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Dead Space: Extraction Preview

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azrael- 27th April 2009, 11:54 Quote
Sounds interesting, if there wasn't this tiny annoying "Wii Exclusive" bit... :)

Also: "...didn't get their on their own one day... ". Spot the typo! :p
perplekks45 27th April 2009, 12:15 Quote
Wii Exclusive... crap. I love DS, thought the comic movie was a bad joke compared to the game and hoped they'd make an add-on for it. Now thanks to marketing it's Wii Exclusive and I will have to play through it again, then Silent Hill [the first 4], then Doom3. Because that's what made DS great for me: It's like SH meets Doom. Lots of gaming ahead. :( :D
Lizard 27th April 2009, 13:24 Quote
Thanks azrael - typo fixed
sear 27th April 2009, 13:37 Quote
I think the game looks pretty good, to be honest, at least as far as graphics are concerned. The art style from the first game is intact and the mood and feel are all still there. Some lower-res textures and slightly blockier models aren't enough to get me down. With visuals, you can't focus on the individual bits and pieces, but rather you need to take in the whole picture. Even in Crysis, staring at the minute details of the terrain and vegetation reveals them as fairly poor at times, and the shadow resolution could be much higher, but nobody says the game has bad graphics because the overall picture is so good. I'm not saying Dead Space on Wii looks like a "next gen" game, but it doesn't have to, so long as it's got appealing art and enough technology to drive it.
azrael- 27th April 2009, 13:49 Quote
Quote:
Originally Posted by Lizard
Thanks azrael - typo fixed
No problem! My good deed of the day! Now I can go back to being obnoxious... :p

@sear: Yes yes... but it's still a Wii Exclusive!
pistol_pete 27th April 2009, 21:58 Quote
Wii?!

I was excited by this review on the front page, I'd like to give Deadspace a shot if they have improved the often criticised interface of the intial release. A wiimote wasn't what I had in mind though.
thehippoz 27th April 2009, 22:03 Quote
lol yeah wii.. oh well
smc8788 27th April 2009, 22:22 Quote
Great, I'm going to have to wait until Dead Space 2 for some more space-zombie limb shredding :(

I loved the first game, but I ain't selling out to play a dumbed down kiddie console version (considering it's a survival horror game, is there even a market for it given the Wii's user base?).
random_2 28th April 2009, 08:33 Quote
OK! OK! I admit I may have just skimmed this article...not being a wiiner. And I might not have read every game review over the past 6 months, so I have to ask. What the heck is "on-rails"?

"You’re never going to see huge draw distances, high-dynamic range lighting or any of the other really cool-sounding buzzwords making an appearance in a Wii game"............except in this review..... :-)

Keep your stick on the ice.
CardJoe 28th April 2009, 10:00 Quote
Quote:
Originally Posted by random_2
OK! OK! I admit I may have just skimmed this article...not being a wiiner. And I might not have read every game review over the past 6 months, so I have to ask. What the heck is "on-rails"?

"You’re never going to see huge draw distances, high-dynamic range lighting or any of the other really cool-sounding buzzwords making an appearance in a Wii game"............except in this review..... :-)

Keep your stick on the ice.

On-rails...well, I honestly thought that was a well known and self-explanatory term. It's literally where the player is on a rail and cannot deviate from the set path - like in House of the Dead or Virtua Cop.
LeetGamesBlog 20th August 2009, 11:24 Quote
Looking forward to this, but it'll have to be pretty special to beat the original Dead Space. Did everyone understand what the ending was all about anyway?

Here's a guide with some thoughts on it:
http://www.leetgamesblog.com/dead-space-ending
stonedsurd 20th August 2009, 11:35 Quote
Wheeee! It's for the Wii!
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