Published on 21st September 2004 by
Originally Posted by RysExcellent article mate :) My only quibble is in your description of 6600 GT, where you say it's a basic 4x2 card due to the ROP count. It's still 8x1 at all times, just it can't output more than four per clock in the ROPs. The number of texture units per render pipe, and the basic render pipe count and setup doesn't change. 8x1 always ;)
Great stuff though, especially given the time we had with that board!
Originally Posted by -EVRE-I would like to have seen how it compared to its bigger brother the x800/xt/pro
Good review though... WHERE IS MY PCIX FOR AMD :(
Originally Posted by woodshopHey nice job again!
I think i'll be nit pickey though and throw this out for the dogs.
review puts the x700xt @ a lower FPS then you did @ 2xAA 8xAF
then again i'm just trying to find things wrong in the worlds atm becouse i'm in a bad mood
Originally Posted by bigzThanks Rys - I have to say that it's a bit of a shame that there were so few boards going around the country (they didn't introduce the second one until Sunday, apparently) :)
Time with the X700 XT was tight, but not quite as tight as the time I had to bench the 9800 XT and 9800 PRO - they arrived at 7:30pm last night. Or rather, I picked them up at 7:30pm from my local City Link depot. Never trust a courier to deliver... :|
I stated that the 6600GT is a hybrid 8x1/4x2 configuration. It's not quite either, because of the fact that it only writes four pixels per clock when the core is processing single textures and fog/layering effects - it essentially processes these in a 4x2 configuration. This is the reason why I've stated that it's a hybrid 8x1/4x2 core design. :)
Originally Posted by RysDidn't realise it could use two texture units per pixel in fixed function mode, you learn something new every day!
Nice review on the HIS as well today. I looked at the non VIVO version recently for a budget roundup and it was top of the pile. Not bad if you're on a budget I spose.
Keep up the good work, I'll hang around the forums a bit more
You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.
4th May 2016
29th April 2016
27th April 2016
© Copyright bit-tech