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Rome II Review

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KithKhan 7th September 2013, 07:53 Quote
This game is awesome but I was getting black screens, buzzing, and then a system shut down after very little play time.

After a while, I got my gpu-monitoring utility up and running and saw the cards spike up to 109*C at stock settings!!!!!!!!!!!! My water loop (3x120mm radiator, good airflow) was showing 55*C at this point, and the CPU was doing fine.

I under-clocked and under-voltaged them and set the game graphics to Low, and they still hit 90*C on water. It's bizarre! Shogun 2 ran fine on Very High graphics settings for hours on end without getting over 80*C. I can now play the game for hours without a crash though.

Specs:
i7-920 @ 3.9GHz, watercooled
2x GTX 480's, watercooled, now clocked down and under-voltaged
12Gb 1600MHz, CAS 7-8-7
3x 60Gb OCZ Vertex in RAID-0
m0ngy 7th September 2013, 11:44 Quote
I'd like to know how, possibly, Bit-tech.net gave this steaming pile of turds 96%. Please, give us an explanation. In the meantime, read these threads from the official CA forums;
i. http://forums.totalwar.com/showthread.php/79419-Rome-2-A-casualty-of-the-casual
ii. http://forums.totalwar.com/showthread.php/78887-Rome-2-Interface-is-uninformative-and-a-downgrade-on-the-near-perfection-of-Shogun-2
There are literally hundreds of threads on various forums complaining about what a complete POS Rome II is, yet you gave it 96%.
Roskoken 8th September 2013, 20:49 Quote
Wait what, did you jokers even review this game?

It has basicaly been brought out well before it was ready, riddled with major bugs and game braking issues, zero optimization, people are getting 2fps with titan cards lol.
will_123 9th September 2013, 08:20 Quote
I never understand why people are so quick to jump on a game on the first day then moan about bugs? It's software. It's going to have problems, people pay thousands for enterprise/business software that is riddled with them as well. That's what happens imo when your an early adopter. Wait a couple of months till it's patched up.

Roskoken that's just excessive and horrible language, no need for it.

Sent from my GT-I9300 using Tapatalk 4
m0ngy 9th September 2013, 10:46 Quote
Quote:
Originally Posted by will_123
I never understand why people are so quick to jump on a game on the first day then moan about bugs? It's software. It's going to have problems, people pay thousands for enterprise/business software that is riddled with them as well. That's what happens imo when your an early adopter. Wait a couple of months till it's patched up.

It's not the bugs, if it was simply buggy, that would be a blessing. Empire TW had plenty of bugs, but the core gameplay remained relatively unchanged.

The marketing hype was spastic Rome 2, apparently Sega/CA now spend ten times on marketing than on actual development. Everyone was expecting an improved version of Rome I, the next iteration of everything that had been perfectly distilled in Shogun II, with improved graphics and AI.

What we got is a messy, ugly, dumbed-down POS, 'arcade mode' TW for kids and imbeciles. CA have systematically casualized Rome 2 in every conceivable way, it's a mere shell of a TW game, lacking any sort of depth or interest what so ever. Not only is it God-aweful to play, but the GUI is f&^king disgraceful, really bad, incredibly frustrating and un-intuitive; http://forums.totalwar.com/showthread.php/78887-Rome-2-Interface-is-uninformative-and-a-downgrade-on-the-near-perfection-of-Shogun-2

Obviously, it'll be ported for consoles very soon, to cater for the phone game crowd. We should've seen it coming, but it's sad when there are (sorry, were) only a couple of 'serious' strategy games left.

Here is a real and accurate review of Rome 2; http://arstechnica.com/gaming/2013/09/total-war-rome-ii-review-a-total-mess/

Note this well written and accurate piece deviates from the marketing script strictly adhered to by so many other 'review' sites. This Bit-tech article is total and utter bullshit, nothing more than a sales pitch written by yet another hack, for a product that's not only buggy, but is a HUGE backward step for the TW franchise in every way. If they are to be taken seriously, Bit-tech owe their readers honest and subjective reviews, so they know where to spend their hard earned dollars.

Articles like this do real damage, I'll never take their word for it again.

Spruiking this POS game isn't any different from recommending dodgy hardware, something we all know the Bit-tech crew take very seriously and show much pride in. Why then, do they seek to F&*K OVER their readership with this bullshit? Any sort of supposed expert would know this stuff, it's primary game journalism, so sack this f&*kwit and get someone who has a f%&king clue next time. I'm $90 down on this POS and Steam refuses to refund me through Paypal, thanks Bit-tech.

Edit: Found this great review by user 'Ozil' on Metacritic, hilarious;

"Genuinely awful game. I only gave it 1 because I suppose they've done some work on graphics but clearly nothing else. The website/magazine reviews have been bought and paid for again so ignore completely. Any user giving this 5 or higher is an idiot/child/idiot child and should be ignored completely.

This game has absolutely zero depth. The AI is rubbish of the highest order, yet you will still spend most of your time waiting for the game to take the AI turns, even on decent rigs. The UI is horrendous and displays info in a painful fashion. Each turn is a pointless exercise in building things that create food and reduce order, then building things that raise order and reduce food. The "tactical" aspect is laughable and battles rarely last more than 5-8 minutes and consist of a series of insta-routs. Defensive battles now have a capture point rendering all tactical thinking irrelevant.

Total War games (and I've played them all) have never been what you would call strategy masterpieces, but CA have somehow managed to remove every single aspect of decision making and choice from this. If you enjoy strategy can I suggest you play chess or Europa Universalis IV because Rome II is crap of the highest order.

If I can help stop even 100 people from buying this then I'll be happy. TBH, this game wouldn't even be worth pirating."
Meanmotion 9th September 2013, 11:26 Quote
Guys, our review of this game went up on the day of release so we weren't privy to the widespread stability and performance issues - we can only judge what is put before us. As to not liking the changes to the game, a large proportion of that will come down to personal preference. If we feel that, on reflection, the review needs to be adjusted we'll happily do so.
jimmyjj 9th September 2013, 11:28 Quote
I have played pretty much every TW game and every single game has released in the same state with regards to optimisation and AI.

I remember in Empire Total War the AI could not use boats for about three months after release.

Shogun 2 released with no direct x 11 and huge multi threading problems.

Both of these games received 90% scores from several major reviewers. Then as now, killer problems were swept under the rug.

My god, the original Rome needed months of patching to get on top of the bugs.

I do not know why we forget every time and still buy the game on release.

All I can say is that while CA have an appalling record for releasing broken games they have an equally great record for supporting them post release.

The game will be fixed and in about 3 months will be everything is should have been on release.
m0ngy 9th September 2013, 11:47 Quote
Quote:
Originally Posted by jimmyjj
The game will be fixed and in about 3 months will be everything is should have been on release.

Dude, it's got nothing to do with the bugs, forget the bugs, they're a very minor problem.

The real problem is that the core TW gameplay which we all know and love has been absolutely BUTCHERED beyond all recognition. CA has deliberately sought to DUMB THE GAME DOWN for f$%ktards, in order to PORT TO THE NEW CONSOLES and make a bucket load of $$$. Rome II isn't going to get better, you cannot simply patch over the horrendous design and functionality problems this POS has, it'd be impossible. The only way you could fix Rome II is to start again, from scratch, honestly, it's that bad.

Save your money, DO NOT BUY THIS POS, it will NOT improve over time, you have been warned!!

This is what I'm talking about, a quote from the official forums, under the thread 'Rome 2 will more than likley still be great'; http://forums.totalwar.com/showthread.php/83385-Rome-2-will-more-than-likley-still-be-great

Originally Posted by mijofl (OP);

"I realize that the game truly is an unfinished beta excuse for a finished game, and I understand why most are upset with CA for this. However I don't understand why people are swearing off the game already. I think after a couple months (mabye 3-4) this will be a great game and perhaps the best total war yet. Once these issues are dealt with by patches from CA and mods, which are both already present with more to come, This game will meet all the expectations we had for it and more. What does everyone else think?"

Response by Shux;

"You are part of the problem. I loved CA, even bought the Collectors Edition of Rome 2 at 9am and had to wait till 5pm that day just to install based on the stupid world release which now looks like they did that to stop the bad press leaking out early. Besides the balance and tec issues, there are huge core problems with this game. So I paid double the price of a normal game that I will now need to wait 6 months for before the game is "finished". At that point the game will probably have a half price steam sale.

Usually I would have faith in the Modding community to fix most of the stupid problems that CA made themselves, but this time I don't think mods can fix the issues related to how poor the actual core gameplay is.

CA has somehow managed to make the biggest sequel in their history worse than anything they have made before. Rome 1 plays much better in every area besides updated graphics. They could have paid some of the modders of Rome 1 and just released it again with updated gameplay and it would have been a lot better than this current joke of a game."
impar 9th September 2013, 12:35 Quote
Greetings!
Quote:
Originally Posted by m0ngy
Not only is it God-aweful to play, but the GUI is f&^king disgraceful, really bad, incredibly frustrating and un-intuitive; http://forums.totalwar.com/showthread.php/78887-Rome-2-Interface-is-uninformative-and-a-downgrade-on-the-near-perfection-of-Shogun-2
I like we now manage provinces, not cities but the thread linked above is spot on. It takes more effort now to get to the same info. Just look at the Tech Tree... Or the Diplomacy, we can now just see four factions at a time...
I am not having freezes or crashes but I find playing R2TW to be a chore, we have to battle the UI and wait forever for the AI turn to finish.

We end a new research, why not have a direct link to the Research tab? We forget to assign a new research, get a popup at the end of the turn, again with no direct link to Reasearch.

In RTW we gained random ancilliaries to your generals, now we have the chore of going to the generals and choose a "upgrade" without knowing what path that "upgrade" leads to.

And have you managed to merge units?
bdigital 9th September 2013, 13:27 Quote
Quote:
Originally Posted by impar
Greetings!

I like we now manage provinces, not cities but the thread linked above is spot on. It takes more effort now to get to the same info. Just look at the Tech Tree... Or the Diplomacy, we can now just see four factions at a time...
I am not having freezes or crashes but I find playing R2TW to be a chore, we have to battle the UI and wait forever for the AI turn to finish.

We end a new research, why not have a direct link to the Research tab? We forget to assign a new research, get a popup at the end of the turn, again with no direct link to Reasearch.

In RTW we gained random ancilliaries to your generals, now we have the chore of going to the generals and choose a "upgrade" without knowing what path that "upgrade" leads to.

And have you managed to merge units?

Merge units works in the same way but you cant have more than one general / bodyguard in the same army.

Im enjoying the game so far, I didnt like the UI at first but im quite used to it now. Ive not suffered from any bugs, glitches or performance issues at all so must be lucky on that front.

Sent from my GT-I9505 using Tapatalk 4
m0ngy 9th September 2013, 14:02 Quote
Quote:
Originally Posted by impar
And have you managed to merge units?

Previously, you just dragged and dropped, easy. This is much harder to do with a controller, so they've gone to this new setup, which sucks balls. Another clear indication it's going to be ported.

You can't have individual units, like garrison them in unhappy cities. Dafuq? Why? To simplify it, to broaden the potential sales market, this is TW for noobtards. The fact the author of this article either can't see that, or refuses to acknowledge it, means he's just pushing the company line. Honesty and integrity mean nothing at Bit-tech, it's just about pushing bullshit products to unwary consumers. What a shame...
Quote:
Originally Posted by Meanmotion
Guys, our review of this game went up on the day of release so we weren't privy to the widespread stability and performance issues - we can only judge what is put before us. As to not liking the changes to the game, a large proportion of that will come down to personal preference. If we feel that, on reflection, the review needs to be adjusted we'll happily do so.

God, you're full of it man. Your article is absolute garbage, you're not a game reviewers butt-hole mate. We get it, you get paid to write garbage and Bit-tech get paid by the publishers to push new games, and you think we're too stupid to work it out. Don't try and justify anything, you're just trying to make mugs out of your readers.
Quote:
Originally Posted by amirkomet
check this review out its more balanced ;) http://www.youtube.com/watch?v=VdpIENG0Y2k

Worth watching, funny ****.
GeorgeStorm 9th September 2013, 14:12 Quote
Quote:
Originally Posted by m0ngy
God, you're full of it man. Your article is absolute garbage, you're not a game reviewers butt-hole mate. We get it, you get paid to write garbage and Bit-tech get paid by the publishers to push new games, and you think we're too stupid to work it out. Don't try and justify anything, you're just trying to make mugs out of your readers.

Edit: This angry Joe review is pretty funny; http://www.youtube.com/watch?v=VdpIENG0Y2k

There really is no need to be rude, and as far as I'm aware Meanmotion didn't write the review, so it makes even less sense.

I personally haven't played it but I've got several friends who have and seem to enjoy it, the main issues being the odd (for them) bugs and the turn times.
DeckerdBR 9th September 2013, 17:05 Quote
Quote:
Originally Posted by jimmyjj
I have played pretty much every TW game and every single game has released in the same state with regards to optimisation and AI.

I remember in Empire Total War the AI could not use boats for about three months after release.

Shogun 2 released with no direct x 11 and huge multi threading problems.

Both of these games received 90% scores from several major reviewers. Then as now, killer problems were swept under the rug.

My god, the original Rome needed months of patching to get on top of the bugs.

I do not know why we forget every time and still buy the game on release.

All I can say is that while CA have an appalling record for releasing broken games they have an equally great record for supporting them post release.

The game will be fixed and in about 3 months will be everything is should have been on release.

I also have played nearly every TW game on release and while broadly what you're saying is correct, in Rome 2s case, it really is broken above and beyond all previous TW games by a massive degree.

Terrible Performance issues -
*Poor optimisation
*No nvidia or ATI drivers planed for release
*An in-game benchmark that is not representative of the in-game performance in the battle maps.
*Turns that take even longer than a late stage big game of civ 5!
*Campaign map performance so bad that it only compounds the battle map performance issues.

Now you might be able to forgive all that and chances are, CA will fix/improve it with patches.

But what is really poor is the actual game play changes they have made (which I don't think CA will change), most of which are a big detriment to the game:

*Complete lack of detail and control over the settlements. Trying to find out the cause of unhappiness? good luck!
*Fiddly province build controls that look suspiciously like they would work well on a console controllers D pad...
*The campaign map might be big but it is full of single line choke points that render any real fear of invasion muted.
*The ability to embark across the oceans with the sudden magical appearance of ships, rendering the upkeep cost of a navy nearly pointless. a Full 20 stack of units creates a nice big navy, good for ramming with 80-160 strong cohorts and capturing all enemy ships with little effort.
*A balance of power counter that is pointless and seemingly bugged, especially for auto resolve.
*AI that is beyond dumb, you take a settlement from an AI, then they send wave after wave of 2-3 stack strong "armies" against the city, where even the smallest of garrisons immediately defeats it.
*Complete lack of 'Stances' controls for individual units. You can no longer tell legionaries to stand ground and try to hold formation. Anyone who has played previous TW games can probably appreciate the issue that causes, no tactics, everything just ends up a complete blob warfare.
*complete lack of cohesion controls Being peppered with arrows/javlins? Spread your men out. Once it slows down, bring them back to close formation.
* battles are over in 5 minutes, blob 1 meets blob 2, 1 breaks in no time, game over.
* Pointless objective makers, which is stood in for a minute or so (regardless of if you were winning or loosing) can win the game, even of random encounters in the wild.
*Lots of magic ability buttons.
* other unit abilities that don't work - legionaries take more damage in Testudo formation than not...!
*1 turn = 1 year - so guess what, no seasons!!! Every battle is fought in summer... and most generals, spies, champions and diplomats and dead of "old age" in no time.
* no family tree and hugely dumbed down character management. Why do the senate punish me with a lack of support from 1 general over he other...?
*a tech tree rammed to the brim with repeat technology research that increases things like agriculture income by 2% and can be researched 5 times. Why not just make it 1 longer research and give a 10% bonus?
*Major factions (Carthage, Egypt etc.) destroyed by other lesser AI players in less than 30 turns in both the campaigns I tested.
*an in-game encyclopaedia that is either bugged or dependent on a working net connection and back-end servers.
* a hard cap on the number of armies you can have. Previously you were limited somewhat by upkeep costs but there was no arbitrary hard-cap.

I could go on.

And this is why, pre-ordering is not good for the quality of games. If pre-ordering was not possible, people would probably wait for reviews (not that bit-tech are helping with their gushing review!) and then only be likely to buy if it was any good. It might actually encourage games companies to properly QA their games. Ohhhh but if you don't pre-order, you won't get the Greek culture nations pack!!!! you know, only one of the major nations in the Hellenistic times, I mean it's not like they should be giving you that as part of the main game eh?

Bit-tech have dropped a bollock (along with several other mainstream reviews). Personally I'd not give TW:R2 more than a 5-6 out of 10 in its current state.
Cei 9th September 2013, 17:26 Quote
m0ngy's potty mouth doesn't help to put their point across, but DeckerdBR has analysed this game in its current state pretty well. We all know that CA's releases are buggy on launch, and like all the others, this will get fixed. However the list of game play changes are totally accurate, and serve to drag Rome II down in to the sewers.

It's not terrible, but it's not 90+%. I'd give it a solid 6/10. For a Total War game it is a complete and utter step backwards, and not deserving of the name. For a generic RTS it's okay - and it's pretty obvious that they've picked up generic RTS 'features' as well (eg: cap points).
Jester_612 9th September 2013, 17:44 Quote
Quote:
Originally Posted by DeckerdBR
I also have played nearly every TW game on release and while broadly what you're saying is correct, in Rome 2s case, it really is broken above and beyond all previous TW games by a massive degree.

Terrible Performance issues -
*Poor optimisation
*No nvidia or ATI drivers planed for release
*An in-game benchmark that is not representative of the in-game performance in the battle maps.
*Turns that take even longer than a late stage big game of civ 5!
*Campaign map performance so bad that it only compounds the battle map performance issues.

Now you might be able to forgive all that and chances are, CA will fix/improve it with patches.

But what is really poor is the actual game play changes they have made (which I don't think CA will change), most of which are a big detriment to the game:


*The hard truth*

And this is why, pre-ordering is not good for the quality of games. If pre-ordering was not possible, people would probably wait for reviews (not that bit-tech are helping with their gushing review!) and then only be likely to buy if it was any good. It might actually encourage games companies to properly QA their games. Ohhhh but if you don't pre-order, you won't get the Greek culture nations pack!!!! you know, only one of the major nations in the Hellenistic times, I mean it's not like they should be giving you that as part of the main game eh?

Bit-tech have dropped a bollock (along with several other mainstream reviews). Personally I'd not give TW:R2 more than a 5-6 out of 10 in its current state.

I pre-ordered based on CA's history, It never occurred they'd do something so stupid as to water down their brand. It did take me a bit to realise, after having not played any TW in some time.
m0ngy 10th September 2013, 03:04 Quote
Quote:
Originally Posted by DeckerdBR
I also have played nearly every TW game on release and while broadly what you're saying is correct, in Rome 2s case, it really is broken above and beyond all previous TW games by a massive degree.

Bit-tech have dropped a bollock (along with several other mainstream reviews). Personally I'd not give TW:R2 more than a 5-6 out of 10 in its current state.

Brilliant post man, just what was needed.

Angry Joe full review is out, I feel vindicated (though I'm not happy about it); http://www.youtube.com/watch?v=P_QK-lcW8a8
Panos 10th September 2013, 11:33 Quote
Quote:
Originally Posted by DeckerdBR

Terrible Performance issues -
*No nvidia or ATI drivers planed for release

*Complete lack of detail and control over the settlements. Trying to find out the cause of unhappiness? good luck!
*Fiddly province build controls that look suspiciously like they would work well on a console controllers D pad...
*The campaign map might be big but it is full of single line choke points that render any real fear of invasion muted.
*The ability to embark across the oceans with the sudden magical appearance of ships, rendering the upkeep cost of a navy nearly pointless. a Full 20 stack of units creates a nice big navy, good for ramming with 80-160 strong cohorts and capturing all enemy ships with little effort.
*AI that is beyond dumb, you take a settlement from an AI, then they send wave after wave of 2-3 stack strong "armies" against the city, where even the smallest of garrisons immediately defeats it.
*Complete lack of 'Stances' controls for individual units. You can no longer tell legionaries to stand ground and try to hold formation. Anyone who has played previous TW games can probably appreciate the issue that causes, no tactics, everything just ends up a complete blob warfare.

I will stop on some points of the huge list you wrote, not that I agree with your others either.

a) ATI had drivers on Tuesday night supporting XFire. Ask Nvidia about their SLI support, not CA. And i do not expect to play on Ultra setting with the GTX580, very high will do and looks awesome with full count armies.

b) Lack of control on settlements? What are you smoking? Have you played the game?

c) There is a button DETAILS between the OVERVIEW and recruit GENERALS.

d) Campaign map has 0 choke points. Get your army from any port city you own, and get it to the other side of the world, going behind your opponents. This is not Shogun 2. The land is so vast, that if you are not playing Egypt or Carthage (since they are at the bottom of the map) you just go everywhere.

e) You have a limited amount of Armies, and another set amount of Navies. Yes a stack of 20 unit troops create a nice navy at the start, but when you are bit stretched and need every single land general, the Navy is godsend to support your troops against coastal cities, defend your cities. And they have some really powerful naval units at higher tech than you can sink 2 stacks of "Land troops" navy, with just 8-10 ships. Not forgetting that the Naval units can their land troops on land battles.

f) Have you seeing the series of buttons at the bottom of the screen with abilities, Stances & Group formations?

g) Play on very hard+ campaign with Legendary battles. Then tell me if the AI is easy or dumb on both.
bdigital 10th September 2013, 11:36 Quote
Decent post by DeckerdBR. At least he has provided some objective analysis without resorting to personal insults, bad language, and childish / agressive behaivour.

Mongys posting in this thread has convinced me to play more Rome TW II. As I said before I havnt actually experienced any problems with it anyway.

Sent from my GT-I9505 using Tapatalk 4
RickLane 10th September 2013, 12:08 Quote
Quote:
Originally Posted by bdigital
Decent post by DeckerdBR. At least he has provided some objective analysis without resorting to personal insults, bad language, and childish / agressive behaivour.

Mongys posting in this thread has convinced me to play more Rome TW II. As I said before I havnt actually experienced any problems with it anyway.

Sent from my GT-I9505 using Tapatalk 4

M0ngy has now been banned for repeatedly doing all of those things. The rest of you, thanks for keeping the debate civil, especially those of you who clearly strongly disagree with my review.

Rome II is a massive, complex game, and as we've seen in this comments thread alone, the experience can vary wildly from one person to the next. Like yourselves, my review was based on what I saw. If I had encountered crippling bugs, dreadful AI and the like, I would most certainly have told you about them. If you've read this review, or perhaps this one, you'll know I'm not the sort of person who lets those things off lightly.

But the fact of the matter is I didn't. I had a very smooth experience, bar the two crashes which I mentioned. The AI I encountered was actually pretty smart, harassing and flanking me, which I haven't seen that much of in a TW game before. Sure, an army which is outnumbered or technically inferior will break pretty quickly, but that's understandable.

As for things like the UI, I thought the UI in Rome II made much more sense. It's certainly very different, and takes a wee while to get used to. But things like having your Public Order breakdown displayed in numbers, and being able to see the buildings in your entire province at a glance makes settlements much easier to manage.

This isn't to ignore the issues some people are having, that's very unfortunate, and I'm sad to see that some of you simply aren't getting the same experience I did. But I can't review a game based on what other people complain about. That would be ridiculous.

Cheers,

Rick
Cei 10th September 2013, 12:22 Quote
Rick,

Your comments regarding bugs are totally fair - I've had the same experience as you, with no crashes or anything untoward. If you didn't experience them, then how indeed can they influence a review?

The UI is a bit of a mess, but can be dealt with - and I for one like the new province system. I think the bigger issues stem from other choices CA have made - like the cap points, free transport boats (c'mon, at least make them go to a port?), and the mass of bad choices made in the battle mode. I actually think the strategic play, on the whole, is good (bar the shonky UI on the diplomacy interface), but the battles let it down. Actually, my biggest issue with the UI is simply how many things are hidden behind tooltips or several layers of menus.

I played a pair of battles recently, both settlement invasions. Different places, but turned out to be exactly the same map, and the AI just sat there whilst I hammered them to death. I lost less than 100 troops each time, and they lost over 1600. How does that make sense?

I'm also coming in to this off the back of 300+ hours of Empire, another 150+ of Napoleon and who-knows how many in the other titles. I didn't expect the series to remain static, but I wasn't expecting so many steps backwards from the excellence that was Shogun 2. I mean, they even removed the buttons to rotate units/alter file depth in the battles!
Jester_612 10th September 2013, 14:02 Quote
Quote:
Originally Posted by RickLane
*snip*

Cheers,

Rick

The only issue I had, was that you got me excited. Something I learned a long time ago about any review, is knowing if you and the reviewer have a common perspective. Sadly for some of us, we'll be having to look else where. Equally as many though seem happy with your review, and this one won't stop me reading more, as we may share opinions on other topics. :)

Thank You,

Jes
DeckerdBR 10th September 2013, 14:47 Quote
Rick, I don't mean to come across as rude to you in my displeasure at how bad I feel the game is compared to other TW games and against that of your review. However I don't know how you could not have come across many of the issues that a seemingly large number of the player base has experienced.

I didn't personally expect the game to be perfect or even to be able to run it perfectly on my Gen 5 hardware. However when the games own in-game benchmark does not represent the actual in game performance and the AI repeatedly does really stupid things, worse than even the release AI of empire AND there are many things that are a step back from even the original Rome (let alone other iterations of the series), in my opinion it does not make it worth the 96% you awarded Rome 2.

I think the game will bet get better with time, maybe once the issues are fixed it will even become a much better game. But I can't see this living on like Rome 1 did, which is still very playable 9 years on.

The Euro Gamer 7/10 review at least picked up on many of the issues but I think what really tells a story is the difference between the Critic and user scores on Meta Critic, where the users are giving it a 4/10 average.

Personally I think Rome 2 could have done with another 6 months of development and some better QA as well as working with the graphics card partners to ensure reasonable drivers were available for launch. Whatever the real cause of the issues, it is very disappointing though.

To add at least some positives, I really like the new province system (regardless of the fiddly build menu and lack of detail compared to Rome 1!) and I really like the Pastel & Chalk looking unit cards. Also to finally have Naval warfare added, even if not that exciting is another plus.
Gargoogolplex 18th September 2013, 18:38 Quote
I no longer trust your gaming reviews Bit-tech.
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