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Mass Effect 3 Review

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Jake123456 9th March 2012, 16:27 Quote
I....need....this game!!!....


I just loved the second one, the ending of it...Just made me think "**** yeah! I am the man!"..
pimlicosound 9th March 2012, 16:47 Quote
Got my Xbox 360 copy delivered yesterday - well done, Amazon! I've been looking forward to this moment since finishing ME2, two years ago, so laying my hands on my copy of ME3 felt like a rather momentous occasion. I ended up playing it half way through the night, making getting up for work a challenge, but it was worth it.

I love the scale and grandeur of it all, I love the new tweaks to the combat and equipment modding, and I love how power cooldowns seem to be drastically reduced in some areas, making playing as an Adept of Engineer that much more exciting.

But most of all, I love how it makes me feel. I've been waiting five years to finally kick some Reaper butt, and now's my chance. And with Garrus at my side, who can stop me?
MiNiMaL_FuSS 9th March 2012, 16:53 Quote
A very short review for such a massive title, but it's understandable given that it's difficult to review without spoilers.

My 2 pence:

-The characters, the story, imagery, the narrative, the soundtrack, and the depth are all fantastic and make this a top game.

-The controls are hideously poor console ports, 1 button for sprint, jump, cover, interact...is clunky and plain bad.

-The combat is still poor, but hey it's mass effect, you didn't really expect otherwise.

-The mini-games are still awful, but hey it's mass effect, you didn't really expect otherwise.

-Overall I love it! And the added depth to the environment is why: here's a early but brilliant example (I'll be vague so it isn't a spoiler):

Early on in the game you overhear as lady that hasn't heard from her son for an unusual amount of time. This lady frequently visits the same location throughout the game to enquire about her son,
Every time the situation gets more desperate and you feel more sorry for her.

There is no interaction in this, it's not a mission in anyway, it's simply an evolving background tale that took my interest. Now every time I'm in the location in question I seek out said women and listen to her conversations to see if she's had news of her son yet!

These little conversations are all over the place in the game, an impatient player will run past and not even notice, but for me they make the world real and add that elusive level of depth that keeps me hooked.
greypilgers 9th March 2012, 17:02 Quote
Idon't understand how much of the review seems to suggest it's an 'almost', or a 'not quite as good', or has other good but not great comments, and then suddenly whacks on a 90% score and a top grade award??? It reads like a significant portion of the review was just edited out - can we have the whole review, please, so we can put this all in to context?
Baguette 9th March 2012, 17:34 Quote
Quote:
Originally Posted by greypilgers
Idon't understand ...

Feel the same...Still, I think it deserved that 90. Taht's how I felt the game anyway. I believe hyep has something to do with it though...
pimlicosound 9th March 2012, 17:37 Quote
Quote:
Originally Posted by greypilgers
Idon't understand how much of the review seems to suggest it's an 'almost', or a 'not quite as good', or has other good but not great comments, and then suddenly whacks on a 90% score and a top grade award??? It reads like a significant portion of the review was just edited out - can we have the whole review, please, so we can put this all in to context?

Agreed. ME3 was always going to be brilliant, so it's understandable that Joe wouldn't spend a lot of time telling the Bit-tech audience what they already know, but still it comes off as rather negative. Perhaps an opening statement like this would have set a better tone: "This game is brilliant and we all know it. If you like ME2, you'll love this. I have a few gripes, but they don't spoil the experience. They are as follows..."

Then the 90% at the end wouldn't have looked so surprising.
overlorduk 9th March 2012, 19:57 Quote
I hope the boring, unimaginative corridore and crates level design has improved. And I hope the world feels more alive instead of the same few characters standing in the same place everytime you visit somewhere like the Citadel for example.
Mentai 9th March 2012, 20:33 Quote
Quote:
Originally Posted by overlorduk
I hope the boring, unimaginative corridore and crates level design has improved. And I hope the world feels more alive instead of the same few characters standing in the same place everytime you visit somewhere like the Citadel for example.

I think that the set design and combat has improved a bit, but at the end of the day it's pretty similar to ME2. If you didn't like that you are not going to like this game.

@Joe

My impression about that prothean weapon was that they had already been working on it, but then with the Reaper invasion of the Sol system and cerberus attacking it became a top priority to extract that data and pour more resources into the project. Since you weren't in the military for several months you don't find out about anything until the day the game starts.
wafflesomd 9th March 2012, 20:38 Quote
Quote:
Originally Posted by overlorduk
I hope the boring, unimaginative corridore and crates level design has improved. And I hope the world feels more alive instead of the same few characters standing in the same place everytime you visit somewhere like the Citadel for example.

The worlds are more interesting but the gameplay is still basically go from point A to B and make sure to kill all enemies on the way there.

I wish games would focus a little more on presentation. I just came from finishing the Uncharted series that had top notch voice acting and animations, to almost a complete lack of facial animation and dialogue written and acted out by robots. It just totally disconnected me from the world and made the game feel really dated.

7/10 before the ending. 0/10 after the ending.
cjmUK 9th March 2012, 21:00 Quote
I'm staggered at the 90%... given a) the tone of the view and b) the relative lack of improvements and c) the more numerous steps backwards....

Sounds like it's a game to get in the sales frankly.
Jehla 9th March 2012, 21:12 Quote
Will I be punished for not going full paragon/ renegade like in me2?
Paradigm Shifter 9th March 2012, 21:14 Quote
Quote:
Originally Posted by wafflesomd
7/10 before the ending. 0/10 after the ending.
That's basically the jist of what friends have been saying about it, too.
Quote:
Originally Posted by cjmUK
Sounds like it's a game to get in the sales frankly.
Agreed.
Quote:
Originally Posted by Article
If you've come this far, it's a sin not to go further.
As much as I enjoyed Mass Effect, I bought it very late in the PC release product cycle - basically about a month before Mass Effect 2 was released. While I enjoyed it and was enthusiastic about ME2, I did not enjoy the sequel anywhere near as much. And going back to replay Mass Effect, I could not put my finger on what hooked me so much the first time through.

So I'm left with the attitude, "Fool me once, shame on you. Fool me twice, shame on me..." (there won't be a third time - and ME3, from all non-review opinions, appears to be the third time)... :(
chimaera 9th March 2012, 21:17 Quote
Quote:
Originally Posted by greypilgers
Idon't understand how much of the review seems to suggest it's an 'almost', or a 'not quite as good', or has other good but not great comments, and then suddenly whacks on a 90% score and a top grade award??? It reads like a significant portion of the review was just edited out - can we have the whole review, please, so we can put this all in to context?

Well, the cynic in me would point out that the predecessor got 10/10, so 9/10, while an excellent score in its own right, does suggest the new game isn't quite as good as part 2 :)

Personally I couldn't care less - cannot wait to get my hands on it \o/
Journeyer 9th March 2012, 21:23 Quote
This has arrived just in time as I finished ME2 just two days ago.
However, after finishing it I installed the DLCs, and then I realised I would probably have to go back to a previous save to make a few different choices to carry with me to ME3. I was a little unsatisfied by the ending I got and the choices I had made, but I will definitely pick up ME3 as soon as I am able to. Being hopelessly in love with this series I feel, though, that playing through ME3 will be something of an anti-climax in the sense that this marks and ending to the story (probably).

I read about to paragraphs into the review before realising that there were a few spoilers present, and at that point I stopped reading and skipped straight to the score. 9/10 is pretty much what I expected, and I look forward to playing it.
sear 9th March 2012, 21:31 Quote
So in other words, game has lots of problems, 9/10.
Sloth 9th March 2012, 22:04 Quote
Despite the high review score I doubt this will get me to play past ME1. Seems exactly as I hoped it wouldn't be: churned out to sell to existing fans without actually improving on flaws. Looking at various gameplay videos the very same problems I had with ME1 seem to be mostly present such as robotic acting and stale combat. If I wanted bland gameplay with a good story I'd play Heavy Rain.
Hovis 10th March 2012, 00:10 Quote
Am surprised this was pegged as a further move away from the RPG side of things, with the return of weapon upgrades and weapon mods, as well as a vastly expanded set of skills I thought it was more of a happy marriage of the first and second games than a further drift into shooter territory.

Also surprised that the review reads like it's a lesser game than Mass Effect 2, having played both on and off over the last few days to get my save game up to speed I think the action in ME3 is a bit slicker and the character more agile and better to control. The improvements to melee combat, including the awesome grab-the-enemy-from-behind-cover move really help too because having enemies bimble up to you and shoot you in the face was a real bugbear in ME2.

Has to be said though, the Mass Effect trilogy is a masterpiece. Whole trilogy, end to end, about a hundred hours, probably one of the greatest artistic endeavour of this century. And that probably sounds like hyperbole but, in fairness, it's not been a great century so far.
GravitySmacked 10th March 2012, 00:48 Quote
13 hours in and I cannot get enough; even the multiplayer is great fun and that really did take me by surprise.
kingred 10th March 2012, 01:35 Quote
I completed the game.

So many glaring plot holes, awkward cover system which gets in the way in later on, incredibly bad animation and porting to the pc.

Remind me of how this is 90% again?
Mongoose132 10th March 2012, 02:02 Quote
Ending was awful, make all these choices and majority get completely ignored :c
wafflesomd 10th March 2012, 02:18 Quote
Quote:
Originally Posted by kingred
I completed the game.

So many glaring plot holes, awkward cover system which gets in the way in later on, incredibly bad animation and porting to the pc.

Remind me of how this is 90% again?

OMG the cover system was responsible for the majority of my deaths.
Adnoctum 10th March 2012, 03:52 Quote
Not thrilled by it not being on Steam. Although I have an Origin account (for 2 games I bought cheap), I don't like Origin much. It is going to need to get a lot better before it becomes my games manager of choice.

ME was great. Loved it so much I played it through 3 times in succession.
ME2 wasn't as good: bigger story, bigger game, bigger characters, but the combat felt even clunkier than ME, scan and probing all those planets for minerals was by far more tiresome than exploring with the buggy in ME, the ship upgrade system felt useless and I ended the game with the same armour that I started with (what kind of an RPG-lite is that?). I did enjoy it, but I played it through once and I haven't gotten around to playing the DLC I purchased for it (inconveniently it had to be through the Bioware website and not Steam. If it wasn't ME I wouldn't have bothered...).

Something that has always bothered me about the ME games is their sterility. Even the dirty bits are too clean. The good guys and the bad guys are clean and ordered and stiff and uncomplicated. There is nothing subtle or grubby about the ME universe, unlike real life for instance. Maybe the future will be as clean as a ME game, but real life will always be grubby. And full of stink. Nothing ever stinks in ME.

I'll pick up ME3 6-12 months from now when it is cheaper and the never-ending diarrhoea stream of DLC has being released. That is how enthused I am about ME3.
Quote:
Originally Posted by Hovis
Whole trilogy, end to end, about a hundred hours, probably one of the greatest artistic endeavour of this century. And that probably sounds like hyperbole but, in fairness, it's not been a great century so far.

100 hours over 3 games would sound brilliant if I hadn't just plunged 304 hours of my life into a single playthrough of Skyrim (thanks go out to Steam for keeping track of how many hours I waste), which I haven't yet finished (I still have the Dark Brotherhood and Companions missions to complete, and I haven't taken a side yet in the civil war).
Skyrim puts everything into perspective! If only it's main story was better...
Tangster 10th March 2012, 05:22 Quote
Ending of the game was atrocious and also killed all the replay value for me as a) had to do all the side quests anyway for the GAW thing, no replay there) and b) the endings are all terribad and boil down to 1 of 2/3 identical endings, +/- destruction of earth.
Edit:
Come to think of it, it killed the replay value of the entire franchise. If Bioware are going to end a series like that, I'll just avoid their games in the future so I don't end up with a million metric tons of steaming disappoint, especially after being so emotionally invested in both my character and squadmates.

Several things from ME2 were completely ignored as well (think ME2 Haestrom).

Everything other than the ending was great(except dream seq), I had actual tearing up in some parts, which rivals the cheering at the gates of Denerim in Dragon Age Origins. Music was perfect and the environments were very well thought out.

But...my god the ending was crap, it was going to be my 2012 GOTY choice until the last 5 mins.
Bede 10th March 2012, 06:11 Quote
This review was strange. Lots of criticism and then a conclusion which ignored that, said it's awesome, then slapped a 90% on it.

My own thoughts about it are that the MP is surprisingly fun, and excellent training for the SP (tactics for taking down particular semi-boss units apply to both, thus limiting painful checkpoint-itis in the SP).

The dialogue options and 'dilemmas' are mostly the same bollocks doubleplusgood/doubleplusbad from the previous games, but the writing and voice acting seems much more fluent.

Combat is meh - allied AI is ****ing terrible, getting stuck in previous rooms; combat is also mostly a 'clear this room' type with no particularly interesting scenarios (that I have encountered so far). Powers are quite nice, I think the weapon weight/power cooldown relationship is really clever: it shows up immediately who is a noob in the MP, carrying their sniper rifle+assault rifle and thus a serious power cooldown penalty.

The RPG side of the combat in the SP is particularly unbalanced. I play vanguard and a few cheap shottie upgrades early on, combined with biotic charge's shield regen makes for a fairly unstoppable Shepard.

Overall I'm enjoying it quite a lot. The 'galactic readiness' mechanic is crude, but in a way that's quite nice - a lot of the appeal of games is the artificiality of their mechanics, hence the +2 dex and min/maxing that defined early RPGs. Story is quite nice, pretty effective coverage of a galaxy extinction event.
XXAOSICXX 10th March 2012, 09:20 Quote
Mass Effect 1: One of the best games I ever played
Mass Effect 2: Couldn't finish it - too much consolification, scanning planets, no stats
Mass Effect 3: Continues this trend?

No thanks.
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