Published on 15th August 2012 by
Originally Posted by StefaroohThis is getting more worrying and worrying as the relase date approaches. I would have been happy to sit with the bare bones graphic options but I run an MSI GT70 I7 3610QM with aN Nvidia GTX 675m and 12gigs or ram and if this game hits framereate issues I am going to burst a few bloodvessels. This very well may end my pre-odering days and just sit out and wait for the envitable sales where I can pick the stuff up for $5 dollars of steam.
I am sorry but I couldnt give a rats ass if they have limited PC knowledge...either you seek help or you hold it back until its in a fitter state for release.
Originally Posted by law99At first I was like: "Hey. Awesome. The game I missed on the PC that I really wanted to pick up is being made on PC! Which is freaking awesome coz that means it is possible going to be much better!"
Originally Posted by BauulQuote:Originally Posted by law99At first I was like: "Hey. Awesome. The game I missed on the PC that I really wanted to pick up is being made on PC! Which is freaking awesome coz that means it is possible going to be much better!"
It's an interesting point this. Should we, as PC players, expect PC ports to be graphically better than the original console version, even if the game doesn't require it?
Dark Souls is not a game that relies on graphics (it's all about the art and design of the thing), and it certainly doesn't need any kind of graphical improvement, so I wonder why so many PC gamers have kicked off that the port doesn't have any kind of extra wizardry included?
Originally Posted by Showerhead
Probably because it is so barebones. No resoulution options means it will look off if your monitor resolution is higher than the games maximum. Framerate cap at 30 fps if true will look stuttery if you're used to playing at 60 fps all the time. Both things to my knowledge are really easy to implement to, removing the framerate cap would probably be removing one line of code.
Originally Posted by Eiffiehttp://www.forbes.com/sites/erikkain/2012/06/07/5-new-dark-souls-artorias-of-the-abyss-details/ - so sorry, he's a producer, not a developer but if you fancy a read.
Originally Posted by ForbesFor experienced players, the three new areas should take about ten hours to get through
Originally Posted by Flexible_LorryWas looking forward to this, and was considering pre-order... but I do not want to play with a controller (can't cope - personal preference), so if not optimised for PC hardware and mouse/keyboard.. not interested. The controls thing is what really does it in because after-release optimisations may fix framerate issues; but controls are usually a done deal.
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