No-one should. 3D is just another big fad. Every game I've seen in 3D has significantly lower graphics, or missing bits and bobs that would make it so much better looking. There are still alot of complaints about headaches, nausea and other problems with 3D but people being people, buy into the "It's better than HDTV WE PROMISE!" attitude.
No-one should. 3D is just another big fad. Every game I've seen in 3D has significantly lower graphics, or missing bits and bobs that would make it so much better looking. There are still alot of complaints about headaches, nausea and other problems with 3D but people being people, buy into the "It's better than HDTV WE PROMISE!" attitude.
Disregard 3D, Aquire 60" HDTV.
You sound like someone from the turn of the century when "talkies" started to appear. Some people said talking in movies would never catch on. I think that kind of talk is very narrow-minded and somewhat illogical. 3d is a natural evolution of light and sound technology. We are born with 3d vision and sound, watching video on a 2d display is therefore unnatural. You can also say that sitting in front of a computer using a mouse and keyboard to control a character in a game is not natural. Thus eventually we will see the adoption of increasingly sophisticated body/motion tracking for computer games.
It never ceases to amaze me negative some people are towards a more realistic entertainment experience.
For many years I've been telling people how great body vibration is for computer games, music and movies... The reaction I get from a large percentage of people is nonsensical mocking. People regard body vibration feedback as something alien and unnatural. I try to explain that playing a computer game without vibration feedback is in no way true to life. Without that feedback we are disconnected from the game world. I ask them to think about how it might feel to wake up one day with no sense of touch at all. Even just walking around we experience vibrational feedback that helps connect us with the world. Now imagine you suddenly lost that? How strange it would feel walking around with no sense of touch. You'd feel very disconnected to reality. That's how we play computer games and perversely regard body vibration systems as a fad/gimmick.
I think the world is full of old grandpa complainers who don't use their brains before they dismiss something.
3D Movies have certainly been an improvement in some cases, tho its clearly apparent that movie studios are still getting to grips with the 3D effects.
3D gaming is something I have not tried yet, though from this article it does seem AMD has a very viable solution to it all, though the lack of any explanation at this point as to which graphics cards in their current line up support it only confuses things. Having to use middleware for games and the need for additional software to run with your game is most certainly a negative aspect for me. It is a shame something like this could not simply be included in the hardware or the driver itself.
I've not had a positive experience with 3D yet...not sure it really is "the next big thing".
It'd better be a lot better than NVidia's "Z-Buffer" 3D though.
We had vibration feedback, and even movement (force) feedback a few years ago...
Faded into grey, sadly.
Originally Posted by Xir I've not had a positive experience with 3D yet...not sure it really is "the next big thing".
It'd better be a lot better than NVidia's "Z-Buffer" 3D though.
We had vibration feedback, and even movement (force) feedback a few years ago...
Faded into grey, sadly.
I guess for many people it has. I've always used it though since the mid 80's when I decided to connect my amiga 500 to a 15 inch speaker under my seat to a low-pass filter and amp. It's great especially for flight sims and the battlefield series.
Sounds promising. I don't really give a rat's ass about 3D, but nice to see AMD pushing for an open standard. Creeped me out a little, though, the way he kept referring to Nvidia as "our competitor". He did say Nvidia once, but otherwise, he sounded just like a politician.
I have a lazy eye, and though i like the 3d effect when i get it, its a real struggle to focus on it for an extended amount of time...
I wonder what technologies will be able to do for someone like me, with a natural hinderance in depth perception.
It's all talk. Whenever AMD mentions "open standards" it's code for "we aren't actually going to do anything so we will distract you from that by waffling about how open standards are good and our competitor is bad". They aren't actually going to define that open standard (which doesn't exist for games), or make drivers that support that standard (kind of tricky as it doesn't exist).
All they have said is they will support iZ3D, which is easy to say as iZ3D already supported AMD cards - iZ3D made their tech work with both AMD and nvidia cards years ago without any help from either of them as far as I know.
However iZ3D isn't a strong competitor with 3D vision. iZ3D is a little company, and doesn't have driver level access. Nvidia's 3D vision is hard coded into the drivers and can use the huge TWIMTBP organisation to work with games companies to make sure 3D works. Right now if you don't just want to have a fanboy argument and are in-fact really serious about 3D then nvidia's 3D vision is the only sensible solution.
Originally Posted by feathers For many years I've been telling people how great body vibration is for computer games, music and movies... The reaction I get from a large percentage of people is nonsensical mocking. People regard body vibration feedback as something alien and unnatural. I try to explain that playing a computer game without vibration feedback is in no way true to life. Without that feedback we are disconnected from the game world. I ask them to think about how it might feel to wake up one day with no sense of touch at all. Even just walking around we experience vibrational feedback that helps connect us with the world. Now imagine you suddenly lost that? How strange it would feel walking around with no sense of touch. You'd feel very disconnected to reality. That's how we play computer games and perversely regard body vibration systems as a fad/gimmick.
I think the world is full of old grandpa complainers who don't use their brains before they dismiss something.
In terms of body vibration, I'd like to see it done well. I guess the best way of doing it would be to hook up the driver from a subwoofer to the back of your chair - but all the systems I've seen only seem to give you the standard off-centre rotating wheel.
No-one should. 3D is just another big fad. Every game I've seen in 3D has significantly lower graphics, or missing bits and bobs that would make it so much better looking. There are still alot of complaints about headaches, nausea and other problems with 3D but people being people, buy into the "It's better than HDTV WE PROMISE!" attitude.
Disregard 3D, Aquire 60" HDTV.
You sound like someone from the turn of the century when "talkies" started to appear. Some people said talking in movies would never catch on. I think that kind of talk is very narrow-minded and somewhat illogical. 3d is a natural evolution of light and sound technology. We are born with 3d vision and sound, watching video on a 2d display is therefore unnatural. You can also say that sitting in front of a computer using a mouse and keyboard to control a character in a game is not natural. Thus eventually we will see the adoption of increasingly sophisticated body/motion tracking for computer games.
It never ceases to amaze me negative some people are towards a more realistic entertainment experience.
For many years I've been telling people how great body vibration is for computer games, music and movies... The reaction I get from a large percentage of people is nonsensical mocking. People regard body vibration feedback as something alien and unnatural. I try to explain that playing a computer game without vibration feedback is in no way true to life. Without that feedback we are disconnected from the game world. I ask them to think about how it might feel to wake up one day with no sense of touch at all. Even just walking around we experience vibrational feedback that helps connect us with the world. Now imagine you suddenly lost that? How strange it would feel walking around with no sense of touch. You'd feel very disconnected to reality. That's how we play computer games and perversely regard body vibration systems as a fad/gimmick.
I think the world is full of old grandpa complainers who don't use their brains before they dismiss something.
Not really chap, Grandpa doesn't work when i'm 22... *ahem*
I generally have never enjoyed 3D anything, I remember being around 8 or 9 and playing a game that required 3D glasses... Jesus Christ I've never had a headache so bad (and i can drink litre's of rum at a time...) I tried again in an arcade and got the same thing... instant feeling of nausea and headaches. For someone with perfect vision and hearing that's a little wierd me thinks. A mouse and keyboard isn't natural otherwise we'd find them in the wild on tree's (however cool that concept is), and a much more gaming focused platform would be lovely (not a controller before anyone says it) much more in flow with how our bodies work would be great, but never going to happen.
Realism? You're kidding me... 3D is barely real... "Wow that rally car is totally moving around the track by itself and the track itself doesn't have a perceptive change... oh look the shadows aren't moving right oh and the graphics aren't as good as when the 3D isn't on..." Seriously, I've seen nothing but worse graphics since 3D appeared on the scene and I think CardJoe did a review on Dirt or something to the same effect?
Please forgive the stupid question, but how does this approach to 3D (considering it doesn't seem to be an using an active-shutter method) differ from that tech-demo that was that awful Avatar film (bad film, good tech-demo)? And if it doesn't, can we use this on a 60Hz monitor?
No-one should. 3D is just another big fad. Every game I've seen in 3D has significantly lower graphics, or missing bits and bobs that would make it so much better looking. There are still alot of complaints about headaches, nausea and other problems with 3D but people being people, buy into the "It's better than HDTV WE PROMISE!" attitude.
Disregard 3D, Aquire 60" HDTV.
You sound like someone from the turn of the century when "talkies" started to appear. Some people said talking in movies would never catch on. I think that kind of talk is very narrow-minded and somewhat illogical. 3d is a natural evolution of light and sound technology. We are born with 3d vision and sound, watching video on a 2d display is therefore unnatural. You can also say that sitting in front of a computer using a mouse and keyboard to control a character in a game is not natural. Thus eventually we will see the adoption of increasingly sophisticated body/motion tracking for computer games.
It never ceases to amaze me negative some people are towards a more realistic entertainment experience.
For many years I've been telling people how great body vibration is for computer games, music and movies... The reaction I get from a large percentage of people is nonsensical mocking. People regard body vibration feedback as something alien and unnatural. I try to explain that playing a computer game without vibration feedback is in no way true to life. Without that feedback we are disconnected from the game world. I ask them to think about how it might feel to wake up one day with no sense of touch at all. Even just walking around we experience vibrational feedback that helps connect us with the world. Now imagine you suddenly lost that? How strange it would feel walking around with no sense of touch. You'd feel very disconnected to reality. That's how we play computer games and perversely regard body vibration systems as a fad/gimmick.
I think the world is full of old grandpa complainers who don't use their brains before they dismiss something.
Not really chap, Grandpa doesn't work when i'm 22... *ahem*
I generally have never enjoyed 3D anything, I remember being around 8 or 9 and playing a game that required 3D glasses... Jesus Christ I've never had a headache so bad (and i can drink litre's of rum at a time...) I tried again in an arcade and got the same thing... instant feeling of nausea and headaches. For someone with perfect vision and hearing that's a little wierd me thinks. A mouse and keyboard isn't natural otherwise we'd find them in the wild on tree's (however cool that concept is), and a much more gaming focused platform would be lovely (not a controller before anyone says it) much more in flow with how our bodies work would be great, but never going to happen.
Realism? You're kidding me... 3D is barely real... "Wow that rally car is totally moving around the track by itself and the track itself doesn't have a perceptive change... oh look the shadows aren't moving right oh and the graphics aren't as good as when the 3D isn't on..." Seriously, I've seen nothing but worse graphics since 3D appeared on the scene and I think CardJoe did a review on Dirt or something to the same effect?
I am an old grandpa! I have built 3Nvidia PCs now with 3D over the past year -and it improves all the time. A lot depends on the quality of the hardware. Those who complain about headaches ( and I wear glasses too) need to realise you cannot sit down for 2 hours solid and watch it . You have to take it gradually. More Blu Ray 3D is coming out and it is great on Flight Sim too. This grandad is definitely for it. I have to agree there is just too much innacurate or unrealistic comment
Comments 1 to 25 of 68
Reply"AMD says it's working closely with Eidoes to enable native HD3D support in Deus Ex: Human Revolution"
i like even more playing old games in 3d
my monitor doesnt do 2560x1600
No-one should. 3D is just another big fad. Every game I've seen in 3D has significantly lower graphics, or missing bits and bobs that would make it so much better looking. There are still alot of complaints about headaches, nausea and other problems with 3D but people being people, buy into the "It's better than HDTV WE PROMISE!" attitude.
Disregard 3D, Aquire 60" HDTV.
Though has anyone else experienced ghosting with both active and polarised 3D glasses?
You sound like someone from the turn of the century when "talkies" started to appear. Some people said talking in movies would never catch on. I think that kind of talk is very narrow-minded and somewhat illogical. 3d is a natural evolution of light and sound technology. We are born with 3d vision and sound, watching video on a 2d display is therefore unnatural. You can also say that sitting in front of a computer using a mouse and keyboard to control a character in a game is not natural. Thus eventually we will see the adoption of increasingly sophisticated body/motion tracking for computer games.
It never ceases to amaze me negative some people are towards a more realistic entertainment experience.
For many years I've been telling people how great body vibration is for computer games, music and movies... The reaction I get from a large percentage of people is nonsensical mocking. People regard body vibration feedback as something alien and unnatural. I try to explain that playing a computer game without vibration feedback is in no way true to life. Without that feedback we are disconnected from the game world. I ask them to think about how it might feel to wake up one day with no sense of touch at all. Even just walking around we experience vibrational feedback that helps connect us with the world. Now imagine you suddenly lost that? How strange it would feel walking around with no sense of touch. You'd feel very disconnected to reality. That's how we play computer games and perversely regard body vibration systems as a fad/gimmick.
I think the world is full of old grandpa complainers who don't use their brains before they dismiss something.
3D gaming is something I have not tried yet, though from this article it does seem AMD has a very viable solution to it all, though the lack of any explanation at this point as to which graphics cards in their current line up support it only confuses things. Having to use middleware for games and the need for additional software to run with your game is most certainly a negative aspect for me. It is a shame something like this could not simply be included in the hardware or the driver itself.
It'd better be a lot better than NVidia's "Z-Buffer" 3D though.
We had vibration feedback, and even movement (force) feedback a few years ago...
Faded into grey, sadly.
I guess for many people it has. I've always used it though since the mid 80's when I decided to connect my amiga 500 to a 15 inch speaker under my seat to a low-pass filter and amp. It's great especially for flight sims and the battlefield series.
"We'd also like to see the industry developing an industry standard for active shutter glasses that have some kind of sync sugnal."
I wonder what technologies will be able to do for someone like me, with a natural hinderance in depth perception.
However (and here it comes), I absolutely *LOVE* the idea of 120Hz refresh rates on flatscreen panels! It's been so long overdue.
All they have said is they will support iZ3D, which is easy to say as iZ3D already supported AMD cards - iZ3D made their tech work with both AMD and nvidia cards years ago without any help from either of them as far as I know.
However iZ3D isn't a strong competitor with 3D vision. iZ3D is a little company, and doesn't have driver level access. Nvidia's 3D vision is hard coded into the drivers and can use the huge TWIMTBP organisation to work with games companies to make sure 3D works. Right now if you don't just want to have a fanboy argument and are in-fact really serious about 3D then nvidia's 3D vision is the only sensible solution.
In terms of body vibration, I'd like to see it done well. I guess the best way of doing it would be to hook up the driver from a subwoofer to the back of your chair - but all the systems I've seen only seem to give you the standard off-centre rotating wheel.
Not really chap, Grandpa doesn't work when i'm 22... *ahem*
I generally have never enjoyed 3D anything, I remember being around 8 or 9 and playing a game that required 3D glasses... Jesus Christ I've never had a headache so bad (and i can drink litre's of rum at a time...) I tried again in an arcade and got the same thing... instant feeling of nausea and headaches. For someone with perfect vision and hearing that's a little wierd me thinks. A mouse and keyboard isn't natural otherwise we'd find them in the wild on tree's (however cool that concept is), and a much more gaming focused platform would be lovely (not a controller before anyone says it) much more in flow with how our bodies work would be great, but never going to happen.
Realism? You're kidding me... 3D is barely real... "Wow that rally car is totally moving around the track by itself and the track itself doesn't have a perceptive change... oh look the shadows aren't moving right oh and the graphics aren't as good as when the 3D isn't on..." Seriously, I've seen nothing but worse graphics since 3D appeared on the scene and I think CardJoe did a review on Dirt or something to the same effect?
I am an old grandpa! I have built 3Nvidia PCs now with 3D over the past year -and it improves all the time. A lot depends on the quality of the hardware. Those who complain about headaches ( and I wear glasses too) need to realise you cannot sit down for 2 hours solid and watch it . You have to take it gradually. More Blu Ray 3D is coming out and it is great on Flight Sim too. This grandad is definitely for it. I have to agree there is just too much innacurate or unrealistic comment
Soon as 3d comes out without glasses ill be interested. Until then im not interested.
-
« Previous
-
1
-
2
-
3
-
Next »
Discuss in the forums