Published on 30th November 2006 by
Originally Posted by Da_Rude_BaboonDoes vista use DirectX 9 for DirectX 9 games, or does it have emulate it because of the new driver model and suffer a perfomance hit as a result?
Originally Posted by Mother-GooserThere is not an Open GL equivalent to DX10 for starters
Originally Posted by Tim STypically, more geometry slows things down because in the past, we've had fixed-function graphics pipelines and a scene can be completely vertex bound with idle pixel shader hardware. With DirectX 10 that changes because the shader can handle vertex, geometry and pixel operations, and it will be interesting to see how developers move forwards. I think that displacement mapping (and evolutions of it) will still be used in the future though, because my understanding is that it's a lot more efficient. :)
Originally Posted by Kurayaminook I did check know one else mentioned this as far as I can see. It also maybe a really stupid question that im asking but i dont know myself, what happens if I install DX10 on my pc and I am running a 7800 GTX? Will it work? and if not what will happen?
what happens if I install DX10 on my pc and I am running a 7800 GTX?
Originally Posted by CthippoDX10 cards are fully reverse compatible to systems running DX9.
Originally Posted by FragKAre you sure Supreme Commander will be a dx10 game? I'm playing the open beta right now and it's on dx9.0c .
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