credits 6th November 2013, 20:41 Quote
Quote:
Originally Posted by ssj12
They rebuilt the entire engine from the ground up... only games like COD reuse an engine with a few minor upgrades. GT6 is using lets just say GT Engine 6, COD Modern Warfare 2 was using COD engine 4.3.

If they rebuild everything from the ground up every game it explains why this is more like a GT5+.

Also, am I the only one who finds the physics in GT5 to be a bit lacking when compared to forza; it might just be the amount of tactile feedback but GT does seem a lot more arcade-y.
ssj12 7th November 2013, 05:35 Quote
@Ending Credits - I have never had an issue with the vehicle handling in GT. The steer properly. I have owned go-karts, I have owned mustangs, I have driven many other vehicles. Forza has issues with braking and turn physics. You cannot roll around corners as fast as you do in Forza.
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