Gainward Single PCB GTX 295 Review

Written by Harry Butler

August 10, 2009 | 12:07

Tags: #295 #cooled #geforce #gtx-295 #pcb #performance #results #review #single-pcb #tested

Companies: #gainward #nvidia #test

Thermal Performance

We've changed our thermal testing procedures to one that we feel more accurately represents real world gaming. When your in a gaming session there are peaks and troughs in demands that are put on your GPU. These can be in the form of dying and getting a loading screen, messing around in the menu system or simply travelling around part of a map where there aren't any explosions of other pwnage to render. During these stages, your graphics card cooler will dissipate any excessive heat that was built up during more graphically periods of game play.

Synthetic benchmarks such as FurMark thrash the GPU constantly. Not only is this not reflective of how a GPU will be getting abused in gaming, it's such a hardcore test that any GPU under test is almost guaranteed to hit it's thermal limit, the mark at which the card's firmware will kick, speeding up the fan to keep the GPU withib safe temperature limits. For this reason, we were getting results that were more dictated by the cards' firmware than the cooler, as no matter how good the cooler was, FurMark was going to keep pushing until the GPU was hotter freshly microwaved do-nut jam.

Instead, we now load up a level of Crysis in DirectX10 mode at 1,920 x 1,200 with 4x AA and leave it as it stands, resisting the urge to jump on and start playing. Every time the character is killed, the game loads again automatically from the last save point and the cycle is repeated. This process more accurately replicates the peaks and troughs of a gaming session. We leave it for an hour until the temperature has stabilised and then compare the delta Ts.

Heat (idle)

Windows Vista Desktop (Aero Enabled)

  • Gainward Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 295 1,792MB
    • 48.0
    • 41.0
    • 58.0
    • 55.0
0
10
20
30
40
50
60
delta T (°C) (lower is better)
  • GPU0
  • GPU1

Heat (load)

Crysis DX10 at 1,920 x 1,200 0xAA 16xAF, Peak Temperature

  • Gainward Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 275 896MB
    • 60.0
    • 53.0
    • 89.0
    • 86.0
0
10
20
30
40
50
60
70
80
90
delta T (°C) (lower is better)
  • GPU0
  • GPU1

This is the department where we expected the biggest difference between the two versions of the GTX 295 to be apparent, and we haven't been disappointed. The revised single PCB design is massively cooler than the dual PCB original, to the tune of 10°C+ at idle and a huge 29°C+ at load! It's certainly strong evidence for the use of single PCB dual GPU cards rather than the dual PCB designs Nvidia has traditionally stuck with, and should hopefully allow for a lot more overclocking headroom.

However, this improved cooling has come at the cost of a slightly louder fan in comparison to the original GTX 295, which at load especially, isn't what you'd call discrete. However, the Radeon HD 4870 X2 is similarly noisy when things get toasty, and we have to appreciate that dealing with such a large amount of heat silently isn't an easy task.
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