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rogerrabbits 11th December 2011, 23:59 Quote
Quote:
Originally Posted by barrkel

I have a theory that people who didn't like it prefer their FPSes to be mindless Rambo-style console romps, the kind of thing Crysis tediously advertised and promoted - a desperately dull and easy game I played exactly once.

Well personally I thought FarCry was just a Rambo style romp too. I was bored by it, and also Crysis, and also Crysis 2 and also Battlefield 3, and pretty much every other shooter I've played in the past 10 years or so. I grew up with Rambo romp games (Wolfenstein, Doom, Quake, etc) so I am bored by it now. These days the only shooter I can enjoy is Arma2 because it's so far beyond the rambo romp type experience. I also liked the Hidden & Dangerous games and the early Rainbow 6 games but they are all dead now.
Glix 12th December 2011, 02:51 Quote
Quote:
Originally Posted by rogerrabbits
Quote:
Originally Posted by barrkel

I have a theory that people who didn't like it prefer their FPSes to be mindless Rambo-style console romps, the kind of thing Crysis tediously advertised and promoted - a desperately dull and easy game I played exactly once.

Well personally I thought FarCry was just a Rambo style romp too. I was bored by it, and also Crysis, and also Crysis 2 and also Battlefield 3, and pretty much every other shooter I've played in the past 10 years or so. I grew up with Rambo romp games (Wolfenstein, Doom, Quake, etc) so I am bored by it now. These days the only shooter I can enjoy is Arma2 because it's so far beyond the rambo romp type experience. I also liked the Hidden & Dangerous games and the early Rainbow 6 games but they are all dead now.


Not completely dead, Conflict Desert Storm was like Hidden & Dangerous, I don't know if any of the rest of the series was the same though, shame it felt like a cut down version though.
thil 12th December 2011, 05:51 Quote
I'm smart enough to know when I'm having fun, Ubi - I don't need huge amounts of condescending positive reinforcement popping up on my screen every I successfully do something. I'm not Pavlov's dog. Sad to see one of the key features of FC2 - the immersion, never has a game felt realer for me - is being traded in to keep the Ritalin junkies occupied.

I hope the voice actor remains as high-quality as FC2's - that was another brilliant thing - but I'm anxious to see how swapping the big-picture narrative for a more personal one changes the game.
feathers 12th December 2011, 09:45 Quote
Amazing character acting. Some of the best I have seen in a game.
Sarakon 12th December 2011, 10:01 Quote
I also really enjoyed FC2...spent Hours and hours on it, so I'm looking forward to FC3
Evildead666 12th December 2011, 10:23 Quote
If its anything like FarCry 2 I won't be going near it.

Far Cry 1 was one of the best games of its time, if not the best.
Crysis was excellent, if you could configure the Graphics settings properly.

Far Cry 2 was a multiplayer game, with a crappy single player, made for Konsole Kids. Get 10m past a newly cleared checkpoint, turn around, and lo and behold, all the guys have magically come back to life.
Mission 1, go to the other side of the map, mission 2, go to the other side of the map, etc, etc...

If they had to follow a model, it would be the Stalker games, but with a more open like Far Cry 1 was.
yassarikhan786 12th December 2011, 10:52 Quote
I really enjoyed the first one, haven't played the second one. Will likely try the second one to see what it's like. I've heard/read mixed reviews on Far Cry 2, so it will be interesting.
RevDarny 12th December 2011, 11:53 Quote
FC2 was a massive disappointment for me. It was just such a grind to play and I never finished it. I'll wait to see how FC3 turns out before I condemn the game but i'm really not going to hold my breath.
xaser04 12th December 2011, 12:12 Quote
From a technical perspective Far Cry 2 has al the right ingredients but ended up being a pile of sprouts when it should have been a Lemon Cheesecake.

The Dunia Engine was brilliant, fantastic visuals but very well optimised (unlike say Cryengine 2 at launch). The game itself though was littered with flaws that ruined any semblance of fun you could muster.

Remove the Serious Sam esque enemies (fast respawn and endless attack), overhaul the gameplay mechanics (missions, quests etc) and ramp up the visuals past 11 and you have the ingredients for a really good game.

No doubt though it will turn into another FC2 dross fest.
PingCrosby 12th December 2011, 13:17 Quote
I love the part where you walk into the pub and just sit and gab with the barman for hours on end about nothing.......... Oh wait, sorry, that's Bar Fly 3.
Havalynii 12th December 2011, 15:06 Quote
Quote:
Originally Posted by Mentai
In terms of Far Cry 2, it was a good game imo (although I can see why it would turn people off) that desperately needed modding tools released. There were immediate annoyances that the elimination of would have turned the game into a classic, oh well.
Quote:
Originally Posted by zimbloggy
I was hoping 3 would be like 2 with the flaws of 2 addressed. I loved the atmosphere and tone of the game, it just had some design flaws. Otherwise, it was a very very polished well made game.

Right on, guys. Ubisoft's annoying opposition to modding is baffling to me. Just Cause 2, The Elder Scrolls games, ARMA 1 and 2, Battlefront 1 and 2...the list of games that sell more copies because of mod support is staggering. Even Raven Shield, which had NO official support for mods sold many copies long past its prime because of supporting mods. I personally bought three copies once I found out about rvsgaming.com's existence. And ARMA and S.T.A.L.K.E.R. have shown that the mod community is more than willing to make up for a buggy release.
Redbeaver 12th December 2011, 16:07 Quote
Love FC1 and really did enjoy FC2. Almost as much as FC1. just something with the dessert made it out of place abit... gameplay wise is fine.

FC3 looks great, especially facial and body animation. not too crazy about the +20 +50 pop-up, i prefer HUD-less gaming, but hey, if its at least as much fun as FC2 but in tropical environment, it deserves my money.
Eiffie 12th December 2011, 20:08 Quote
I couldn't agree more with Redbeaver, adding pop-up points to the HUD just seems cheesy and it takes away tension from combat. It's hard to be surprised by enemies when each time you kill one you have have a confirmation of the kill in the form of floating numbers. Players will always know if they put down that one guy hiding in a bush instead of cautiously making their way over to confirm the kill, wondering if he slipped away and is hiding just behind the next tree. Or wondering if the grenade they just tossed in the shack really did take out the four enemies inside or did one or two manage to take cover and sneak around for an ambush. It stinks when it's forced on you in multiplayer games but when it's forced on you in a single player game with no option to hide it, YUCK. Way to break the immersion Ubisoft! I've seen FPS's such as killzone 3 really take a hit on the multiplayer side when "points" are flashing all over your screen indicating you just got a 10 kill killsteak that means absolutely nothing other than you earned 1,000exp without dieing. If there's no killstreak rewards similar to call of duty games, why do we need to be informed of killstreaks while the game is going on That's for the post-game lobby! Sorry to rant a bit off-topic there, it's been a long weekend and I'm ever so close to finishing dark souls for the first time and finally getting to enjoy a full night of sleep.
MiNiMaL_FuSS 12th December 2011, 22:56 Quote
Quote:
Originally Posted by barrkel
Far Cry 2's weapons *never* jammed on me. You know why? Because I played the game like I was a professional mercenary, and always stocked up on fresh weapons before every mission. I avoided encounters before reaching the objective - routing around checkpoints - and was frequently able to get far enough to get the job done and get out again without collateral damage, particularly for assassination missions.

Judging by how much time I spent on it (enjoying it), Far Cry 2 is still the best PC FPS game released in the past 3 years, for my money. Massively enjoyable exercise in immersion.

The best bits about it: road patrols and continuous respawning checkpoints. Those two elements made navigating the countryside suspenseful. If the checkpoints could be easily wiped out permanently, then the game would have been made far too easy. It was much more fun sneaking past checkpoints, and plotting a route that enabled that.

I have a theory that people who didn't like it prefer their FPSes to be mindless Rambo-style console romps, the kind of thing Crysis tediously advertised and promoted - a desperately dull and easy game I played exactly once.

I found it a pretty good game also, but far too many bugs.

That said Crysis was FAR superior, it did not promote mindless romps...it did allow the player to do that if he choose, as did FC2....Crysis also enabled a level of stealthy play that was far above that of FC2. You need to go watch gunsmith's play through.
Elton 13th December 2011, 02:09 Quote
They should just release mod tools for FC2. It would make it simply fantastic.

The trailer looks fantastic, but the main issue here is the absolutely stupid pop-ups. It's like a COD game instead.

And the Iron sights still look funky.
cjmUK 13th December 2011, 11:33 Quote
I thought FC2 broke immersion at every opportunity it could, and it took every shortcut it could to avoid thinking up a mature and multi-dimensional game. The jeeps, the jams, weapons that teleport across a series of jungle/savannah huts, and re-spawning enemies after a mere 30s gap.

Awful, awful game that wasn't worthy of the FC name.

I'll watch the progress of FC3 but will need some convincing to actually buy the game.
mediapcAddict 13th December 2011, 20:59 Quote
if it's as good as far cry 1 I'll be happy.

FC1 scenery was not only graphically good for it's time it had well designed scenery and was generally pleasant too look at. If it wasn't for the trigenic mutants it's the sort of place you would like to visit.

I hope FC3 has the same quality.

ps I love the "definition of insanity is doing the same thing over and over and then expecting different results" THEN having to press the a key over and over to get free.
thehippoz 14th December 2011, 05:13 Quote
make the game more like postal 2 with burn the rope difficulty, and make sure to keep the magic wrench and nut on the vehicles.. it would sell like hot cakes

oh yeah make every weapon seeking too.. the rpg wasn't enough
l3v1ck 14th December 2011, 14:12 Quote
I like the sound of it.

When abouts in 2012 is it due out?
tupera 16th December 2011, 23:14 Quote
It didn't look like it in the demo video, but I can't help but wondfer if this will be another example where a shirtless goon will be able to absorb three clips of ammo before finally dying like in Far Cry 2!?!

Oh, and let's not forget fighting through a check point, only to go back 10 seconds later and find it full of enemies again!

FC2 was so bad, I couldn't even bring myself to finish it even though I shelled out $50 for it!
will_123 16th December 2011, 23:33 Quote
Loved far cry 2. Not much of a story but its was just epic in my opinion..
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