Published on 7th October 2011 by
Rage Creators Were Unprepared for Tough Questions, Reporter Asserts
You may recall that a couple of weeks ago, Gamasutra's Brandon Sheffield ran an interview with id Software's CEO Todd Hollenshead about Rage. In the interview, Sheffield expressed some doubts about the game, and wasn't convinced by many of Hollenshead's answers. It was a solid piece of journalism, and as our own Stephen Totilo pointed out, it's the kind of interview we could use more of.
Sheffield has penned an op-ed about the interview and the response it prompted. In the piece, he recounts playing the game at a San Francisco event, and how as he played, time and again he found himself flummoxed by the design decisions that id had made. After playing, he sat down to talk with Hollenshead and Rage artist Andy Chang and asked about the issues he noticed.
You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.
27th September 2016
26th September 2016
23rd September 2016
© Copyright bit-tech