Published on 19th September 2011 by
Originally Posted by DbDYou should have looked at World of Tanks - that's the one that's nailed how to do "free to play". They've just got the balance right - you get a significant advantage by paying extra but nothing you couldn't get if you were to grind for long enough. They must be raking it in.
Originally Posted by thehippozwhat kind of pie chart is that.. 100%
Originally Posted by kingredYour eve comments are quite badly researched, the backlash was from a leaked internal newsletter called fearless which was taken out of context as it advocated a multitude of ways to use the new doll dress up store, when in reality it was toilet reading.
That and the allocation of resources away from improving flying in space features and adding more dolly dress up ones, which is not only insulting, it has lead to the stagnation of large swathes of space after a badly implemented nerf, which ignored many features from the dominion expansion.
Monocles and their wearing is a great use of in game currency to enrage folks for not only hilarity but also to get them to do dumb things. Stay tuned for more drama this winter!
Originally Posted by DaBigDogMy main bug bear with this is the term "Micro-transaction" to me if it isn't below £1, it isn't micro. I'm old enough to remember 1/2p chews from the little shop on the corner so I understand what providing value is.
Nice article guys, my sympathies witht he data collectors.....
Originally Posted by MrCraigLThat email, of course, adds to the backlash but it's not particularly relevant to the article. Many EVE players (who I've both spoken to and read comments from) are upset about the inclusion of microtransaction items and their related prices.
Originally Posted by imparGreetings!
Other than TF2, what other games allow crafting items?
Originally Posted by rolloWow and eve don't really do micro transactions
Unless you want a pet / mount / dress for your ship
I've spent more on race and server transfers
Originally Posted by nukeman8
For me and alot of eve players i know it was the newsletter and the direction CCP was going. micro transactions was just an insult to injury, not because they was adding them but because they lied and said they was not going to add them.
Unfortunately CCP played it off as micro transactions being the main problem and ignoring the fearless thing entirely, which has confused alot of non eve players.
Originally Posted by MrCraigL
I don't disagree, and I know (as a non-EVE player) that there is a lot that CCP and EVE has to answer for to their playerbase - my concern though is that it's beyond the scope of this article to go into it in that much depth.
Originally Posted by MrCraigL We set the definition as "a single item" - like, a hat, a gun, etc. Otherwise it would be more DLC or even an expansion. Micro is probably the wrong word, but it's just what's canonical in the industry.
...while only 10 per cent of players will ever buy an in-game item, that figure can't be allowed to grow too much. If that 10 per cent becomes 15 per cent then free players will begin to see purchases as required to enjoy the game, and leave as a result.
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