Intel Core 2 Duo E8500, E8400 and E8200

April 7, 2008 | 07:28

Tags: #2 #45nm #6mb #cache #core #cpu #duo #e8200 #e8400 #e8500 #evaluation #overclocking #review #wolfdale

Companies: #intel #test

World in Conflict

Publisher: Sierra

We regard World in Conflict as one of the best real-time strategy games we've ever played. It's based on Microsoft's DirectX 10 API and, in collaboration with Nvidia's The Way It's Meant To Be Played developer support team, it incorporates some DirectX 10 specific graphics effects.

For our testing purposes, we used a full retail copy of the game and patched it to version 1.007, which includes a few fixes and some improved performance under DirectX 10.

World in Conflict 1.007

1280x1024, 0xAF, 0xAA, Medium Settings (DX9)

  • Core 2 Duo E8500 (2x3.16GHz, 1,333MHz FSB)
  • Core 2 Duo E8400 (2x3.0GHz, 1,333MHz FSB)
  • Core 2 Duo E8200 (2x2.66GHz, 1,333MHz FSB)
  • Core 2 Duo E6850 (2x3.0GHz, 1,333MHz FSB)
  • Core 2 Quad Q6700 (4x2.67GHz, 1,066MHz FSB)
  • Core 2 Duo E6750 (2x2.66GHz, 1,333MHz FSB)
  • Core 2 Duo Q6600 (4x2.40GHz, 1,066MHz FSB)
  • Core 2 Duo E6550 (2x2.33GHz, 1,333MHz FSB)
  • AMD Athlon X2 6400+ (2x3.2GHz, 1.0GHz HTT)
  • Core 2 Duo E4500 (2x2.20GHz, 800MHz)
  • AMD Athlon X2 6000+ (2x3.0GHz, 1.0GHz HTT)
  • AMD Phenom 9600 (4x2.3GHz, 1.8GHz HTT)
  • AMD Phenom 9500 (4x2.2GHz, 1.8GHz HTT)
    • 85.3
    • 51.0
    • 83.3
    • 46.7
    • 79.7
    • 39.0
    • 79.0
    • 41.3
    • 78.7
    • 48.0
    • 75.3
    • 36.7
    • 75.3
    • 45.3
    • 74.0
    • 35.0
    • 63.0
    • 28.7
    • 62.0
    • 27.7
    • 59.0
    • 24.3
    • 58.7
    • 29.0
    • 58.0
    • 27.7
0
10
20
30
40
50
60
70
80
90
Frames Per Second - higher is better
  • Average
  • Minimum

World in Conflict 1.007

1600x1200, 0xAF, 0xAA, High Settings (DX10)

  • Core 2 Duo E8500 (2x3.16GHz, 1,333MHz FSB)
  • Core 2 Duo E8400 (2x3.0GHz, 1,333MHz FSB)
  • Core 2 Quad Q6700 (4x2.67GHz, 1,066MHz FSB)
  • Core 2 Duo E8200 (2x2.66GHz, 1,333MHz FSB)
  • Core 2 Duo E6850 (2x3.0GHz, 1,333MHz FSB)
  • Core 2 Duo Q6600 (4x2.40GHz, 1,066MHz FSB)
  • Core 2 Duo E6750 (2x2.66GHz, 1,333MHz FSB)
  • Core 2 Duo E6550 (2x2.33GHz, 1,333MHz FSB)
  • AMD Athlon X2 6400+ (2x3.2GHz, 1.0GHz HTT)
  • AMD Phenom 9600 (4x2.3GHz, 1.8GHz HTT)
  • AMD Phenom 9500 (4x2.2GHz, 1.8GHz HTT)
  • Core 2 Duo E4500 (2x2.20GHz, 800MHz)
  • AMD Athlon X2 6000+ (2x3.0GHz, 1.0GHz HTT)
    • 46.0
    • 27.7
    • 45.3
    • 27.0
    • 44.3
    • 27.3
    • 44.0
    • 24.0
    • 44.0
    • 25.7
    • 43.3
    • 27.3
    • 42.7
    • 25.0
    • 40.7
    • 20.0
    • 39.7
    • 19.7
    • 37.7
    • 20.7
    • 37.0
    • 19.3
    • 36.3
    • 14.0
    • 35.7
    • 16.3
0
10
20
30
40
50
Frames Per Second - higher is better
  • Average
  • Minimum

While at the high resolution World in Conflict seems to favour the extra cores a little, we'd suggest it's mostly impressed with the extra cache and memory bandwidth the new Wolfdales have available. Again, high clocked dual-core CPUs seem to be the favourite when it comes to gaming here too. At the lower resolution where the game is less GPU limited, there seems to be quite considerable benefits from running a faster dual-core, or more specifically, an Intel Core 2 Duo processor.
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