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Rage Review

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guvnar 19th October 2011, 09:43 Quote
lol - suffice it to say that Rage was fun while it lasted...
impar 19th October 2011, 11:47 Quote
Greetings!
Quote:
Rage Creators Were Unprepared for Tough Questions, Reporter Asserts

You may recall that a couple of weeks ago, Gamasutra's Brandon Sheffield ran an interview with id Software's CEO Todd Hollenshead about Rage. In the interview, Sheffield expressed some doubts about the game, and wasn't convinced by many of Hollenshead's answers. It was a solid piece of journalism, and as our own Stephen Totilo pointed out, it's the kind of interview we could use more of.

Sheffield has penned an op-ed about the interview and the response it prompted. In the piece, he recounts playing the game at a San Francisco event, and how as he played, time and again he found himself flummoxed by the design decisions that id had made. After playing, he sat down to talk with Hollenshead and Rage artist Andy Chang and asked about the issues he noticed.
Blogins 19th October 2011, 21:30 Quote
Nice find impar! Brandon is a great writer, I shall enjoy reading that piece.
Retroburn 20th February 2012, 09:50 Quote
"In short, it's almost impossible to die in Rage - and once you realise that it becomes hard to shake the blasé approach that the lack of fear generates. " --- THIS.

I gave the game a 7.7 in my review. It's interesting where our points agree and differ. Here's the link if anyone's curious: http://imbacore.blogspot.com/2012/02/rage-pc-review.html
mikemorton 21st February 2012, 09:03 Quote
"In short, it's almost impossible to die in Rage - and once you realise that it becomes hard to shake the blasé approach that the lack of fear generates. "

Well that applies to most PC games which rely on an F5 save rather than a checkpoint save.

I don't think it destroys the feeling of immersion at all.

If you were to take this argument to extremes, then you'd have to play the whole game through to the end without any saves (just like the old days!).

I challenge anyone not to be suitably scared the first time they do "the hospital mission".

I won't say more as I don't want to spoil it for you.
SexyHyde 6th March 2012, 05:42 Quote
yeah its quite hard to die but it does happen and if you want a bit more tension then just rely on the auto saves alone, which are a fair bit stretched out. oh and stop playing on easy too. tbh i like having all the save features as some times i have to quickly leave the game and love being able to continue later in the exact same spot. I definitely was a bit tense on the hospital mission. i'm really liking the game tbh, it's filling the gap till borderlands 2.
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