Published on 27th March 2006 by
Originally Posted by 1st time modderIs the world almost completely destroyable like it was in BLACK ( a title for the xbox), ie, gunfire/grenades actually do realistic damage (barrels, etc... included.)
but still looks pretty cool considering how far they have come from the xbox
Originally Posted by WilHarristhe key to survival is making good use of the cover afforded to you. Thankfully Ubisoft has made it very easy to make the most of the walls, cars and barrels that litter the environment.
Originally Posted by apoogodstupid question, is this coming to pc?
Originally Posted by otispunkmeyer[I am lying down behind the block and they obviously havent seen me.
I take a grenade out of my belt (still lying in the same spot behind the concrete block), I pull the pin (still lying in the same spot behind the concrete block), my arm pulls back to launch the grenade (still lying in the same spot behind the concrete block), THEN THE VERY INSTANT THE GRENADE LEAVES MY LAST FINGERTIP (still lying in the same spot behind the concrete block), they are all shooting at me. They instantly know exactly where I am despite the fact they cant see me, they cant hear me and they in fact shouldnt know I was ever in existence until the moment the grenade landed next to them, or even exploded.
Originally Posted by zr_oxYou made this review sound like an actual Tom Clancy novel...great job!
I have to say that I'm beside myself looking at this, WOW! I do have my reservations though....
If the HDR is unlike anything you have ever seen on the PC, what generation of GPU will enable us to play this with the kind of pant soaking visuals you have described?
I have to say that I'm dissapointed regarding the realism though....
Have they not seen Mythbusters? This will afford no protection at all...okay the wall might against small arms fire.
Great review ;)
Originally Posted by otispunkmeyerhttp://forums.anandtech.com/messageview.aspx?catid=33&threadid=1826850&enterthread=y
from what this guys been saying, GRAW doesnt really sound all that good
His comments on the game/graphics -
"Then we have the one big hope of the early adopters
Ghost Recon: Advanced Warfighter. Pathetic to be honest. Sure it has a few more spanglies, some of the heat/haze effects are nice but the environments are still tight cramped affairs, but perhaps worst of all is the fact EVERYTHING IS MADE OF CARDBOARD!!!
Seriously, go shoot a window in GRAW
go on do it now and then come back
Great now tell me what happened. Did it smash? Did it shatter in a realistic way? Could you look through the window? What did it sound like when you shot it? Its freakin awful! First the windows are NOT transparent, they are not even windows. They are A.N.Other bit of environment painted to look like a window
not very next gen huh? Well OK then what about when you shot the window? You mean to tell me this next-gen FPS didnt have windows that shatter? In fact they didnt even get a bullethole in them? What?!!!??? it sounds like your bullet hit a lump of wet wood? Piss poor if you ask me!"
Originally Posted by zr_ox
Reminds me of AA Spec Ops...damn I spent hours crawling around and then someone I could not see detected my presence! Hours I tell you crawling around...with tea breaks in-between of course, bugged and impressed the hell out of me all at the same time...AI like this rocks!
Originally Posted by glaekenYes! I remember the e&e. The first time through it took me forever. But I don't think there was actually any AI, just points on the terrain that would trigger an a larm.
Originally Posted by glaekenhmmm, interesting. I used to get so pissed off when I would crawl past the one rock wall and there was no way that they could see me, and the alarm would go off. But then other times I could walk by them while a spot light was on me and nothing would happen. That's what made me think it was just points in the map.
Originally Posted by The_PopeAlso, the PC version will support the AGEIA PPU. We will be looking at it as soon as we can get final code from Ubisoft to see what difference the extra grunt makes.
Originally Posted by NaThRoThe question has probably been asked a million times, but... Why can we buy a console for $400 that can do graphics better than a PC with a graphics card that cost $600+ on it's own...?
(actual amounts may vary but I'm sure an X-Box 360 is cheaper than a brand new nVidia 7900)
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