Metal Gear Solid 4 will have to sell more than a million copies on the first day to even start breaking even.
Are exclusive games a good way to make money or are they a sure-fire way to limit your audience? That's the question that
Reuters put to analysts in a recent article examining the state of console gaming and, for some companies, the news isn't good.
Speaking about
Metal Gear Solid 4: Guns of the Patriots, the game's assistant producer Ryan Payton said that the game has had such high development costs that it would need to sell more than a million copies on the first day alone to even start making profit.
That's a pretty tough aim, especially when you remember that only two PlayStation 3 games have ever managed to sell a million copies - and even then that's a total figure. No PS3 game yet has sold that fast, but if any game can do it then it's
Metal Gear Solid 4.
The article goes on to explore how exclusives are getting less and less viable for companies and that even the largest publishers could take a beating if they had more than two or three exclusives fail to live up to sales expectations.
"
We understand publishers are needing to recoup their investment," said Peter Dille, senior vice president of marketing for Sony in the full article. "
From our perspective, as long as the games aren't going exclusive to other platforms, PS3 gamers are not actually losing anything."
Hm, maybe. It all depends on
how good the ports are, doesn't it?
Are you tired of exclusives too? Will you be picking up a copy of
MGS4? Let us know in
the forums.
Its one of the biggest games out there and will be a sure thing.
But isnt it obvious that games development is getting more and more expensive and therefore rely on millions of sales to recoup the money used? I thought it was.
and what is the fan base for MGS?
i have liked there PS2 Metal Gear Solid as i have played it alot when i was around my frends house alot so id probly get it my self as well
I've never been that interested in it because it's just seemed a bit tedious to me. I'm a very much, Jump in and Play person.
MGS is huge now, and imo, its one of those games that make you buy the console ;) (like me)
I'm not sure, really, whether it'll sell a million copies in it's first day, but I'd be more sure of it selling a million copies in the first week. Still... I find I'm more interested in Devil May Cry 4 than MGS4...
Because sales dwindle in a predictable pattern
that is 41,666 games per hour, 694 games per minute, 11 games per second
0_o
How many units have sold in Japan alone? For as many people that are over there that live/die Sony & the MGS series I just don't see how it shouldn't hit that mark from Japan itself....but still...why the 1st day? Who says that that is how it's gotta be? That if they don't they fail? The game should have a goal for the end of the week atleast.......
Why are exclusives now becoming a lost reality where back in PS 1/2, Xbox, even Dreamcast days it was normal to expect them?
Sadly, now w/ exclusives becoming a thing of the past, the only reason for consumers to want two consoles on the market is for competition (price, performance, features, etc.), but that's not fun now is it? I want to be able to voluntarily force a friend of mine to spend the night at my house just to play a game that I, and only I, can play! lol.....
The only good thing I see from an exclusive is that it plays its best on a system and that system, alone. But, w/ ports becoming easier to master maybe that statement really isn't true...maybe it's really just extra features that each system can offer that will make the game different......alright enough rambling....
I would love to have bit write an article on why the gaming industry is becoming more complex, and why developement costs along w/ console costs (I know I know this is a PC site, but still....they're specialized computers) are much higher than the previous generations.......
I'd imagine they have said it needs to do 1M in day one to have an excuse to go multiplatform when it doesn't achieve.
As I said in my other post, sales dwindle in a predictable way. If MGS follows that roughly, which it most likely will, for the game to sell enough copies to be profitable within a certain time, then it's going to have to start off with a million sales.
As said by other people no single PS3 game has sold 1 million copies in it's entire lifetime, but if any game can break 1 million sales in it's first day it will be MGS. I would imagine a lot of people will be buying a PS3 for this game, I'm not myself, I'm not the biggest fan of the MGS series. I do like the games, but I've never rushed to the shops to buy it before, I'm waiting until the game and the console have dropped to a more considerable level and not before I have a nice HDTV, otherwise it's a complete waste of money.
I'd actually like to see that happen.