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Prince of Persia

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Mentai 9th December 2008, 09:00 Quote
I remember being slightly annoyed that I never even came close to dying back when I played Windwaker, but overall I really enjoyed that game. I think it'll be about the same for this. I'm looking forward to it, just waiting on the PC version :D
liratheal 9th December 2008, 09:15 Quote
I keep meaning to play a Prince of Persia game, but they all seem to have some really glaring flaws - And that always manages to put me off.

This one having, according to you old boy(s), QTE's that're mind boglingly pointless just serves to put me off even more so.

And what the hell is with the lack of death?
CardJoe 9th December 2008, 09:27 Quote
If you want to play a good game then pick up Sands of Time. That game is so good it's unreal and while the combat is annoying because it comes in waves, it is sporadic at least.
Blademrk 9th December 2008, 10:25 Quote
^^I agree, pick up Sands of Time it was a belter of a game. I bought the 2 sequals and didn't get very far into them before I got distracted by other games but the first one held my attention throughout.
kenco_uk 9th December 2008, 10:35 Quote
^Agree^

Warrior Within and the 'Two Thrones' or whatever it's called came nowhere near Sands of Time.

Were there any bugs encountered during gameplay?
Yemerich 9th December 2008, 10:36 Quote
There will be a PC version, right?
Gunsmith 9th December 2008, 11:08 Quote
Quote:
Originally Posted by Yemerich
There will be a PC version, right?

there was a preview in PCZ a few months back so id assume so.
CardJoe 9th December 2008, 11:10 Quote
Quote:
Originally Posted by kenco_uk

Were there any bugs encountered during gameplay?

Nope.
Quote:
Originally Posted by Gunsmith
there was a preview in PCZ a few months back so id assume so.

Yep.
StephenK 9th December 2008, 14:03 Quote
Quote:
Like a rubber duck held underwater in the bath, you don’t need to fear drowning. Mainly because you aren’t alive anyway.

That is a simply beautiful way to sum up the lack of death penalty. :D
Skiddywinks 9th December 2008, 15:07 Quote
I wasn't sure about this after loving the original PoPs, but every review I read puts me off even more. Might give it a miss and wait for it to get real cheap first.

I also heard there are no new weapons or combat abilities thoughout the whole game; what you start with is what you end with. And that really just doesn't cut it with me.
CardJoe 9th December 2008, 15:18 Quote
There's no new combat abilities, but there are different abilities you find and combos to unlock. Bear in mind Sands of Time didn't have this either. There were three swords, two of which were identical in combat and one of which was a one-hit killer.
Bauul 9th December 2008, 15:35 Quote
I actually rather liked Warrior Within.

I think I may well pick this up when it comes out for PC. No dying? Yes please! I've nowhere near enough time to dedicate to a game nowadays where I run the risk of having to do something twice. I like my games to be presented to me, to be fun without being remotely challenging. In other words, sounds like my kind of game!
bloodcar 9th December 2008, 15:35 Quote
Personally, I'd recommend that everyone at least rent this one. My first play through I spent collecting all the light seeds and the game took me roughly 15 hours to beat. The collecting didn't feel like a chore like in Assassin's Creed either but more of a challenge to figure out how to get some of them.

The game is very short though but it is very good. The single-button approach can get annoying and it takes a bit to get used to the "auto-pilot" going on during wall-runs (I probably died a good 100 times just instinctively hitting the A button to maneuver only to jump right off the cliff). The QTEs suck but they're not bad at the same time. They're fairly limited and once you figure out how to string together huge combos, you'll rarely see them.

For the next one though, I really hope Ubisoft makes some minor adjustments to the controls and add in more fights. New abilities or more abilities aren't a prerequisite but would be nice as well.

Seriously guys, go rent this game. It's absolutely gorgeous and well deserving of the 8 rating that Joe gave it. A few tweaks and it could have been a 9. Not to mention, it's an absolute blast finding some insanely lond runs to make without ever stopping.
Gunsmith 9th December 2008, 15:51 Quote
Quote:
Originally Posted by Bauul
No dying? Yes please! I've nowhere near enough time to dedicate to a game nowadays

so much for gaming being a challenging stimula of risk versus reward. if you cant commit then thats your problem, the industry is piss easy enough as it is catering for children and people with no time.
Bauul 9th December 2008, 16:09 Quote
Quote:
Originally Posted by Gunsmith
Quote:
Originally Posted by Bauul
No dying? Yes please! I've nowhere near enough time to dedicate to a game nowadays

so much for gaming being a challenging stimula of risk versus reward. if you cant commit then thats your problem, the industry is piss easy enough as it is catering for children and people with no time.

More realistically, I only have time to dedicate to a few uber games a year. E.g. L4D, which is taking up all my time at the moment. Something like Prince of Persia is not something I'm going to spend long on, so better its easy and accessible (for me at any rate) than difficult but ultimately rewarding. But then again I buy all my games second hand for £10, so I can take them and leave them at will. I can appreciate spending £50 on a 360 game you'd want something a bit more satisfying to beat.
Veles 9th December 2008, 16:14 Quote
I think I'll have to pick up Sands of Time, I keep hearing about how good it is.
Gunsmith 9th December 2008, 16:21 Quote
Quote:
Originally Posted by Bauul
Quote:
Originally Posted by Gunsmith
Quote:
Originally Posted by Bauul
No dying? Yes please! I've nowhere near enough time to dedicate to a game nowadays

so much for gaming being a challenging stimula of risk versus reward. if you cant commit then thats your problem, the industry is piss easy enough as it is catering for children and people with no time.

More realistically, I only have time to dedicate to a few uber games a year. E.g. L4D, which is taking up all my time at the moment. Something like Prince of Persia is not something I'm going to spend long on, so better its easy and accessible (for me at any rate) than difficult but ultimately rewarding. But then again I buy all my games second hand for £10, so I can take them and leave them at will. I can appreciate spending £50 on a 360 game you'd want something a bit more satisfying to beat.

i'll give you that we've been inundated with superb titles that are nomming away at much free time, but must you really all play them now? ive several titles still on the shelf unopened because i cant commit to them, but i know i will when i get chance.
Bauul 9th December 2008, 16:30 Quote
Quote:
Originally Posted by Gunsmith

i'll give you that we've been inundated with superb titles that are nomming away at much free time, but must you really all play them now? ive several titles still on the shelf unopened because i cant commit to them, but i know i will when i get chance.

If I gave every game I've ever wanted to the full time of day, I'd still be on Quake 2. It's a question of time. Many games will fall by the wayside just because new games are always coming out. I don't think I'll ever get around to playing Fallout 3 just because I won't have time: there will always be other things to play that I don't need to sink 50+ hours into. For someone like me, total accessibility in something like Prince of Persia is the difference between me contemplating picking it up and simply leaving it alone. It's not pretty and it's not romantic, but it is the harsh truth.
nukeman8 9th December 2008, 16:33 Quote
Quote:
Originally Posted by Gunsmith
so much for gaming being a challenging stimula of risk versus reward. if you cant commit then thats your problem, the industry is piss easy enough as it is catering for children and people with no time.

bit on the harsh side but i know where your coming from,
all flashy graphics and no decent content.
CardJoe 9th December 2008, 17:30 Quote
It's not a case of flashy graphics and no content, not at all. There's some very good content in here. It's a case of 'What do you want from a game?'

If you're short on time or you don't enjoy repeated failures (as I know Bauul doesn't since he used a trained for Warrior Within and got me to complete the Dahaka chases) but you enjoy the sense of freerunning, the story and ideas that the game is offering then this no-dying thing is good.

If not then you can still set yourself a personal challenge if you want (there's an achievement for not needing more than 100 Elika saves for example), but this might not be the game for you. Personally I'm going to buy and replay this for PC, because I like what it offers despite the lack of challenge.

If games were just about punishment and improvement then most people would just stick to Tetris.
Gunsmith 9th December 2008, 17:47 Quote
Quote:
Originally Posted by CardJoe
If games were just about punishment and improvement then most people would just stick to Tetris.

they were back in the good days of gaming, finishing or "clocking" a game was bragging rights in school.
Quote:
Originally Posted by nukeman8
bit on the harsh side but i know where your coming from, all flashy graphics and no decent content.

your right, i was a bit harsh and for that i apologise, but for people like myself gaming is an enthusiastic hobby and the majority like to test thier skill by seeing how far they cqan go. it really grings my gears when devs start to treat me like a child, what happened to the good old difficulty level in the options menu?
Redbeaver 9th December 2008, 21:49 Quote
will wait for PC too here...

sands of time was brilliant. the other 2 game is 'meh'... not a bad one per se, but ive been spoiled wildly with sand of time unfortunately.

this one i'll check it out becoz the graphic is just oh so good IMHO...
nukeman8 10th December 2008, 10:44 Quote
what i meant by all flashy graphics and no content is 90% games are made so anyone with an ounce of intelligence can complete them while drunk and have both arms broken.

What do i want from a game?
fun and challenging, not challenging as in sat there for 5 hours trying to shoot all the birds in GTA, challenging as in using my brain to think thro a puzzle or thinking of different way to blow someones brains out.
Bauul 10th December 2008, 11:38 Quote
Quote:
Originally Posted by CardJoe
As I know Bauul doesn't since he used a trained for Warrior Within and got me to complete the Dahaka chases.

One. One Dahaka chase, and that was only because I knew I'd get fed up trying and repeatedly failing. And true I did use a trainer from about halfway through the game; if I hadn't I never would have gotten around to completing it.

I guess for me personally I no longer gain pleasure from attempting something over and over again until I get it bang on. Unless the actual doing is so fun I don't mind redoing the same section again (some games do manage this, e.g. Max Payne), I usually just get fustrated. Games stop becomming entertainment and start becoming a chore, and that's when I switch off. With something like Prince of Persia, that by definition has many insta-death moments, a mechanism to avoid endless replays with no added value is vital if you ask me. That's why the time travel mechanism in the SOT trilogy were so awesome, because they were genuinely vital to enjoy the game. The auto-magic save in this seems a little less well developed, but it essentially does the same thing, and I imagine the game would go from slightly-dissapointingly-easy to mind-numbingly-repetetive-and-awful very quickly if it was removed.
impar 11th December 2008, 11:30 Quote
Greetings!

Retail versions are DRM free:
http://forums.ubi.com/eve/forums/a/tpc/f/861108132/m/6971093507?r=6721096017#6721096017

Game publishers are listening?!
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