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Thief Review

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Shirty 25th February 2014, 15:28 Quote
Looks like I'll be waiting for a sale. I wasn't expecting much to be fair, and it looks worth playing, but not a day one purchase for me.
GeorgeStorm 25th February 2014, 15:39 Quote
Hear very mixed things about the game, seems to be largely related to how much you played the originals and what you thought of them.

Does look pretty cool, although not high up on my 'to buy' list (don't have one, but if I did...) plenty of other games I already own that I haven't got round to playing yet I need to try first :P
rollo 25th February 2014, 17:41 Quote
It's already on sale if you look around you can aquire it now for under £15.
XXAOSICXX 25th February 2014, 17:59 Quote
"sardonic with"

wit?
Joey Propane 25th February 2014, 18:08 Quote
Personally I discount anything with the words "Square Enix" associated with it. They literally have a gift for ruining whatever they get their hands on... Or maybe i'm just still bitter after SupCom 2.
Spreadie 25th February 2014, 19:03 Quote
Quote:
Originally Posted by Joey Propane
Personally I discount anything with the words "Square Enix" associated with it. They literally have a gift for ruining whatever they get their hands on... Or maybe i'm just still bitter after SupCom 2.
Wut?

A score of 70% means Square Enix ruined it? :|

In all fairness, given how closely it seems to follow Dishonored in style, I was rather hoping for a 90-something percent masterpiece, so I could claim to feel a little deflated by the reviews; but I'll still be picking it up at some point.
Skiddywinks 25th February 2014, 19:33 Quote
So no mention of the shocking AI?
nightblade628 25th February 2014, 23:22 Quote
I'm a few hours in and thoroughly enjoying it. The game is very well designed, glitches aside. I think everyone was expecting it to be the Thief equivalent of Half-Life 3; the gameplay style is nothing like the original 3 games. Is it a good Thief game? Not quite as good as you'd expect for a "Thief 4" game. But is it a good game about being a thief? It's bloody amazing. I just wish they had Stephen Russell on board for this one, and carried on the story from the previous games.

Oh, and the AI is only shocking until you play Master Thief difficulty; it will literally notice you in places that it never noticed you in before, and is far more sensitive to any signs of un-stealthiness. For the ultimate Thief experience, I suggest playing it on hardest difficulty.
mute1 25th February 2014, 23:38 Quote
I found this to be the most helpful and detailed review I've read for this game. Thanks. :)
XXAOSICXX 26th February 2014, 06:42 Quote
No mention of the QTEs? :/
RickLane 26th February 2014, 13:21 Quote
Quote:
Originally Posted by XXAOSICXX
No mention of the QTEs? :/

There are no QTEs really. Only moments where you have to tap "E" during transitions between levels, and a couple of actions such as opening windows. The QTE-based action sequences have been largely removed, and those few which are still present use the standard controls.
XXAOSICXX 26th February 2014, 17:12 Quote
Thank the maker!
Eiffie 26th February 2014, 18:45 Quote
I played about 3 hours of Thief last night and beat the prologue and chapter 1 on master without altering anything else in the options menu. Hella good game with only a few minor annoyances. Subtitles don't seem to sync up during a few of the cutscenes after the prologue, steam achievements weren't working or even there yet, maybe that's going to activate once it's released world-wide and one other thing I found rather annoying is sometimes when I vault myself onto a ledge or higher platform my character seems to slide back off the ledge and fall off the wall without touching anything. It's like there's some "oil" covering certain surfaces in funny spots that make your character lose his footing.

Other than that though I found the game to be largely entertaining. There was a bit of music post prologue that didn't sound at all like I was expecting though, I was sneaking through this ally-way and all of a sudden I get this gritty and deep pumping bass music, not that I disliked it, but I just wasn't expecting something so aggressive for a stealth game during a stealth scene.
toolio20 27th February 2014, 05:53 Quote
Quote:
Originally Posted by nightblade628
the AI is only shocking until you play Master Thief difficulty; it will literally notice you in places that it never noticed you in before, and is far more sensitive to any signs of un-stealthiness. For the ultimate Thief experience, I suggest playing it on hardest difficulty.
I realize opinions are subjective and all but I find your take on the AI just...wrong.
"Master" difficulty is a joke. The guards from the PS1's Tenchu: Stealth Assassins are FAR more wary, persistent and challenging.
Thi4f actually manages to be a worse game than even Bioshock Infinite.
Umbra 27th February 2014, 11:33 Quote
7ysXFDn5rwc&feature=c4-overview&list=UU1CSCMwaDubQ4rcYCpX40Eg

Some people who pre-ordered the game getting a bit upset about not being able to play it because of regional timed releases.
phinix 3rd March 2014, 12:07 Quote
Who else tried it?
Does it sound better than most peeps rant about? Worth to buy it and play?

I remember playing old ones and very much liked it, so wanted to see how this one goes...
Draksis 5th March 2014, 09:13 Quote
Honestly I can't keep quiet about this review, and though I know that these things are subjective (as said before), but there are a few points to be made. I know this sounds a bit ranty, but I seriously feel like the reviewer got a early beta copy compared to what I just played (Steam version FYI - maybe there's a big difference to what was tested)

I played thief 1 - 3 multiple times, and loved every second on them (barring specific mission sections). Thief 4 lives up to all that and then some. I've just finished the whole game, and the review is really misleading, sometimes even wrong. let me give an example:
Quote:
It revolves around Garrett attempting to undo a mistake made in an earlier heist which caused the disappearance of a fellow filcher, while simultaneously saving the city from a mysterious disease called the Gloom, and the misuse by a powerful noble of a recently discovered crystal which gives its owner all the power ever in the history of the universe, or something.

1.) Mistake? accident, and not by Garrett (misleading)
2.) Fellow Filter? Technically correct, though 'Sister' would have been better, ie: not someone random(and that's not a spoiler, it's hinted at in the prologue with the subtlety of a hammer).

The rest is spoilers for the game as a whole:

3.) Garrett never sets out to save the city from the gloom, only his sister. Saving one leads to the saving of the other, nothing more. Both being affected/caused by the stone.
4.)Not the whole power of the universe, just enough to power the city.


As a whole I get the very distinct 'sour lemon' feel from this review, and this maybe simply over-hype crushing expectations on the game, I did get the same feeling from the Banished review.

Anyway, as said before: this is my personal feelings of the review, so it's not that I'm saying in black and white "it's wrong", but rather that I am SO glad that I didn't read it before I played the game. It would have destroyed the game for me if I had gone into the game with the same overall negative feeling as this review.

Call me a fanboy, or whatever, but my advise: if you enjoyed the others, buy thief 4. If you are really unsure, wait for a sale. But don't believe the review in that the game has changed. It's still 90% the same as Thief 3.

/ranty 2cents ;)

PS: Yes the AI is not good, and was clearly written to give the player a big upper hand.
RickLane 5th March 2014, 12:29 Quote
Quote:
Originally Posted by Draksis
Honestly I can't keep quiet about this review, and though I know that these things are subjective (as said before), but there are a few points to be made. I know this sounds a bit ranty, but I seriously feel like the reviewer got a early beta copy compared to what I just played (Steam version FYI - maybe there's a big difference to what was tested)

I played thief 1 - 3 multiple times, and loved every second on them (barring specific mission sections). Thief 4 lives up to all that and then some. I've just finished the whole game, and the review is really misleading, sometimes even wrong. let me give an example:



1.) Mistake? accident, and not by Garrett (misleading)
2.) Fellow Filter? Technically correct, though 'Sister' would have been better, ie: not someone random(and that's not a spoiler, it's hinted at in the prologue with the subtlety of a hammer).

The rest is spoilers for the game as a whole:

3.) Garrett never sets out to save the city from the gloom, only his sister. Saving one leads to the saving of the other, nothing more. Both being affected/caused by the stone.
4.)Not the whole power of the universe, just enough to power the city.


As a whole I get the very distinct 'sour lemon' feel from this review, and this maybe simply over-hype crushing expectations on the game, I did get the same feeling from the Banished review.

Anyway, as said before: this is my personal feelings of the review, so it's not that I'm saying in black and white "it's wrong", but rather that I am SO glad that I didn't read it before I played the game. It would have destroyed the game for me if I had gone into the game with the same overall negative feeling as this review.

Call me a fanboy, or whatever, but my advise: if you enjoyed the others, buy thief 4. If you are really unsure, wait for a sale. But don't believe the review in that the game has changed. It's still 90% the same as Thief 3.

/ranty 2cents ;)

PS: Yes the AI is not good, and was clearly written to give the player a big upper hand.

Ok, so first off. I thought I was pretty clear that I liked the game. But that doesn't make me blind to the fact that it has some serious problems. As for "Sour Lemons" (where you mean "Sour grapes", if we're going to pick each other's writing apart with a pair of tweezers) I think you must have read a different review, because at no point did I feel bitter about the game. Disappointed regarding certain things, such as the rope arrows and some of the ghastly characterisation. but mostly I enjoyed it, which is why it got a score of 70.

As for me being "misleading", I was deliberately being vague about the plot. But let's go over the points you raised.

1) Yes, it was an accident. It was also a mistake on Garrett's part for not trusting his fellow thief, and causing her to act more rashly out of spite for what she views as Garrett's over-protectiveness, and his arrogance over the fact that he is the better thief.
2) Yes, it's strongly hinted at that the other thief is more than just a companion early on. I made the call not to reveal the specifics so players could find out for themselves. I don't see why you felt it necessary to raise this point.
3) I did aim to make it clear that the focus was on Garrett searching for what happened to his companion. Perhaps I should have used the word "coincidentally" rather than "simultaneously" regarding the gloom and the crystal. But the main point is that his overall goal involves both.
4) That was a joke.

If you disagree with my review, that's fine. Although I think the only difference is that you clearly loved the game whereas I merely liked it. I'm very happy for you, and I'm genuinely glad there are people out there who are really digging the game. But don't accuse me of being willfully misleading. That's just childish.
DraigUK 11th March 2014, 16:45 Quote
Review is more or less spot on, although the bugs are mostly gone at release, and have been patched again since. I played the originals the day they were released, and bought them again for the lead up to this via Steam.

I still enjoyed this new reboot, quite a lot. If you can let go of the previous 3 games storyline and accept it for the fresh start it is, then you will enjoy it more.

The issues Rick pointed out are mostly still there - the less freedom of movement, the generally poorer story (but it wasn't terrible, matter of fact it closely resembled the story for Thief 1 in my opinion, just not as well done) the HUB system used (a la Thief 3) is also a bit of a pain until you know the City really well and the various points you need to memorise to access the next section of the map etc, rope arrows only being used in specific places and so on.

However as also pointed out by Rick in the review a lot of things are better as well.

As for the AI, on Master difficulty it is just as good (I'd argue better) than the originals. The amount of options given to you to customise the game difficulty to your liking is also impressive, as are the Challenge maps (which I don't think he mentioned, and are good fun).

I'm glad I pre-ordered it, but also very glad I pre-ordered it from a site that doesn't charge you the earth like Steam does these days. I never pay full price for any digital game anymore, and being able to get this game on Steam for around 50% cheaper from sites such as www.cdkeyhouse.com makes it a no-brainer buy and at that price elevates from about the 75% I would have personally given it at full price to 85% easily.
DraigUK 11th March 2014, 16:49 Quote
I forgot to add I've got 46+ hours in the game and still stuff to do, and I'd also mention the boss fights as a negative, the two in the game are both out of whack for a Thief game anyway, but the real problem is they are not done very well at all. Still worthy of the 85% or so considering the price (I paid) anyway.

Cheers
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