Published on 29th September 2009 by
Originally Posted by BlademrkI loved Quake 3 arena on the DC. Would have thought you guys would have liked it too, especially since you could use a DC Keyboard and mouse (and I know how you guys prefer K/M for fps games), ok it limits you to 2 (local) players since the keyboard and mouse will take a joypad port each, but still for single player it was ace.
At that time Microsoft was putting an early DirectX API into a specifically coded variant of Windows CE (which eventually ran the console)
Despite having a unique GD-ROM that could squeeze 1.2GB onto a dual layer CD, most games were under 700MB that was a CD recordable size, and so games were easily copied. A couple of years later, Sony somewhat combatted the piracy issue with its PS2, which used DVDs. It was a few more years still before recordable DVD-Rs were available on a large scale - to pirate on a PS2, it usually took a very steady soldering iron and a mod chip, rather than a simple disc swap
Originally Posted by flibblesanQuote:At that time Microsoft was putting an early DirectX API into a specifically coded variant of Windows CE (which eventually ran the console)
The Dreamcast could run games programmed using Windows CE but it wasn't the Dreamcasts OS.
Originally Posted by chimaerayes it was - the Dreamcast ram an optimized WinCE OS with DirectX bolted on.
You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.
20th November 2014
19th November 2014
18th November 2014
© Copyright bit-tech