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PlayStation 4 Review

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SchizoFrog 3rd December 2013, 08:10 Quote
I agree with bits of what you say there Cei but not regarding widescreen gaming. This time in 2005 the Xbox 360 was just launching and the PS3 was still 18 months away for Europe. Good luck playing your PS2 games on the PS4, let alone the screen issues. Most people don't try to play games that old on new machines and again that is something you often haven't been able to do at all with consoles as they are not often backwards compatible. So yes, you may need to edit things to get it to work but at least you can. I have personal experience of this as I still regularly play LOTR - BFME II which was released March 2006. So with a tiny, 2 min edit to a .txt file I can still play this game.
As for the Windows 8 issue I was unaware of this particular issue. My personal feeling there is to find fault with the particular publisher (need we say EA is rubbish once again when it comes to PCs?) rather than the PC format itself but it all amounts to the same negative experience doesn't it?
However, lets be honest here, console gaming is rapidly becoming just as (if not more so) inconsistent as PC gaming might be. Network failures, hacked accounts, update bugs, game crashes... etc are all issues that are becoming more and more frequent. So console gaming is becoming less and less 'plug in and play' as people think.
mikemaher205 3rd December 2013, 13:19 Quote
Is it wrong that out of all this debate, I really want to pick up a PS3 and get The Last Of Us, just so I can play this title that everyone says is so great! Port it to PC, please!
Shirty 3rd December 2013, 13:57 Quote
Why has this thread descended into PS4 vs PC? They're two completely different platforms, offering some shared functionality.

But when playing time's up and I need to work on that costing spreadsheet, I'll take the PS4 every time.
rollo 3rd December 2013, 14:23 Quote
Football manager is still one of the few pc only titles that i play come to think of it. If i did not play that it would be difficult to win a cost argument agaist any console.

As ive said before its close to imposible to match the ps4 specs for the same price, As once you factor in a monitor mouse keyboard and windows your left with basically nothing. ( most people buying a gaming pc need these things if they are not already invested in it)

The amount of builds ive done recently where a tv has ended up as the monitor to save cash is not a rare thing anymore.

So you can not just say you can build a pc for the same cost as its simply not true for 99% of users. Sure users on this forum and others like it might get close but im not sure I could make a pc perform better for less than a ps4.

7870 gpu is half your budget ( Which is the equivelent of whats in the ps4) Does not leave alot of room for cpu motherboard memory case psu and hard drive does it.

Whats classed as plug and play ? If I got my Zone of enders hd edition disk and plugged it into my ps3 im pretty sure I could play less than 1min later. If I got my football manager disk out id have to wait at least 15mins for it to install then another 5mins on patches.

If it was pre installed start time is similar to most ps3 / 4 games. both single player games so similar start up times.

Online can not really be compared. BF4 is 64 player maps only as far as im concerned and the overheads on a server are pretty large. BF4 pc launch has hardly been great as anyone who has played it will tell you. Sim City and Rome 2 both had rather poor launches and these are pc only.

Advantage of a console really is you dont get alot of horror style launch stories as most of the games are tested by sony and Microsoft before they are allowed to launch. Does not prevent bad games but does prevent alot of broken games. ( BF 4 and rome 2 were both broken on launch, The recent X game was broken on launch)

The whole launch it and patch it started with the pcs after all.
SchizoFrog 3rd December 2013, 18:12 Quote
@ rollo

I am confused by you saying that people are using TVs with their new PC builds and then you go on to say you need to factor in the cost of a monitor when costing a PC build. If you are factoring in the cost of a monitor (£200-£300) why not factor in the cost of a TV with the console (£300+)??

Console games also need patching these days and often people download them instead of buying physical data so I wouldn't count the installation time against the PC, I would only count it from clicking the icon and the game starting.
As patching for consoles becomes more and more prevalent I think you will find more and more developers releasing 'broken' games for the console market too.
rollo 3rd December 2013, 18:45 Quote
Most people have tvs that they can use older tvs without hdmi sockets. You need a hdmi socket to use a tv as a monitor and it looks pretty awful.

I aint a console gamer and wont be buying either till they drop in price if the exclusives that playstation and microsoft had i would not buy them at all.

Steam at its best gives about 4mb/sec download for the record on a 80mb connection. Sonys psn network actually is faster on certain items.

Just dont think price is a valid grounds to downvote them on. As you can not price build a pc for the same cost. You can get 40inch tvs in asda for £150 btw that will be more than enough for the kids bedroom that its likely to be heading into.

Monitor cost is around £110 for a decent 23/24inch monitor these days if you shop around. Benq do several at that price bracket there monitors are excellent for the price. You aint buying a dell ultrasharp for a budget build computer anyway. £10 for mouse and keyboard and £80 on the OS is the £200 I was thinking off for other components.
Cei 3rd December 2013, 20:44 Quote
Quote:
Originally Posted by SchizoFrog
I agree with bits of what you say there Cei but not regarding widescreen gaming. This time in 2005 the Xbox 360 was just launching and the PS3 was still 18 months away for Europe. Good luck playing your PS2 games on the PS4, let alone the screen issues. Most people don't try to play games that old on new machines and again that is something you often haven't been able to do at all with consoles as they are not often backwards compatible. So yes, you may need to edit things to get it to work but at least you can. I have personal experience of this as I still regularly play LOTR - BFME II which was released March 2006. So with a tiny, 2 min edit to a .txt file I can still play this game.
As for the Windows 8 issue I was unaware of this particular issue. My personal feeling there is to find fault with the particular publisher (need we say EA is rubbish once again when it comes to PCs?) rather than the PC format itself but it all amounts to the same negative experience doesn't it?
However, lets be honest here, console gaming is rapidly becoming just as (if not more so) inconsistent as PC gaming might be. Network failures, hacked accounts, update bugs, game crashes... etc are all issues that are becoming more and more frequent. So console gaming is becoming less and less 'plug in and play' as people think.

C'mon, you can't just cherry pick bits of an argument to support your cause. You wanted examples of when PC gaming isn't plain sailing, and I provided them off the top of my head. I could give you many more if I really wanted to...

Yes, on a PC you can still hack/edit/whatever to try and get things working, but that's the point of a console. Put the disc in the right box and away you go.

Console gaming does have some problems - especially the last generation (360, PS3) with updates, installs and firmware. The new consoles have massively mitigated this - I was booting in to Assassins Creed IV within about 30-40 seconds of putting the disc in on Friday. This is far superior to even the PC, where you still have to complete the whole install or download. As for network failures/hacked accounts I can count on a single hand the number of times this has happened in the entire previous console generation - but they hit the news because of the sheer number of players involved. Equally, these network downtime issues etc. can hit any provider - Steam regularly falls over during the sales for example.
Quote:
Console games also need patching these days and often people download them instead of buying physical data so I wouldn't count the installation time against the PC, I would only count it from clicking the icon and the game starting.
As patching for consoles becomes more and more prevalent I think you will find more and more developers releasing 'broken' games for the console market too.

Yep, but the new consoles are smart. Patches download whilst the units are on standby automatically, so they're ready when you want to play. Installs happen in the background, after an initial push of content to get you playing.

Broken games? Sadly yes, this is going to be more common to an extent.
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