Published on 5th May 2009 by
Originally Posted by The ArticleWe decided in the end to give higher priority to what the creators want to do rather than to the marketing strategy.
Originally Posted by The articleWhat we do is stick to a policy of creating games that the player will feel very proud of owning, so that even if you could pirate the game then you’ll still be persuaded to purchase it.
You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.
30th June 2016
29th June 2016
27th June 2016
© Copyright bit-tech