so still basically for first iteration avoid. I mean don't touch with 50ft bargepole.
I think all this could be done on graphics card and Nvidia as usual have gone for the expensive for customers, easy for them route which means buy new hardware for dubious results. Willing to give it time but even telling people now about what seems a fundamentally broken system seems pointless
Originally Posted by Darkedge so still basically for first iteration avoid. I mean don't touch with 50ft bargepole.
I think all this could be done on graphics card and Nvidia as usual have gone for the expensive for customers, easy for them route which means buy new hardware for dubious results. Willing to give it time but even telling people now about what seems a fundamentally broken system seems pointless
the way they are doing it you need both, a nvidia graphicscard and a nvidia mainboard for it to work, if they would have included a secondary weak gpu on the graphicscard for it you would only need to buy a graphicscard for it.
Originally Posted by Darkedge so still basically for first iteration avoid. I mean don't touch with 50ft bargepole.
I think all this could be done on graphics card and Nvidia as usual have gone for the expensive for customers, easy for them route which means buy new hardware for dubious results. Willing to give it time but even telling people now about what seems a fundamentally broken system seems pointless
I'll have to remember that barge pole as I travel along the ole Erie Canal one day. ;) But yeah, It needs development still in the 2560x1600 and display port res department. :D
Originally Posted by completemadness Well personally, i'm not at all enthused by this, However, it is early days, and there are many bugs to work out
Also, i note nvidia have been quiet on the XP front - again
I think it's limited to Vista because of the way it handles video memory in scenarios like this. It's definitely not limited to SP1 though - that's one thing I asked.
when they impliment displayport, doesnt that meet multi display will be easier? I thought displayport supported daisy chaining of monitors... or maybe that wa a future project. oh well
Originally Posted by dmak when they impliment displayport, doesnt that meet multi display will be easier? I thought displayport supported daisy chaining of monitors... or maybe that wa a future project. oh well
Yep, that's definitely within DisplayPort's remit, although I would imagine that you'll again be bandwidth limited when it comes to the resolution/number of monitors you can daisy chain.
Comments 1 to 11 of 11
anyway, good article on a technology that sure looks promising (even though it needs some refining).
Nope, there is support for two displays... but only one can be digital at the moment because of the hardware limitations.
Nvidia is also working on multi-monitors for SLI too (Hybrid SLI will get that from the outset)
I think all this could be done on graphics card and Nvidia as usual have gone for the expensive for customers, easy for them route which means buy new hardware for dubious results. Willing to give it time but even telling people now about what seems a fundamentally broken system seems pointless
the way they are doing it you need both, a nvidia graphicscard and a nvidia mainboard for it to work, if they would have included a secondary weak gpu on the graphicscard for it you would only need to buy a graphicscard for it.
I'll have to remember that barge pole as I travel along the ole Erie Canal one day. ;) But yeah, It needs development still in the 2560x1600 and display port res department. :D
Also, i note nvidia have been quiet on the XP front - again
I think it's limited to Vista because of the way it handles video memory in scenarios like this. It's definitely not limited to SP1 though - that's one thing I asked.
Yep, that's definitely within DisplayPort's remit, although I would imagine that you'll again be bandwidth limited when it comes to the resolution/number of monitors you can daisy chain.
p.m me to keep thread clean :D
Best thing to do would be to read here: http://www.bit-tech.net/bits/2007/10/22/displayport_a_look_inside/1