Published on 11th November 2011 by
Originally Posted by Sleepy BenHotkeys are bugged - bound a melee weapon to 1 - shield to 2 - bow to 3. Attack at range with the bow and try switching to melee and shield but I find the game has un-hotkeyed the melee weapon! So in combat Im constantly having to pause the game to go into inventory and select the right item which totally breaks the immersion.
In Riverwood I find I can nick all sorts of items from peoples houses without consequence but try out a fireball spell on a chicken and the whole town is after me!
Im sure I'll have a lot of fun with this game but seriously 95%? Bit-tech lost some credibility with this review - they clearly didn't roadtest this game enough.
Originally Posted by Adnoctum snip
Originally Posted by Adnoctum ...
Originally Posted by r3Qthere are some menu tweaks that i would like to see though, for example when you are doing anything like crafting, the option to craft or do whatever shows up as a key in the bottom corner. pressing E will craft the highlighted item. lets say im going to craft 90 of these things, pressing E, then hitting OK with the mouse is really obnoxious. i think that E should be a button that will also work for OK on the menu stuff. that would be fantastic. also why are there different buttons in menus for doing things? like when you are going to put an item in storage, the button is all the sudden R instead of E.
ive also run into a few cooky menu selection things, like when i was speaking to one of the jarls, it would not let me select a text option even though it was highlighted, and clicked the option i did not want to reply with, or ive sold the wrong item because it did something funny and scrolled up as i was clicking on it. i dunno, i dont like the way context is selected in the menu system.
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