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Dishonored review

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SlowMotionSuicide 8th October 2012, 08:19 Quote
Shut up and take my money!
freeclout 8th October 2012, 08:37 Quote
Definitely on my to buy list. Kind of a shame I'm so hooked on borderlands 2 at the moment. Any word on how well its been optimized for the pc and how well it will control with keyboard and mouse.
Griffter 8th October 2012, 08:42 Quote
mmmmmm is this score not a little tooo high? i mean 99% wow. most reviews (which is not the be all and end all) are like 7.5-8.5.

99% is almost perfect with all others saying the story ending leave a little bit to be desired, not that great textures on some parts and pop-ins, ai detect through wall or not at all. maybe u never had all that problems, but 99.. hah wow still cant get over that number.
Krikkit 8th October 2012, 08:48 Quote
Mmm... I was sold on this from the concept, now it's jumped straight to the top of the must-buy list next week. :D
TheDodoKiller 8th October 2012, 08:52 Quote
I'm hooked on Planetside 2 at the moment, ta.
Griffter 8th October 2012, 09:12 Quote
speaking of tis review joe. u said

oops..

"I want to be careful not to get caught up in hyperbole"... i would love to be caught up in Unlimited Hyperbole!!! bring it back plssssss :-D
CardJoe 8th October 2012, 09:33 Quote
Quote:
Originally Posted by Griffter
mmmmmm is this score not a little tooo high? i mean 99% wow. most reviews (which is not the be all and end all) are like 7.5-8.5.

99% is almost perfect with all others saying the story ending leave a little bit to be desired, not that great textures on some parts and pop-ins, ai detect through wall or not at all. maybe u never had all that problems, but 99.. hah wow still cant get over that number.

Scores are nonsense. If you can tell me exactly how many percent of reduction a slightly muddied texture is worth, I'll adjust the score to reflect that. As it is, I'll otherwise just assume that those people were playing on Xbox 360 instead of PC - as many big journalists I know did.

Quote:
Originally Posted by Griffter

"I want to be careful not to get caught up in hyperbole"... i would love to be caught up in Unlimited Hyperbole!!! bring it back plssssss :-D

It's coming soon - I've devoted much of this week to getting it done!
DBA 8th October 2012, 09:49 Quote
I've intentionally ignored this game ever since I heard it had a steam-punk theme. Now I think I can start getting hyped again. Great review Joe.

Btw: how mean is this against your hardware?
wuyanxu 8th October 2012, 09:56 Quote
playing this game at Eurogamer expo, the gameplay was fantastic. though other aspect was terrible on the xbox with bad texture and narrow FoV. the guy at Eurogamer told us there are so many people try to play the game like CoD, try to run and gun. so I'm not surprised at its low scores by brainless console reviewers.

with such a glowing PC review done by an intelligent gamer, I am throwing my money at the screen!
fix-the-spade 8th October 2012, 10:16 Quote
You guys like it, the Escapist liked it, I'm sold!

Although, looking at the requirements, it may be time to retire my earnest little laptop. To Yoyotech!

This is getting expensive...
CardJoe 8th October 2012, 10:18 Quote
Quote:
Originally Posted by DBA
I've intentionally ignored this game ever since I heard it had a steam-punk theme. Now I think I can start getting hyped again. Great review Joe.

Btw: how mean is this against your hardware?

Thanks. It scales pretty easily on most systems, but I don't have the details for the system I was on to hand unfortunately. If it runs on an Xbox 360 though... ;)
Quote:
Originally Posted by wuyanxu
the guy at Eurogamer told us there are so many people try to play the game like CoD, try to run and gun. so I'm not surprised at its low scores by brainless console reviewers.

Oh, you can totally run and gun with a bit of practice. When I first played the last few levels, that was the approach I took. Once you've learned how to blink, slide and use grenades efficiently you can get some pretty glorious results.
Guinevere 8th October 2012, 10:23 Quote
Quote:
Originally Posted by Griffter
99.. hah wow still cant get over that number.

Same here... Is it really that good? Like as near to absolute perfection it's possible to be without it actually being absolute perfection.

And does that score reflect everything about owning and playing the game? DRM issues? Installation issues? Load speed? Texture pop-in? System compatibility? Sound quality? Consistent frame-rate? Voice acting? Character animation? Physics accuracy? Facial / Eye animation? Lighting? Storyline? Stability? Speed of the menus? Configuration options of controls? Any annoyances? Any annoying repeating phrases / tunes?

99% surely means you've tested all of these aspects out, so give us the low down please.

Also...

What happened to bit-tech reviews that used to mention the technical aspects of a game? EG how well it plays on the hardware being used, how good it looks, how great it sounds, how demanding it is on hardware?

In this review you don't even mention the hardware being used (Not even if it's being reviews on a PC or XBox) let alone how good it sounds. Surely for a 99% scoring game it must not only look and play amazing on 'normal-ish' hardware but sound amazing.

Please give us a page 3 of the review. A 'director's cut' if you like. Tell us how it sounds, and how it plays on different hardware. Surely a 99% game deserves that little bit extra?
CardJoe 8th October 2012, 11:12 Quote
[QUOTE=Guinevere]
Quote:
Originally Posted by Griffter
99.. hah wow still cant get over that number.

Same here... Is it really that good? Like as near to absolute perfection it's possible to be without it actually being absolute perfection.

And does that score reflect everything about owning and playing the game? DRM issues? Installation issues? Load speed? Texture pop-in? System compatibility? Sound quality? Consistent frame-rate? Voice acting? Character animation? Physics accuracy? Facial / Eye animation? Lighting? Storyline? Stability? Speed of the menus? Configuration options of controls? Any annoyances? Any annoying repeating phrases / tunes?

[QUOTE]

As I say in the review, scores are nonsense and breaking down the details of the eye animation system isn't going to reveal any stunning detail that justifies buying the game. It's enough to say that it's a game made at usual AAA levels of quality technically, but with greater stylisation and a unifying creative purpose. I will say that the sound quality is amazing and that the stylisation of the textures makes it hard to assess any qualitative details there though.

Load speeds were fine for me and there was no texture pop-in on the SSD-equipped PC I played on (which is noted in the italicised platform at the top of the review, as usual) - but I don't have the hardware details to hand as the PC wasn't one of our usual rigs.

As always, if there were technical issues then I'd mention them. There weren't. PC customisation was robust (one thing I could have mentioned: You can customise elements of the HUD).

As for the idea of doing a three-page, I'd love to - but as a freelancer now that's not my decision. It's up to Simon, the editor, how much I'm given to write. I just focus on using the space effectively - and, as I indicate in the review, a checklist along the lines of "Eye animation is good, Lighting is good" doesn't feel effective to me. If anything it just goes deeper into the pandora's box; what exactly do I mean by 'Good'?
Flanananagan 8th October 2012, 11:49 Quote
Luckily I've just finished playing Borderlands 2, so I'll be picking this up next week!
Apocalypso 8th October 2012, 11:52 Quote
I've never read such a positive review from Joe, makes me glad I took a chance on a pre-order. Now all I have to do is rearrange my weekend so I have some time to actually play it.
Ripitup121 8th October 2012, 11:57 Quote
99% holy crapmuffin. as if i didnt already want this game. Epic
Bauul 8th October 2012, 11:57 Quote
Quote:
Originally Posted by Guinevere
And does that score reflect everything about owning and playing the game? DRM issues? Installation issues? Load speed? Texture pop-in? System compatibility? Sound quality? Consistent frame-rate? Voice acting? Character animation? Physics accuracy? Facial / Eye animation? Lighting? Storyline? Stability? Speed of the menus? Configuration options of controls? Any annoyances? Any annoying repeating phrases / tunes?

To use an extreme example, you quizzing on these technical aspects is like questioning the quality of the seat covers on the world's first mass-market flying car.

As long as they're "fine", then what does it matter?

To the people who have been waiting for a proper spiritual successor to the Deus Ex/Thief genre of hybrid FPS/Sneak-em-ups, this is one of the most important releases in years. Most of the things you mention are just irrelevant noise next to the overall point of the game.

Maybe Joe should start all his reviews with an disclaimer that states "If I don't mention it in the review, then it's fine."
Action_Parsnip 8th October 2012, 12:11 Quote
99% hahahahahahahahahahaha



...... I see: an office in love with this game :-)
Digi 8th October 2012, 12:48 Quote
What about the length and re-playability? I'd heard it was a little short?

Sounds like a definite purchase in next Steam Sale or ZiiP promotion as I'm pretty skint atm and have Bordelands 2 to satisfy.
Kiytan 8th October 2012, 13:26 Quote
I just presumed that if you don't mention installation issues, DRM issues (which is slightly moot as it's a steamworks game) consistent frame rates etc. then there wasn't any problems with them.

combination of a very positive review here and from Totalbiscuit means I'm certainly going to get it at some point.
Adnoctum 8th October 2012, 13:26 Quote
Quote:
Originally Posted by Bauul

To use an extreme example, you quizzing on these technical aspects is like questioning the quality of the seat covers on the world's first mass-market flying car.

As long as they're "fine", then what does it matter?

To the people who have been waiting for a proper spiritual successor to the Deus Ex/Thief genre of hybrid FPS/Sneak-em-ups, this is one of the most important releases in years. Most of the things you mention are just irrelevant noise next to the overall point of the game.

Maybe Joe should start all his reviews with an disclaimer that states "If I don't mention it in the review, then it's fine."

Unfortunately, Dishonored isn't the first flying car, it is just the latest, if outstanding, flying car. As the latest flying car, you would think a review might investigate how this flying car is technically better and more worthy of a purchase compared to other flying cars currently on the market, some of which are very good or outstanding as well. Have I beaten this bad analogy to death yet?

It seems from what Joe has said here, and from the editorial restrictions that has been placed on him (word count, because he is probably paid by the word), this is another case of lowered Bit-Tech quality.
Tell me that the Bit-Tech 2006 review of ES4: Oblivion (or any other review from the era) isn't leaps and bounds more informative than this one. In depth and breadth, the two pages of this review would equal the single "Gameplay" page of the Oblivion review, and that one had another FOUR pages of technical analysis that informed me what technology the game had under the hood as well as the hardware required to show it off.

I understand the business case for Bit-Tech moving to freelance writers, and for the most part it is being/has been done with little/no drop in writing quality. But let's not kid ourselves that it isn't at the expense of depth. For me, the result is that although I still read, enjoy and informed by Bit-Tech it is no longer a sole or required source of information before a purchase. The reason many of us came here originally wasn't the quality of the writing, but the quality of the writing, the analysis and the depth of the articles.
Bit-Tech still gets the same page clicks and advertising revenue from my visits, right, so no difference? Personally, I think there is a difference in reader loyalty and what those marketing wonks would call "mind share". Bit-Tech isn't as important to me as it used to be.

Anyway, good review Joe, thanks. I'll pick it up after I finish Borderlands 2 and Black Mesa and...
Blademrk 8th October 2012, 13:31 Quote
Sounds like re-playability should be great - tackle the missions differently each time you play, see what works / what doesn't.

99% in this case just means Joe loves it - it's an opinion, as he said himself, scores are meaningless.
CardJoe 8th October 2012, 14:35 Quote
Quote:
Originally Posted by Digi
What about the length and re-playability? I'd heard it was a little short?

There's at least two wholly different endings, with shades of grey in between. My first playthrough took me literally two full days of play - or about 24 hours of solid gaming - and I didn't see everything.

That might be a little light on quantity for some crowds, but obviously the quality is a factor too.
CardJoe 8th October 2012, 14:46 Quote
Quote:
Originally Posted by Adnoctum
Quote:
Originally Posted by Bauul

To use an extreme example, you quizzing on these technical aspects is like questioning the quality of the seat covers on the world's first mass-market flying car.

As long as they're "fine", then what does it matter?

To the people who have been waiting for a proper spiritual successor to the Deus Ex/Thief genre of hybrid FPS/Sneak-em-ups, this is one of the most important releases in years. Most of the things you mention are just irrelevant noise next to the overall point of the game.

Maybe Joe should start all his reviews with an disclaimer that states "If I don't mention it in the review, then it's fine."

Unfortunately, Dishonored isn't the first flying car, it is just the latest, if outstanding, flying car. As the latest flying car, you would think a review might investigate how this flying car is technically better and more worthy of a purchase compared to other flying cars currently on the market, some of which are very good or outstanding as well. Have I beaten this bad analogy to death yet?

It seems from what Joe has said here, and from the editorial restrictions that has been placed on him (word count, because he is probably paid by the word), this is another case of lowered Bit-Tech quality.
Tell me that the Bit-Tech 2006 review of ES4: Oblivion (or any other review from the era) isn't leaps and bounds more informative than this one. In depth and breadth, the two pages of this review would equal the single "Gameplay" page of the Oblivion review, and that one had another FOUR pages of technical analysis that informed me what technology the game had under the hood as well as the hardware required to show it off.

I'm biased, but I actually think these reviews are better than the old, hardware-focused reviews. There's more information about gameplay in this style of review and it's put forward by someone who has spent a lot longer getting to know the game - someone who's played it for many, many hours.

Bear in mind that when I started I wrote at Bit-tech about four or five years ago, I wrote the sort of article you're describing. I did seven page graphical comparisons and the mammoth twelve page review of Crysis, etc - and I know that those reviews came from a less-informed position. It simply wasn't feasible to spend all that time testing and compiling while at the same time playing enough, writing well enough and editing my work.

Crysis, for example, I spent weekends working on because of the pressure at the time and still didn't make it more than halfway through the game before the review had to be released. I also had little more than a basic technical knowledge of the technical stuff; most of what was said wasn't anywhere near as informative as it may seem.

The old style of review may seem more informative by virtue of being longer, but it was not better and much of the hardware information you mention is simply not relevant to a wider game review. I understand a desire for technical information - which is why I began trying to produce separate articles for that just before we adopted the new business model - but really hardware questions should be covered in hardware articles.
Plastic_Manc 8th October 2012, 14:49 Quote
Haven't bought a new game in ages but this really does tick many boxes for me. I don't get people moaning about scores, they're always going to be subjective and I like the fact that this game has tipped the scales enough for the reviewer not to care about some of the usual technicalities. It shows that it's a great game regardless of them, MOAR emotion!
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