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How to Make a CPU: From Sand to Shelf

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Mankz 10th June 2010, 11:15 Quote
Brilliant, brilliant article. ;)
tigertop1 10th June 2010, 11:22 Quote
Clearly and expertly explained. It should be made available to schools and other learning centres as an example on how science should be taught
The_Beast 10th June 2010, 11:30 Quote
The picture are really good :)
badders 10th June 2010, 11:42 Quote
Quote:
Originally Posted by Mankz
Brilliant, brilliant article. ;)
This.
Tom @ CCL 10th June 2010, 11:43 Quote
Quote:
Originally Posted by Mankz
Brilliant, brilliant article. ;)
Quote:
Originally Posted by tigertop1
Clearly and expertly explained. It should be made available to schools and other learning centres as an example on how science should be taught

How can I do anything but agree, my favourite article of the year.

Actually, have just posted a link to it on our facebook page:
http://www.facebook.com/CCLOnline

Educate the world, one article at a time!
enikmaster 10th June 2010, 11:49 Quote
great article and cg work!
Fabou 10th June 2010, 11:52 Quote
Thank's a lot for this clever article who taught me a lot.
general22 10th June 2010, 11:58 Quote
This is great! The accompanying graphics were also very good.
mclean007 10th June 2010, 12:00 Quote
I liked it, but it glossed over the point I was hoping it would answer, which is how do you actually build those 30 layers of interconnects between the transistors?
BentAnat 10th June 2010, 12:17 Quote
Loved the article. Mentioned lots of things I already knew, but summarised it in an article that I'd ALMOST show my mother, and try to make her understand.
I say almost, because I still can't get my motherdearest to understand that memorysticks can only go into one type of port on the PC.
Eggy 10th June 2010, 12:20 Quote
Great article but I've read a very similar article with the same pics in a Dutch hardware magazine a while ago. So I guess it's from Intel hehe.
Fizzban 10th June 2010, 12:39 Quote
Quote:
Originally Posted by Mankz
Brilliant, brilliant article. ;)

You said it.
Quote:
Originally Posted by The Article
intricate is an understatement

This understatement is an understatement ;)
_Metal_Guitar_ 10th June 2010, 12:48 Quote
Now that was a fantastic read. Thank you.
confusis 10th June 2010, 12:51 Quote
How much actual sand is required to build one CPU?
general22 10th June 2010, 13:11 Quote
Quote:
Originally Posted by confusis
How much actual sand is required to build one CPU?

If the sand was 100% silicon dioxide pure then probably a little over 2 times the weight of the CPU in sand
yakyb 10th June 2010, 13:15 Quote
what i find even more amazing is that the majority of this has occurred in the last 70 years
olimorgan 10th June 2010, 13:17 Quote
Just think what will be possible in the next 70. Just hope I get to experience it
Sifter3000 10th June 2010, 13:18 Quote
Quote:
Originally Posted by general22
Quote:
Originally Posted by confusis
How much actual sand is required to build one CPU?

If the sand was 100% silicon dioxide pure then probably a little over 2 times the weight of the CPU in sand

I was going to say half a sandcastle, but yeah, that sounds right :p
WarrenJ 10th June 2010, 13:20 Quote
Your best technology article to date. Really good read. Now, how to mod a processor....
Toka 10th June 2010, 13:26 Quote
Great article, thanks for collaberating on this one :)
Quote:
Another layer of photo resist is then added. The wafer is then exposed to a specific pattern of ultra violet light which turns sections of the photo resist soluble, in a process called photo lithography.

The pattern of light is achieved by using finely detailed ‘masks’, which act like stencils. These masks, detailed as they are, still need to be focused down to the microscopic levels that current CPUs work at. This is done by passing the masked light through a lens, which typically reduces the size of the mask's image by four times.

The above brushes on the most technically challenging and awe inspiring parts for me.

If you get the chance, it might be nice to get a bit more info on this step. Explain immersion lithography + double patterning a bit more, why the chips are sized in 'nodes' (45nm to 32nm etc), wavelength of the lightsource used, technical challenges presented in hitting the 32nm node, whats needed to hit the 22nm node etc etc etc.
Tom @ CCL 10th June 2010, 13:31 Quote
Also another suggestion, why not get in touch with Kingston/Corsair and see about doing a DRAM one?
Phalanx 10th June 2010, 13:34 Quote
Stunningly good article. I never realised how intricate a CPU is in terms of design. Sure, I knew it was difficult to make, but MY GOD, I've got a whole new level of respect for CPU designers now.
mjm25 10th June 2010, 13:37 Quote
awesome read :D
bahgger 10th June 2010, 13:49 Quote
This was most interesting. Great article BT!
Goty 10th June 2010, 14:02 Quote
I've seen these pictures before, I think...
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