Published on 7th November 2011 by
Originally Posted by Mentai The characters were too sarcastic for my taste and the music good rather than great, but I can appreciate that there is an audience that would find those aspects perfect (such as yourself Joe). But the gameplay? Terribly unbalanced in my experience, and I find it odd that you could have such an opposite experience than me.
Originally Posted by mongpong"but to spend any time weighing or discussing those few, tiny flaws would be to reduce the gestalt to its individual components"
No that's called writing a review!
Originally Posted by CardJoeI'd be interested to know how people think a score of 100 per cent (our current score system) differs from a score of 10/10 (the old one), by the way. I thought Chime (which scored 10/10) was an interesting comparison too.
Originally Posted by CardJoe
I'm not against using 100% per se, but to effectively say "This game has flaws, but I say it's perfect" is a difficult viewpoint to maintain under scrutiny.
Originally Posted by CardJoeQuote:Originally Posted by BauulI'm not against using 100% per se, but to effectively say "This game has flaws, but I say it's perfect" is a difficult viewpoint to maintain under scrutiny.
I don't say it's perfect though; because to judge something against perfection is a faulty comparison. Nothing is perfect - even if you hypothetically imagine such a thing then you'd always be able to improve it by saying "I wish it was cheaper/longer".
If there's no such thing as a perfect game then you'd never give a score of 100 per cent...which would mean you aren't scoring out of 100, which would invalidate your entire system. 49 would have to be average, not 50 and you'd have to clarify that you're only scoring out of 98 or 99.
Originally Posted by BauulI'm not against using 100% per se, but to effectively say "This game has flaws, but I say it's perfect" is a difficult viewpoint to maintain under scrutiny.
Originally Posted by Bauul
Although arguably saying "I wish it was cheaper/longer" is judging the game on something that isn't there, and doesn't actually need to be there. That's like marking a game down because it didn't come with a free copy of Deus Ex.
So, 99 per cent is a score for cowards, for those who want to obscure matters with discussion about hypothetical perfection in a medium defined by subjectivity. There are no perfect games suitable for all audiences; but there are those worth 100 per cent.
Originally Posted by Fizzban100% implys perfection, which is impossible. And you even state it (the game) has flaws. You undermine your own scoring system by doing this.
Originally Posted by jimmyjjI think what he is saying is that a review, which for a computer game can never be more than a subjective opinion, can not always be distilled to a mathematical formula.
It is a feeling of fun and happiness, which for him is a 100% experience.
It may not be that way for you of course, but a review of any subjective medium is only one persons feeling or opinion - by the very definition of the word.
Now if you were reviewing a printer say, you can boil it down to cost of ink, pages per minute and all that technical jazz - and here we have a non subjective process where you can apply an absolute points scale.
In this case if the game gives Joe a 100% feeling then that's what he should give the game. At no point in time has he said that 100% means technical perfection - you have just made this bit up in your head.
If the game does not sound like your cup of tea, then cool - but do not spoil the man's fun!
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