Published on 5th August 2011 by
Originally Posted by WhindogIts been this way with the last few in the series. Holding on to the name and not delivering.
Cant say im surprised. However it would be nice to play a good Heroes game again.
Shame. Ah, well. We shall see what the final product delivers. But expectations arent what they once were.
Nice write up Clive
Originally Posted by EdwardsI've read that they have put your hero in the background again, ordering the troops and casting spells, rather than being a controllable unit (which didn't work very well, as they made normal troops insignificant half way through a match).
Originally Posted by bob_lewisAny word on the campaign difficulty? That's the only negative thing I can say about HoMM3; the unbalanced campaign difficulty. Some campaigns were too easy but in the end it got so hard I, sadly, never managed to finish the game. I know, I know, I suck...
Originally Posted by wigglesI'm still baffled by how HoMM has never managed to better or equal HoMM3.
Originally Posted by GeorgeStormI'm really looking forward to it :)
King's Bounty is a bit different, with the main movement being realtime, thereby making local multiplayer impossible :( (the best bit about heroes for me)
Originally Posted by
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