Published on 3rd December 2012 by
at which point Omerta becomes a turn-based combat game with enough detail flush with detail.
Originally Posted by xxxsonic1971Blimey....A proper pc game!
Originally Posted by Phil RhodesIs that the same engine that's used in World of Tanks, d'you think? Something about the way it does trees and their shadows.
And in all honesty there's nothing wrong with it that a bit of postprocessing wouldn't fix.
Thirty seconds in Photoshop: http://imagebin.org/238330
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