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Soul Calibur IV

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Paradigm Shifter 6th August 2008, 13:18 Quote
So far, I've found I'm deeply ambivalent about Soul Caliber IV. The graphics are excellent, no argument there. The characters play the same as they used to which made it quick to pick up again after a long break from the series. I just can't seem to get the 'Wow' factor going as much as it should do.

My only real complaint so far is that Darth Vader is slow and... well, not to put too fine a point on it, crap. And the Apprentice is hideously overpowered from the few fights I've had with him as an opponent. :(
CardJoe 6th August 2008, 13:21 Quote
Agreed - Apprentice just whups everything.
liratheal 6th August 2008, 13:25 Quote
I've had trouble being beaten when playing as Yoshimitsu - Is it just me or is he drastically overpowered?

Even against the Apprentice in Arcade he's pretty spot on.

Also, Ivy is still as tappable as pixels can be >.>
kenco_uk 6th August 2008, 13:26 Quote
Each time you kept using the word 'best', I read it as 'breast'.
liratheal 6th August 2008, 13:27 Quote
Quote:
Originally Posted by kenco_uk
Each time you kept using the word 'best', I read it as 'breast'.

I can't blame you. Shura's are insane, and the bouncing is.. Unique.
Flibblebot 6th August 2008, 14:01 Quote
I'm firmly(!) convinced that the only use of Havok in the whole game is for modelling the breast movements. There's certainly no evidence of physics anywhere else.

All three Star Wars characters feel out of place - they just jar with the rest of the game, and it's obvious that they're there as a gimmick. As Joe said in his part of the review, they're not even that enjoyably to play: Vader's slow, Yoda's short and the Apprentice is too powerful. And why can't the light sabres cut through the swords?
Kode 6th August 2008, 14:15 Quote
Quote:

The other problem is that the health of your characters is not reset between bouts or between floors – which means that careful choice of characters becomes even more important. Each group of floors also has a number of unlockable treasures which are received after performing certain moves, combos or actions, such as switching between characters mid-fight.
Life slowly replenishes when you arent using a character, so when one is getting low, change it out for a healthy one
Quote:

Oh, and once you've got to the top of the tower, you have the option to do it all over again going down the tower too.
You dont have to go all the way to the top to start descending, only to floor 20

These are based on the 360 version, might be different for the ps3 i suppose, cant imagine it would be though

Edit: personally i love the game, it a lot of fun kicking the gf's ass on it ;)
glaeken 6th August 2008, 15:52 Quote
I think my ex-roommate would like this game. He had a bit (read, a disturbing amount) of an anime porn addiction...
KayDat 6th August 2008, 17:33 Quote
Quote:
So, console games started to converge from the old arcade model: storylines were introduced, gameplay became more complex, and lives were replaced with checkpoints. Once consoles started to use CDs and DVDs to store data, games became more complex and the divorce from arcade games was complete.

Should that be "diverge"?
Jojii 6th August 2008, 17:51 Quote
+1 for boobs on the front page.
pendragon 6th August 2008, 19:03 Quote
Quote:
Originally Posted by Jojii
+1 for boobs on the front page.

hahaha.. that about sums up my feeling of this game as well :D
Flibblebot 6th August 2008, 19:22 Quote
Quote:
Originally Posted by KayDat
Should that be "diverge"?
Yes, you're right. My bad.
impar 6th August 2008, 20:54 Quote
Greetings!
Quote:
Originally Posted by Jojii
+1 for boobs on the front page.
Yep. :D
FaIIen 6th August 2008, 22:03 Quote
why isn't there a PS3 review of the game ? You could at least include Darth Vader gameplay which is one of the most amazing characters I've ever seen in a fighting game.

shame shame
Hiren 6th August 2008, 23:24 Quote
The review looks at both the PS3 and 360 versions of the game. Darth Vader gameplay is mentioned on page 3.
M_D_K 7th August 2008, 08:10 Quote
Quote:
Originally Posted by jojii
+1 for boobs on the front page.

Makes a change, doubt i'll buy the game though went off those types of games after Dead or Alive on the 360.
Flibblebot 7th August 2008, 11:04 Quote
Quote:
Originally Posted by FaIIen
why isn't there a PS3 review of the game ? You could at least include Darth Vader gameplay which is one of the most amazing characters I've ever seen in a fighting game.

shame shame
Both versions were reviewed - I reviewed the PS3 version, Joe reviewed the Xbox version. Darth Vader was mentioned, but mainly in passing as I felt that that the Star Wars characters were tacky add-ons which didn't really enhance the game.

As I said above, all three of the SW characters are flawed in some way, and they don't really bring anything to the game - it's just a pointless marketing gimmick meant to generate interest for Force Unleashed.
themax 7th August 2008, 15:26 Quote
Quote:
Originally Posted by Flibblebot
Both versions were reviewed - I reviewed the PS3 version, Joe reviewed the Xbox version. Darth Vader was mentioned, but mainly in passing as I felt that that the Star Wars characters were tacky add-ons which didn't really enhance the game.

As I said above, all three of the SW characters are flawed in some way, and they don't really bring anything to the game - it's just a pointless marketing gimmick meant to generate interest for Force Unleashed.

I disagree. I've been playing with Darth Vader for a few days, when you really get into his combos and his use of the Force with his attacks he is a really interesting character. The Apprentice feels a little too samey but Vader has a totally different feel. I wouldn't call him slow, to me, he feels more on par with Mitsurigi's stats when it comes to speed and power, not too fast, not too slow. For example one of my favorite combo's with Vader is to user Force Grip (which causes you to fall to the ground afterward) then follow up with his Force Power that lifts a player from the ground which leads into his stabbing the light saber through you. Not to mention when it comes to exceptionally fast characters (like Apprentice) I used Vader's counter move to make short work of him. His Force push is powerful, but slow but it's usable in some combo's and that is where it really shines.

I thought Vader was very well balanced honestly, I don't see him being a gimmick at all, neither Yoda. Perhaps The Apprentice yeah they want folks to buy The Force Unleashed. Adding Star Wars characters wasn't anymore gimmicky than mashing Marvel and Capcom characters together, or Every Nintendo IP + Metal Geal Solid in a game. Vader's Storymode also atleast seemed to fit, along with the lines he uses before and after combat (Sensing the Darkside in Nightmare for example).
HourBeforeDawn 8th August 2008, 02:03 Quote
Okay was my post deleted???

Anyhow ya I really like this game, my biggest joy is laying the smack down on the sad star wars fans. =p

I am a huge SC fan been playing it since Soul Edge, man I really love this game but I was disappointed with SC3 :( but 4 so far as been enjoyable.
Horizon 10th August 2008, 19:37 Quote
This soul calibur is a let down, story mode is a joke compared to 2 and 3, if it wasn't for online play there would be no replay value unlocked I everyone, and a great deal of achievements by 3pm, and was half-way up the tower on launch day, 15 hours. The apprentice is overpowered but mostly verticals after playing a few times it becomes pretty easy to side step and combo him FTW, doesn't work online as the opponent resorts to blocking/button mashing. My biggest peeve is that Guard Impacting/Just Impacts have been nerfed, all i can say is, why?

verdict - good but not enough there to keep me around
bogie170 11th August 2008, 22:33 Quote
Are they going to relese this for the PC at anytime at all? Soul Blade was one of my favorite games back in the hey-days!
Risky 12th August 2008, 14:09 Quote
Please can someone from Bit get this off the front page. there's a bit too much chest there for an office environment!!
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