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Blademrk 6th April 2010, 10:45 Quote
Quote:
Wipeout was amazing on the PS - I caught a few glances of it when it was first released

bit of Wipeout trivia: a modified early version of wipeout was used for the arcade game in the film Hackers (looks completely different to how the game was actually released though)
Chris_Waddle 6th April 2010, 11:39 Quote
An excellent article and a good trip back down memory lane.

I loved the days of 'bedroom programming'. I spent many and hour / day /week on my ZX80 / ZX81 / Spectrum / BBC writing games instead of doing school work.

To this day, I still call an ! 'pling'.

I've always thought it a shame how British companies have sold out rather than grow and become a dominant force buying up other talent.

Strangely enough, the first written game I bought was a RARE game; Jetpack. The last game I bought was a RARE game; Perfect Dark. Granted the latter is an x-box re-skin of the original N64 game but it's still fantastic to play. Playing it now also shows how game play has changed over the years. Today, the games walk you through all you need to know. With PD, the level starts and away you go; you either work it out on your own or you fail.
CardJoe 6th April 2010, 11:41 Quote
Quote:
Originally Posted by V3ctor
Great stuff... I really liked this story :)

“I can’t knock on the door of three big UK publishers and say ‘Hi! Do you want to work with your local developers?’ because we’ve only got Codemasters left and they aren’t in a strong position, apparently,” he said. “So, we go to America, Japan, China, France for publishers because we haven’t got anywhere else to go.”

Why is Codemasters in a "bad" situation... Every racing game they get out is a hit... I buy everygame from them, I'm really waiting is for their F1 game... :O

http://www.codemasters.com/map.php?displaymap=true&phrom=/f12010/index.php

http://www.bit-tech.net/news/gaming/2010/04/06/indian-firm-buys-half-of-codemasters/1
Mentai 6th April 2010, 11:47 Quote
"The increasingly popularity of Japanese art and culture has also kept a decent market going in the east too, with Japan and China now well-known for their unique styles"

Wait what? What was the last popular game out of China? Have they done anything of note other than a few MMO's?
kenco_uk 6th April 2010, 12:13 Quote
Quote:
Originally Posted by Tsung
From your original description I would of said "Thrust" as well :/. The only other game I can think of is Scramble (old arcade game), a clone of which was called Rocketraid ( http://www.youtube.com/watch?v=2_DvnCXaHvE ) on the BBC B.

Thankyou! I was losing sleep over that one! Rocketraid, it is :)
AstralWanderer 6th April 2010, 17:09 Quote
Quote:
Originally Posted by CardJoe
The 80s and early 90s were a great time to be a well-connected geek in the UK. Experiences, tips and photocopied copy-protection sheets were traded in the playground by those who could tear themselves away from the latest crudely animated escapades...
A useful counterpoint to the "piracy is killing gaming" cries we've been hearing so much of lately. ;)

It might be worth considering how the UK's software industry back then was helped by the country-specific nature of the hardware. BBC micros and Spectrums had little presence in the US, so developers on those platforms had little international competition. The global nature of the current PC market means gamers have offerings from Russia, Europe and America competing for their wallet - good for us but bad for them.

There were downsides too - game cloning was pretty rampant and getting them started could be a struggle too - waiting ages for a tape or floppy disk to finish loading, losing data to a loose connection (ZX Rampacks anyone?) or editing config files in DOS. And let's not forget the fun of spending hours typing in a program listing from a magazine - and then having to debug it due to a typing error.
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