Fable 3 Review

Comments 1 to 20 of 20

zpikez 29th October 2010, 16:30 Quote
how did they go so wrong after how amazing fable and the lost chapters add on were?
zim2411 29th October 2010, 16:36 Quote
I posted a big list of complaints on a gaming forum, but I'll repost some of the highlights here. I picked this up at midnight release, but I wish I had waited a year or so...

* The 'map' is a stylized representation of the world, and bears little resemblance to how the actual world is laid out. Paths are misleading, buildings are improperly placed, etc. As such, your character does not have a position marker on the map, because it doesn't actually correspond to anything. This is incredibly irritating.
* They have gotten rid of almost all menus, instead opting for pedestals and other items you interact with to buy, sell, and change weapons/costumes, etc. Neat idea I guess, but their execution is awful.
* Interacting with NPCs is just slow, you go up to someone, hit interact, screen fades to black, comes back, you do your interaction, fade, etc. It makes me not want to interact with anyone.
* THERE IS NO WAY TO SKIP DIALOG. (Someone PLEASE prove me wrong on this, I've mashed every button during dialog!) I keep captions on in RPGs so I can just skim over junk and skip stupid dialog -- like a husband and wife arguing about chickens. I so do not care.
* The AI is awful. A couple times I've just tried holding down X to block, and the AI has continually attacked me from the front only to get blocked. I only tried this on very basic creatures, but I was perfectly safe, and they never attacked from behind. Maybe this will improve with more difficult enemies.
* Like wise, you can aim manually with your ranged weapon, but the auto aim is so perfect, why would you bother?
* The graphics have barely, if at all, improved. Ugly motion blur (like Halo Reach) that just looks like LCD ghosting, seemingly no anti-aliasing, and any time a particle effect is on screen, that region gets rendered at 1/4th the resolution. So if you stand in front of fire, your character's head becomes a pixelated mess.
* I got 10 hero points for saving 9 chickens. I got 5 for saving some woman's daughter that was a mile away trapped in a cave surrounded by feral wolves.
* Lute hero, and the rest of the jobs, are awful. The indicator of when to hit the button seems to move at about 20 fps. Laggy as crap.
mastorofpuppetz 29th October 2010, 16:56 Quote
The first 2 sucked as well, never really was an RPG from day one, its a simplistic adventure game for kids, honestly amazed it gets as much attention as it does, iguess MS spends a pile on advertising. its a crap series from one of the most annoying developers.
robots 29th October 2010, 19:39 Quote
I always thought it was an adventure game for kids too. Good for what it is though, at least the first one was which is the only one I tried. I realised it's not a real RPG and it probably wouldn't appeal to most people over about 17.
GiantStickMan 29th October 2010, 21:33 Quote
I don't know what it is about the Fable games, the world seems charming and a fun place to explore, but damned if they can't hold my attention for more than 15 minutes. I never seem to be able to get into them.
Skiddywinks 29th October 2010, 23:13 Quote
The first Fable was amazing, but I barely managed to finish number two, and I don't see myself ever picking this up. I know it sounds elitest, but my God, they have gotten far too casual for me.

Fable 2 was so simple it could be completed by a monkey. I don't know what it is, but it's as if the developers are like

"****, we need to add more extras! I want fart animations and bare-bones basic relationship features in this game, NOW!"
"But we don't have enough time! It's impossible!"
"No it isn't. Make the combat as basic as humanly possible, remove armour, cut out as much as possible out of the core gameplay, and use the saved time on the crappy little extras"
eternum 30th October 2010, 00:07 Quote
See? This just holds up the old adage that you can't polish a turd. (well, technically you can: but still...) BUT, it does seem that you can cut out some of the crap and make a smaller, more streamlined turd. Lionhead has distilled the essence of crap!

Fable 4 will be further refined into a game where there is nothing but a field of chickens. The goal is to kick all the chickens you encounter as you cross the field while trying on different outfits as you go. Halfway though the field, you suddenly look evil. At the far side of the field are 3 women that you can choose from to kiss and marry - a stunted mutant, a beautiful maiden, and a devilish vixen. Fable 4! Adventure in a deep explorable world where your choices matter! And introducing a revolutionary feature - you can name your character!

Peter Molyneaux is a talentless hack who makes even Uwe Boll look adept at his art.
Grape Flavor 30th October 2010, 06:07 Quote
That review is a 7? It reads like a 5, or maybe 6, at best. Seems Joe actually liked the game, just hates himself for doing so?
Bauul 30th October 2010, 14:13 Quote
Originally Posted by Grape Flavor
That review is a 7? It reads like a 5, or maybe 6, at best. Seems Joe actually liked the game, just hates himself for doing so?

Taken from the score guide:
"It’s not a product for everyone, but it’s one that is well-worth considering if you are in the target demographic."

Sounds about right for the game. It isn't broken per se, just diluted far too much.
vampalan 30th October 2010, 18:05 Quote
hmm... gave up with these games since the let down from Black and White.
pendragon 30th October 2010, 18:13 Quote
Originally Posted by Grape Flavor
That review is a 7? It reads like a 5, or maybe 6, at best. Seems Joe actually liked the game, just hates himself for doing so?

Yea, I didn't get the feeling it was going to be rated a 7 either. The tone of the review reads like a 5 to me :? :?
robots 30th October 2010, 19:29 Quote
Heh Molyneaux is hopeless imo. Only decent thing he ever did was Populous about 200 years ago.
general22 1st November 2010, 23:54 Quote
Originally Posted by robots
Heh Molyneaux is hopeless imo. Only decent thing he ever did was Populous about 200 years ago.

Screw Fable 3, Dungeon Keeper 3 anyone?
robots 2nd November 2010, 04:51 Quote
that would be great, or a new Syndicate! Never gunna happen though. Molyneauxuxxu is an incompetent bore now.
CardJoe 2nd November 2010, 07:40 Quote
New Syndicate is coming. Developed by Starbreeze, published by EA.
robots 2nd November 2010, 09:32 Quote
Wow nice! Thanks. I thought I dreamt that... but seems not. I love squad based games and there are so few to choose from these days. Another one I want is Hidden & Dangerous.
Hot Nikks 2nd November 2010, 20:42 Quote
I don't know if the game has the same TV ad in the UK as here in the US, but it features my favorite song by the Black Angels "Young Men Dead". It seems like an odd choice for a game that sounds like it's for kids but it has that "life in wartime" revolutionary vibe to it that I guess this game is supposed to have.
Nopers 4th November 2010, 05:11 Quote
zim2411 made some excellent points, I agree with all of them. I never played the first two Fable games. So I was expecting, what the commercials basically claimed this game to be. I was expecting moral dilemmas, world-shaping choices, and customization. These are misleading ideas.

I was very excited during the first part of the game - it all seemed very promising. Disappointed by the simplicity of the combat (literally just hit one button over and over again) but I thought that it might grow more complex with time. When I made my first "big" choices in the game, I was thrilled. Some of these choices seemed very important - I spent several minutes on some of them, just thinking about what was right for the kingdom I wanted to shape in the game.

Well, none of it matters. In one of the most anti-climatic "endings" (it's not REALLY the end of the game technically, but it's as close as you get in this game I guess) I've ever experienced in any game showed me that NONE of the choices I had made had ultimately made any difference in the outcome of the ending or really in my overall play at all. What felt like big choices were just gloss on this game, there was no TRUE purpose to any of the choices. The choices only lead to one tiny cut scene or another, that's the only real difference.

The professions are a joke. It is the exact same mini game for 3 different professions (blacksmith, lute player, or pie maker). There is literally no difference in any of them, and they are dull and repetitive.

The character interactions... well, there aren't any! Whether you are building a friendship with someone, just working up to a sexy random romp, are trying to get a quest, or are working up to marriage - the interactions are exactly the same. There is no difference in how you act or how they react. They are absolutely meaningless interactions. The "main" characters of the game have NO interaction with you. Other than them addressing you in cut scenes, you will not get to talk to these characters or have personal relationships or unique dynamics with them. It is an utter waste of cool characters with great voice actors.
Cafuddled 4th November 2010, 11:03 Quote
I guess I can agree that this game is made for kids... but all the blood they added to Fable 3 and some of the adult humour makes me think that they don't know who they are making this game for. I have to also admit that it is much easier combat-wise that the first Fable and that disappoints me :(
Blademrk 22nd November 2010, 10:17 Quote
Started playing this on the weekend, the main game is fun and I am enjoying it, apart from a few things which really grate:

*The game slows down regularly, sometimes making the minigames (like Lute Hero) unplayable (press the coresponding coloured button as a marker moves over a graph - suddenly the marker pauses and then jumps further down the graph);

*Minigames themselves are repetetive.;

*having to go through "interactions" with each villager to get them to be your "friend"

*Having to perform fetch quests for every single "friend" and not being able to stack those quests. (ie 3 people want you to fetch/take something from/to the next town. you can start all the quests in one go, however you cannot complete them at the same time( after dropping the first off you have to return to the quest giver to complete it before returning to the town you just left to complete the next one).

*swapping weapons out to level them gets annoying fast (Gun A levels up when you use it to kill Hollow Men, Gun B levels up when you dig up items, can swap between them a good 9-10 times in an area).
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