bit-gamer.net

Omerta: City of Gangsters preview

Comments 1 to 6 of 6

Reply
Adnoctum 3rd December 2012, 10:50 Quote
I really liked the Tropico games, but they aren't everyone's cup of imported water soluble beverage mix, and often receive so-so reviews. I'm willing to wait and see.

The screen shots looked good for the type of game, Joe. I can't judge the UI, but what is wrong with the graphics?
It does look empty (although the Tropico games aren't packed with action either), but just adding movement and objects into a world can raise the system hardware requirements for little gameplay purpose.
I want a game to be pretty, but I also don't want fluff cluttering up the world when I'm trying to find what is important. It is a fine line to travel.
DragunovHUN 3rd December 2012, 10:57 Quote
Quote:
at which point Omerta becomes a turn-based combat game with enough detail flush with detail.

And this is why i delete the entire sentence when i decide to change it.
xxxsonic1971 4th December 2012, 11:54 Quote
Blimey....A proper pc game!
Shirty 4th December 2012, 12:10 Quote
Quote:
Originally Posted by xxxsonic1971
Blimey....A proper pc game!

Available on consoles!
Phil Rhodes 6th December 2012, 17:30 Quote
Is that the same engine that's used in World of Tanks, d'you think? Something about the way it does trees and their shadows.

And in all honesty there's nothing wrong with it that a bit of postprocessing wouldn't fix.

Thirty seconds in Photoshop: http://imagebin.org/238330
djzic 8th December 2012, 09:49 Quote
Quote:
Originally Posted by Phil Rhodes
Is that the same engine that's used in World of Tanks, d'you think? Something about the way it does trees and their shadows.

And in all honesty there's nothing wrong with it that a bit of postprocessing wouldn't fix.

Thirty seconds in Photoshop: http://imagebin.org/238330

ENB Series maybe?
Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.



Discuss in the forums