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Battlefield 4 Review

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tuk 11th November 2013, 14:11 Quote
Haven't played the SP yet so can't comment, but I thought the MP review was fair and accurate on the whole.
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....the extremely slow unlock/upgrade system. It takes hours and hours to get even the smallest upgrade, such as a sight or handle for your existing weapons and many more to offer up a variety of weapons.
I didn't experience this myself, but then I've only been using one class and following a specific strategy for a fast rank up. Maybe this explains why I seem to be the 'quickest on the draw' coming round corners.

Also, I think 75% is too low, maybe the SP aspect is effecting the rating, if so, maybe the calculation needs to be tweaked as this is largely a MP game where the SP is seen almost as bonus content by gamers.
rollo 11th November 2013, 14:14 Quote
75% is too high from what ive played. Game is so broken at the moment. Hugely disapointed.

Ment to be patch this week that resolves some of the issues.
Meanmotion 11th November 2013, 14:29 Quote
Perfectly contrasting comments there. Pretty much sums up the difficulty of reviewing and, in particular, scoring a game like this.
maverik-sg1 11th November 2013, 14:58 Quote
All through the last 3 months or so, all the chatter has been around Ghosts and BF4, looks like more of the same, so slightly different to the last games, which I guess if you like them, you will like this.

The underlying message is unless there's revolutionary change there's a good chance each franchise has peaked.

Once I've purchased the game, I refrain from buying DLC, because I still believe in content patches being free or needing a much bigger value pack than those currently on offer...last DLC I ever brought was for MW2 on xbox.
tuk 11th November 2013, 15:10 Quote
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Originally Posted by Meanmotion
Pretty much sums up the difficulty of reviewing and, in particular, scoring a game like this.
Yep, I don't envy this aspect of your job :D
benji2412 11th November 2013, 15:21 Quote
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Originally Posted by Meanmotion
Perfectly contrasting comments there. Pretty much sums up the difficulty of reviewing and, in particular, scoring a game like this.

and not commenting once on the problems at launch, such as all the bugs, glitches and crashes.

Quote:
Originally Posted by maverik-sg1
All through the last 3 months or so, all the chatter has been around Ghosts and BF4, looks like more of the same, so slightly different to the last games, which I guess if you like them, you will like this.

The underlying message is unless there's revolutionary change there's a good chance each franchise has peaked.

BF4 is quite a bit different to BF3, for so many reasons more than levolution, if you liked BF3 you'll love BF4 (when it actually works).
rollo 11th November 2013, 15:59 Quote
BF4 could be a great game problem is currently its super broken for most people. Could not care for either bf4 or ghosts single player though.
tuk 11th November 2013, 16:06 Quote
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Originally Posted by rollo
...currently its super broken for most people.

I don't think it super broken for most people ...more like a tiny albiet vocal minority, who may or may not have major issues that are actually EA's fault.
bawjaws 11th November 2013, 16:15 Quote
Quote:
Originally Posted by Meanmotion
Perfectly contrasting comments there. Pretty much sums up the difficulty of reviewing and, in particular, scoring a game like this.

I've been banging this particular drum for a while, but I think you should be brave and ditch the scores entirely. I'd be interested to hear what you think a percentage score adds to the reviews, or your thoughts on whether you can reduce a subjective medium like computer games down to a quasi-objective score. If I watch a film review on TV, for example, I don't expect the film critic to conclude their review with a score out of 100 - I'd instead expect them to provide their opinion of the good and bad points of the film in their narrative, and let that stand on it's own without an arbitrary "score".
DarkHarlequin 11th November 2013, 16:21 Quote
Quote:
Originally Posted by tuk
Quote:
Originally Posted by rollo
...currently its super broken for most people.

I don't think it super broken for most people ...more like a tiny albiet vocal minority, who may or may not have major issues that are actually EA's fault.

It's pretty borked for everyone I've been online with so far- although perfectly playable and enjoyable! Rushed beta test to beat COD to market = regular game-related server crashes, a couple of annoying glitches and the netcode in the MP is, er, sporadic to put it mildly.

Does look badass though, hit recognition improved markedly one you up networking smoothing and DICE are being quite communicative about addressing concerns and getting stuff that they freely admit is broken patched quickly.
tuk 11th November 2013, 16:24 Quote
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Originally Posted by DarkHarlequin
...although perfectly playable and enjoyable!

Agreed, so not "super broken" then.
sotu1 11th November 2013, 16:52 Quote
Quote:
Originally Posted by bawjaws
I've been banging this particular drum for a while, but I think you should be brave and ditch the scores entirely. I'd be interested to hear what you think a percentage score adds to the reviews, or your thoughts on whether you can reduce a subjective medium like computer games down to a quasi-objective score. If I watch a film review on TV, for example, I don't expect the film critic to conclude their review with a score out of 100 - I'd instead expect them to provide their opinion of the good and bad points of the film in their narrative, and let that stand on it's own without an arbitrary "score".

Kotaku seemed to have nailed it, with a should you play it: yes/no.

Then they're also honest about how much time they've spent with a game in SP/MP modes with a game time counter.

So BF4 should be: Play it for multiplayer, not for singleplayer. (although you shuold play SP, because it's short and not all that bad and you get an M249 for MP at the end!)
benji2412 11th November 2013, 17:06 Quote
Quote:
Originally Posted by tuk
Agreed, so not "super broken" then.

It's a pretty subjective term.
XXAOSICXX 11th November 2013, 17:34 Quote
The game has issues...no doubt about it. It's infuriating when a server crashes (which they do, a lot) and you lose up to an hour or point-scoring and unlocks.

However...75% for what is arguably the best shooter ever made (in my opinion) - too low.

Especially when Proteus just got 90% "Bit gamer premium grade" on the same day.

Please, either provide classifications to compartmentalise your scores relative to cost, or ditch the score altogether.

Because Proteus simply isn't "better" than BF4, which is how it current sits, if they're being considered in the same league.
Lance 11th November 2013, 17:39 Quote
These days all EA games need to be considered on a "once they've sorted out all the launch issues" which is just disappointing.
tuk 11th November 2013, 17:40 Quote
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Originally Posted by benji2412
It's a pretty subjective term.
I don't think it is actually, the common understanding of "super broken" is not that controversial ..certainly doesn't mean "perfectly playable and enjoyable" ..quite the opposite.
Combatus 11th November 2013, 17:46 Quote
Quote:
Originally Posted by Lance
These days all EA games need to be considered on a "once they've sorted out all the launch issues" which is just disappointing.

Once they've sorted them? I'd say if, and it's a big IF too :D. BF2 and BF3 were plagued with issues- BF2 much more so, but Dice kept promising fixes and never delivered. I hope to be proved wrong but a complete fix looks unlikely based on previous experience.
tuk 11th November 2013, 17:49 Quote
I predict all the "major" bugs will be ironed out over the next 1-3 weeks & we'll have an optimised game by xmas.
XXAOSICXX 11th November 2013, 18:07 Quote
Where optimised = release quality *sigh*
Spreadie 11th November 2013, 18:14 Quote
Pass. The QTE infested hell that is BF3 ensured my departure from this franchise.

How does it go again? Ah yes, the only thing worse than a cutscene is a cutscene you can lose.
DriftCarl 11th November 2013, 18:16 Quote
My experience has been generally good so far. I have had server crashes where my stats for 45 minutes of play have been lost, which has pissed me off. But so far, having played BFBC2 and BF3 for the last few years several times a week, I can honestly say BF4 is the best one yet. I have had so many epic moments already in BF4. I love zipping around buildings in the new feel scout choppers.
I havnt experienced any slowness in unlocking stuff, quite the opposite, people are complaining that its too easy to level and unlock.

Overall I feel your score of 75% is a little low, maybe it takes into account single player. I dont see it that way, BF never originally had single player, I see it as a bonus and I did enjoy BF4 single player to be fair.
Then again I am a huge BF fan, and will be playing BF4 for a long time.
tuk 11th November 2013, 18:39 Quote
Quote:
Originally Posted by XXAOSICXX
Where optimised = release quality *sigh*

There is nothing stopping you waiting until xmas, you might even pay less for the release quality.

A MP game can really only be fully optimised in the wild, sure we can wait until next May and pay 30% more for the extra dev involved but who wants to do that? + it would still have bugs cos there are basically too many variables to predict/ control, there will always be something missed when it goes live.
t5kcannon 11th November 2013, 18:46 Quote
75% is a bit harsh on what is one of the best multiplayer shoot the **** out of each other games around. Yeah there's re-hash, but it's good re-hash. I'd have said 85%.
Mr Happy 11th November 2013, 19:02 Quote
Maybe a review when the game is eventually working right would have been a better score, but how long do you wait to review a new game?

I personally think this will come good but the fixes / patches seem to be taking forever
ya93sin 11th November 2013, 19:53 Quote
It's a great game but the slow unlock process is also a complaint of mine. I'm sure it was a lot faster in Battlefield 3.
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