I'll pick this up as soon as I complete the last boss on KZ2, which may be never, did that game on elite difficulty which was a good challenge and recommend most decent gamers don't play on normal or it'll be over too quickly but that last bit with Raven (is it, I have fogotten the last boss name) is a ridiculous slog beyond my joypad skill it seems, I wish I could knock the difficulty down just to finish it.
Quote:
Originally Posted by Ph4ZeD Why is it BitGamer cares more about console games than PC ones?
probably because its the only place decent new stuff is coming out on.....
Originally Posted by sandys I'll pick this up as soon as I complete the last boss on KZ2, which may be never, did that game on elite difficulty which was a good challenge and recommend most decent gamers don't play on normal or it'll be over too quickly but that last bit with Raven (is it, I have fogotten the last boss name) is a ridiculous slog beyond my joypad skill it seems, I wish I could knock the difficulty down just to finish it.
You can change the difficulty; I had to aswell. Fighting Radek wasn't that bad, it was just the swarm of guys you had to endure first that made it so hard
Quote:
Originally Posted by Ph4ZeD Why is it BitGamer cares more about console games than PC ones?
Originally Posted by sandys I'll pick this up as soon as I complete the last boss on KZ2, which may be never, did that game on elite difficulty which was a good challenge and recommend most decent gamers don't play on normal or it'll be over too quickly but that last bit with Raven (is it, I have fogotten the last boss name) is a ridiculous slog beyond my joypad skill it seems, I wish I could knock the difficulty down just to finish it.
Quote:
Originally Posted by Ph4ZeD Why is it BitGamer cares more about console games than PC ones?
probably because its the only place decent new stuff is coming out on.....
Shogun 2, Crysis 2, Dragon Age sequel, Skyrim... if you want kiddy console crap, go somewhere else. Theres lots of good and innovative PC games coming out, Bit Tech just doesn't seem interested.
Originally Posted by Ph4ZeD Why is it BitGamer cares more about console games than PC ones?
It doesn't. It's content is the same as it always has been and is motivated not by platform, but by the titles themselves. We focus on what games are interesting to readers/us, which I feel is a better and more transparent way to approach critical journalism than limiting yourself to only covering one platform (which is usually done more to soak up advertising cash).
We don't narrow ourselves by platform or genre or publisher. It's why you still see plenty of PC and indie titles on the Bit-Gamer page, from Academagia to Gettysburg, TDU2, to Killzone 3.
Originally Posted by CardJoe It doesn't. It's content is the same as it always has been and is motivated not by platform, but by the titles themselves. We focus on what games are interesting to readers/us, which I feel is a better and more transparent way to approach critical journalism than limiting yourself to only covering one platform (which is usually done more to soak up advertising cash). It's why you still see plenty of PC and indie titles on the Bit-Gamer page, from Academagia to Gettysburg, TDU2, to Killzone 3.
I'm not fussed about BitGamer covering console games. Its about the complete lack of coverage for PC games, which should be the main focus for this site due its demographics.
Originally Posted by lacuna You can change the difficulty; I had to aswell. Fighting Radek wasn't that bad, it was just the swarm of guys you had to endure first that made it so hard
Ah yes, its not the boss it self that is hard (not that i'd know...Aaargh) just getting to him, seems like it could do with another check point to give you a fighting chance.
I did look to change a difficulty setting I must of missed it, cheers, perhaps I'll crank it up tonight.
Looking to try both this and Dead Space 2 with the Move. played SOCOM with Move and it was decent but Move looks quite handy and the control scheme quite refined in KZ3
Originally Posted by Ph4ZeD I'm not fussed about BitGamer covering console games. Its about the complete lack of coverage for PC games, which should be the main focus for this site due its demographics.
And yet you ignore that the PC section of BitGamer sees more regular updates than any other. There are multiplatform titles in there, true, but they are in every section and we can hardly be blamed for the state of the industry...
probably because its the only place decent new stuff is coming out on.....
I find some truth in this. I pretty much left PC gaming as a whole as I was getting bored with it. I got tired of buggy crap being released. I just bought Bullet Storm on pc and I can't even play it because of the bugs. My biggest gripe is probably the lack of innovative, original content on PC and the overall lack of on screen multiplayer options. Why aren't there more 2-4 player games on PC? Most pc titles can only have one user per PC and that really sucks for local multiplayer.
Quote:
Originally Posted by Ph4ZeD
Shogun 2, Crysis 2, Dragon Age sequel, Skyrim... if you want kiddy console crap, go somewhere else. Theres lots of good and innovative PC games coming out, Bit Tech just doesn't seem interested.
This attitude is everything I hate about PC gaming. I for one really enjoy the kiddy console crap like Castle Crashers, Scott Pilgrim vs. The World, God of War 3, Uncharted 2. I really enjoyed those games (two of which put the current state of PC visuals to shame).
I'm really glad I bought a PS3 recently because I really missed playing multiplayer games with people in the same room without having to move our computers around.
If you paid attention even in the slightest, you would see that Bit-tech has done previews for two of those games you've mentioned and coverage for the other two.
Shogun 2, Crysis 2, Dragon Age sequel, Skyrim... if you want kiddy console crap, go somewhere else. Theres lots of good and innovative PC games coming out, Bit Tech just doesn't seem interested.
None of which are out yet, and hence are not able to be reviewed yet. Bit-tech/Gamer can't warp space/time to get releases before they are sent them, and as such you get reviews when they're ready, not when you decide you want them.
I have no doubt BT/G will review Shogun 2, Crysis 2 et al, but in the meantime they still need content and games to review, so why ignore consoles?
I donno about this, I love the storyline in the game but both killzone games started to drag about half way through. Killzone 2 was a major let down gameplay wise. The response to this is usually "It looks so good tho". At least Crysis looked good and the nano suit was fun ie. each encounter was different. Killzone just felt like move from A-B. yes getting pinned down felt good and the balance of guns was spot on but it was wasted on the fact you still had to the one man army routeen over the same scripted battles.
A note to the developers and publishers: I would buy this game right now if this were on PC but I'm not going to buy a console, no matter how many awesome games are released in console format.
Originally Posted by FelixTech The ISA? Jetpacks? Is this just a Shattered Horizon rip-off?!?!
What a stupid comment. ISA is one of the factions in Killzone since the first one in 2004, and the jetpacks were in Killzone: Liberation from 2006. If anything that would make Shattered Horizon a Killzone rip-off.
Originally Posted by Pete J A note to the developers and publishers: I would buy this game right now if this were on PC but I'm not going to buy a console, no matter how many awesome games are released in console format.
I'd love to see this running on a PC. Although I bet the PC version would get leaked and pirated not long before release... Oh wait...
Originally Posted by Pete J A note to the developers and publishers: I would buy this game right now if this were on PC but I'm not going to buy a console, no matter how many awesome games are released in console format.
I don't understand this.
Are you really that loyal to your platform that you're willing to dismiss the one thing that defines the platform? The content.
Originally Posted by Article Like any good shooter these days, the online multiplayer is where Killzone 3âs real heart lies
Seriously? That first portion of the sentace is part of the problem. Companies sacrifice single player quality to HOPE for redeeming multi. My ideal this gen game would be higher than Half Life quality SP with the entertainment value MP of CoD (I don't enjoy CoD per se, but that's where the majority of the action is these days). While your review suggest KZ3s SP is fun, it's relying on it's MP to justify the price of admission.
With DLC why wouldn't it be simple to make a quality SP game with a solid MP effort, but then rely on DLC to finance the MP?
Originally Posted by sandys probably because its the only place decent new stuff is coming out on.....
Gotta agree with this sadly, pc for gaming is a bit on the stale side thanks to exclusives & not all publishers being dedicated on our side which is why I got a ps3 & x360, wish rockstar was more dedicated to bringing their games over to pc, red dead redemption & l.a. noir being 2 games I'm gutted aren't showing any signs of coming on pc.
The exclusives by now on ps3 are worthy of having 1, I don't regret buying 1 at all after some of the awesome games I played on it ;).
And this killzone 3 I'll buy once I complete Stealthlow :D.
In the interests of full disclosure, the game supports both Sony’s Move motion controller and stereoscopic 3D. We didn’t have the hardware to test either of these, however and are therefore unable to pass judgement – though we think most consumers are likely in the same position.
I actually think you are wrong and completely out of touch, I read alot of things that make me go 'errrr' on Bit-Gamer and most of the time shrug it off, but this is something.
This will be the first game to really make use of the moves potential, so whilst some people might not have it yet, they certainly want to know how well it would work with the game. I do have it, and considering it's not that much for a move controller, why would you not have one available at the office?
In the interests of full disclosure, the game supports both Sonys Move motion controller and stereoscopic 3D. We didnt have the hardware to test either of these, however and are therefore unable to pass judgement though we think most consumers are likely in the same position.
I actually think you are wrong and completely out of touch, I read alot of things that make me go 'errrr' on Bit-Gamer and most of the time shrug it off, but this is something.
This will be the first game to really make use of the moves potential, so whilst some people might not have it yet, they certainly want to know how well it would work with the game. I do have it, and considering it's not that much for a move controller, why would you not have one available at the office? This is pretty much the final nail in the coffin for me in regards to taking a game review seriously from this site (that, and the sites shocking lack of PC coverage considering).
Because the review wasn't done in the office and Sony refused to make both Move and a 3D TV available to us, is why. We considered purchasing the equipment for this single purpose, but I ultimately made the decision that it was the quality of the content that was important, rather than the various options for the interface. As I told Bryn (who wrote the review), we could easily justify writing an entire article about these options and should therefore revisit them separately if there proved to be enough demand for us to look at them - though we were unsure there would be.
So, we'll take your request on board and balance that against what other readers say. Please bear in mind that we're not interested in glossing over topics such as these, which is the very reason that we opted for full disclosure (unlike many publications). It's also undeniable that PS3 users with Move and/or 3D TVs are still in the minority.
I ordered this game yesterday, mainly to test out my gf's new Move and to have some splitscreen fun with my brother. Also, I have 3D TV so would love to see that side too. I may be in the minority but so is practically all of BT.
Comments 1 to 25 of 44
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probably because its the only place decent new stuff is coming out on.....
You can change the difficulty; I had to aswell. Fighting Radek wasn't that bad, it was just the swarm of guys you had to endure first that made it so hard
Why do PC gamers have to whinge about everything?
Shogun 2, Crysis 2, Dragon Age sequel, Skyrim... if you want kiddy console crap, go somewhere else. Theres lots of good and innovative PC games coming out, Bit Tech just doesn't seem interested.
It doesn't. It's content is the same as it always has been and is motivated not by platform, but by the titles themselves. We focus on what games are interesting to readers/us, which I feel is a better and more transparent way to approach critical journalism than limiting yourself to only covering one platform (which is usually done more to soak up advertising cash).
We don't narrow ourselves by platform or genre or publisher. It's why you still see plenty of PC and indie titles on the Bit-Gamer page, from Academagia to Gettysburg, TDU2, to Killzone 3.
I'm not fussed about BitGamer covering console games. Its about the complete lack of coverage for PC games, which should be the main focus for this site due its demographics.
Ah yes, its not the boss it self that is hard (not that i'd know...Aaargh) just getting to him, seems like it could do with another check point to give you a fighting chance.
I did look to change a difficulty setting I must of missed it, cheers, perhaps I'll crank it up tonight.
Looking to try both this and Dead Space 2 with the Move. played SOCOM with Move and it was decent but Move looks quite handy and the control scheme quite refined in KZ3
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And yet you ignore that the PC section of BitGamer sees more regular updates than any other. There are multiplatform titles in there, true, but they are in every section and we can hardly be blamed for the state of the industry...
I find some truth in this. I pretty much left PC gaming as a whole as I was getting bored with it. I got tired of buggy crap being released. I just bought Bullet Storm on pc and I can't even play it because of the bugs. My biggest gripe is probably the lack of innovative, original content on PC and the overall lack of on screen multiplayer options. Why aren't there more 2-4 player games on PC? Most pc titles can only have one user per PC and that really sucks for local multiplayer.
This attitude is everything I hate about PC gaming. I for one really enjoy the kiddy console crap like Castle Crashers, Scott Pilgrim vs. The World, God of War 3, Uncharted 2. I really enjoyed those games (two of which put the current state of PC visuals to shame).
I'm really glad I bought a PS3 recently because I really missed playing multiplayer games with people in the same room without having to move our computers around.
If you paid attention even in the slightest, you would see that Bit-tech has done previews for two of those games you've mentioned and coverage for the other two.
None of which are out yet, and hence are not able to be reviewed yet. Bit-tech/Gamer can't warp space/time to get releases before they are sent them, and as such you get reviews when they're ready, not when you decide you want them.
I have no doubt BT/G will review Shogun 2, Crysis 2 et al, but in the meantime they still need content and games to review, so why ignore consoles?
Oh, please.
What a stupid comment. ISA is one of the factions in Killzone since the first one in 2004, and the jetpacks were in Killzone: Liberation from 2006. If anything that would make Shattered Horizon a Killzone rip-off.
I'd love to see this running on a PC. Although I bet the PC version would get leaked and pirated not long before release... Oh wait...
I don't understand this.
Are you really that loyal to your platform that you're willing to dismiss the one thing that defines the platform? The content.
Seriously? That first portion of the sentace is part of the problem. Companies sacrifice single player quality to HOPE for redeeming multi. My ideal this gen game would be higher than Half Life quality SP with the entertainment value MP of CoD (I don't enjoy CoD per se, but that's where the majority of the action is these days). While your review suggest KZ3s SP is fun, it's relying on it's MP to justify the price of admission.
With DLC why wouldn't it be simple to make a quality SP game with a solid MP effort, but then rely on DLC to finance the MP?
Gotta agree with this sadly, pc for gaming is a bit on the stale side thanks to exclusives & not all publishers being dedicated on our side which is why I got a ps3 & x360, wish rockstar was more dedicated to bringing their games over to pc, red dead redemption & l.a. noir being 2 games I'm gutted aren't showing any signs of coming on pc.
The exclusives by now on ps3 are worthy of having 1, I don't regret buying 1 at all after some of the awesome games I played on it ;).
And this killzone 3 I'll buy once I complete Stealthlow :D.
I actually think you are wrong and completely out of touch, I read alot of things that make me go 'errrr' on Bit-Gamer and most of the time shrug it off, but this is something.
This will be the first game to really make use of the moves potential, so whilst some people might not have it yet, they certainly want to know how well it would work with the game. I do have it, and considering it's not that much for a move controller, why would you not have one available at the office?
Because the review wasn't done in the office and Sony refused to make both Move and a 3D TV available to us, is why. We considered purchasing the equipment for this single purpose, but I ultimately made the decision that it was the quality of the content that was important, rather than the various options for the interface. As I told Bryn (who wrote the review), we could easily justify writing an entire article about these options and should therefore revisit them separately if there proved to be enough demand for us to look at them - though we were unsure there would be.
So, we'll take your request on board and balance that against what other readers say. Please bear in mind that we're not interested in glossing over topics such as these, which is the very reason that we opted for full disclosure (unlike many publications). It's also undeniable that PS3 users with Move and/or 3D TVs are still in the minority.
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