Published on 7th April 2006 by
Originally Posted by bigzI'm pretty sure that there's a difference in performance and quality between 2xAA and 2xPA AA. That's why we've labelled it that way. :)
Originally Posted by RotoSequenceSo when all's said and done, super sampling makes for the prettiest pictures and its only on ATI cards?
Originally Posted by kickarseI simply can't tell the difference and when it comes to CS: Source it's if I can the enemy well not "ooh pretty trees"...
Originally Posted by Kynes"This means that when you're using 2xAA and performance adaptive anti-aliasing, you're unlikely to see any improvements in image quality over a conventional 2xAA setting."
I'm glad you have changed your mind.
Originally Posted by ToiletGamerThose are vaild points but if you really meant that then you would be playing your games at the lowest settings possible just so you could get a frame rate boost.
Everybody likes there games to look nice and the more options there are for people to make there games look nicer the better.
Originally Posted by Highland3rAnywho, back on topic! Been playing with Transpareny AA settings over the last few days, don't seem to have a massive performance hit at all. You can see the difference too, can't quite explain it but everything looks smoother with Supersampling TAA enabled...
Originally Posted by ArturNOW"supersampling only clean the edges of the polygons that make up the scene." it's not true...
Originally Posted by yahooadami can see the point in source maybe, beacause that game doesnt require a powerful PC
but BF2 or FEAR where to run high settings you need an expensive GFX card
i do have to say upgrading the screen and not the gfx card is a bit stupid, however atleast my GFX card can support it, just
Oh yeh and people who go SLI 7900's and run it at 800x640 (yes ive seen some people who do) WDH
thats just plain stupid ....
You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.
28th November 2014
26th November 2014
24th November 2014
© Copyright bit-tech