EYE: Divine Cybermancy Review

Comments 1 to 23 of 23

SMIFFYDUDE 4th August 2011, 07:57 Quote
I think I just got brain cancer trying to understand that.
V3ctor 4th August 2011, 08:20 Quote
Originally Posted by SMIFFYDUDE
I think I just got brain cancer trying to understand that.

lol... I think I have it to :D
Stotherd-001 4th August 2011, 08:44 Quote
Dammit, these kind of reviews make me WANT to play the game. Its almost like I want to put myself through the same torture, just to understand it....
PingCrosby 4th August 2011, 09:21 Quote
So....some people will like it and some won' unusual.
Blademrk 4th August 2011, 10:16 Quote
The trailer on steam made the game look interesting, It does look like a case of trying to fit far too many things in though.
Arkanrais 4th August 2011, 11:00 Quote
A friend of mine recommended the game on steam, so I decided to buy it. I can honestly say I'm loving it.
After a lot of dicking around, trying to get co-op to work, I managed to work it this afternoon, then spent the next 3 hours having a blast as 2 friends and 5 random people joined. The game turned into a somewhat literal riot at that stage. Speaking of the co-op, it's fairly decent and ads a lot of fun to the game when you play with friends.
I found the visual style to be pretty lacking at first, but it grew on me after an hour or two. something about it, combined with the haunting soundtrack just seemed to make sense, as if I were gunning my way through a mostly abandoned city (which would explain the looters).
I mentioned the game made me feel nostalgic for some strange reason and couple of the guys I was playing with likened it to UT2k4. I've shamefully never played that game, so can't speak on it's resemblance. To me though, the mixture of the eerie ambient audio, bright etherreal lighting effects cascading down the dull obsidian structures and the empty feeling of the streets on the dystopian city just fit perfectly and give the feeling that the place used to house some mundane manner of living but now is a slum for small rat like creatures, the occasional looter or bandit and the ever present government forces who seek to control the place.
Th3Maverick 4th August 2011, 11:47 Quote
It reminds me of Strife.
Kiytan 4th August 2011, 12:26 Quote

It also applies to games.
Zebrastealer 4th August 2011, 16:29 Quote
Games like E.Y.E are tough to give a fair grade on, so I can understand how the reviewer can assign a low score to it. However, I don't agree with it myself and here is primarily why -
It is frustrating, There are no shortage of bugs, some questionable design choices along with a woefully inadequate manual/tutorial with poor Dialog translations.

But, even with all those short-comings it is a blast to play. It is unique, complex, with some rare innovative game-play you simply don't see from big studios any longer. The truth is, for the price, you get a lot of gameplay out of this title, and you support a really talented team of Indie developers who will continue poring resources into making this title better (they are very vocal about fixing issues) and better yet - the next game these guys produce will be much better now that they have some money coming in to fund additional resources. I'm impressed with what they have managed to accomplish with just 10 developers.
pimlicosound 4th August 2011, 17:26 Quote
Brilliant review, Joe. I especially liked:

"Why can I hack myself? Why have I possessed a door?"

The game sounds baffling but was fun to read about. I can imagine people writing features about the hidden glories of this game a while later, like people are doing now with Deadly Premonition.
Fizzban 4th August 2011, 17:41 Quote
Zero Punctuation needs to review this, it would be hilarious!
OCJunkie 4th August 2011, 17:50 Quote
"Why can I hack myself? Why have I possessed a door?" Genius.

I'll be honest. I read the description, looked at the screenies, watched the trailers and just bought it... I loved everything about it, the FPSRPG Deus Ex influences, the shizo feel and weirdo technogothic mishmash. Haven't played it yet so I can't actually comment but the review expresses exactly what I expected, this is going to be a sort of masochistic gaming experience and there's a sick sort of enjoyment to be found there.
Ignatius Reilly 4th August 2011, 19:03 Quote
Well, I guess I'm one of those defenders, but yes, this game is way better than the reviewer gives it credit for. It's got a horrible beginning and kind of leaves you in the dark, but once you get a hang of things it's ace. (The tutorial is rubbish.) The world is a lot more unique than I expected and has an incredible atmosphere. I also have to mention the amazing soundtrack. The game play is pure gold with tons of cool abilities and upgrades to get. I particularly enjoy hacking enemy helicopters and watching them toast everything in my path. It's odd, for how derivative this game is, it some how feels very unique in presentation and game play. Anyway, I'm playing it and having tons of fun.

Burzoufs are currency in the game. I don't know how you couldn't have figured this out since everything you purchase in the game requires this. I suppose you could argue a simple "dollars" would work, but for how out there this game is, it almost makes more sense to go with something more odd.
Ignatius Reilly 4th August 2011, 19:04 Quote
You can hack yourself for when you get counter hacked by a system. It's the only way to get the giant pink smiley off your screen. :p
dark_avenger 5th August 2011, 00:28 Quote
Played about 4.5 hours of it and so far have been really enjoying it.
The sniper rifle is over powered considering how early you get it but that's half the fun, sneaking around taking head shots left right and center.

Co-Op is also rather fun after you stuff around to get it to actually work.

Still haven't figured out alot of the research, PSI ability's, etc but I have a feeling I will be playing it long enough to figure it out.
slothy89 5th August 2011, 03:59 Quote
Originally Posted by Kiytan

It also applies to games.
The exception to that graph is of course The Lord of the Rings Trilogy ;)

For $20 it's almost worth trying. At least it's not $50+
CardJoe 5th August 2011, 08:37 Quote
Originally Posted by Ignatius Reilly

Burzoufs are currency in the game. I don't know how you couldn't have figured this out since everything you purchase in the game requires this. I suppose you could argue a simple "dollars" would work, but for how out there this game is, it almost makes more sense to go with something more odd.

Oh, I did figure it out - but it's unclear at the start, especially given that you basically seem to spend them like XP. 'Credits' would have sufficed.
wiggles 5th August 2011, 09:44 Quote
This is totally a game I want to play. Something that tries something instead of some dodgy franchise push out.
jon 5th August 2011, 20:34 Quote
Originally Posted by slothy89
Originally Posted by Kiytan

It also applies to games.
The exception to that graph is of course The Lord of the Rings Trilogy ;)

That's *exactly* the same thing I thought ...
MiNiMaL_FuSS 5th August 2011, 20:50 Quote
Boiling point was one of the greatest pc gaming experiences of all time - still had the most open environment of any game I've played!

Okay you had to wait two years before playing it until the community had patched it themselves...but was worth the wait. I suggest you revisit it with the mods!!
Yottos 6th August 2011, 14:34 Quote
I created an account just so that I could respond to this review. The review is, in my opinion, absolutely spot on. I've never played Deus (though I'm guessing I should try it) but I am an avid fan of Dune and have read all the books so when I entered the game world it immediately reminded me of the beloved series.

The game, however, is very much love-hate. The texture, grit and theme of the game afre really great. The implementation is good and bad. I find myself walking through the world while cloaked, a machine gun and nothing between me and success except the click of the left mouse button. Although there are many approached to mission completion, I have found that usually a grenade or two will clear most anything up and whatever has survived can be easily handled while cloaking then suddenly opening open with your Gatling gun. The enemies aren't terribly intelligent but that doesn't detract from the fun of gunning them down as they unfailingly find you in the most remote places of the map.

The NPS dialog is a true gem! When your response to someone involves slitting their throat, disemboweling them then finishing them off with a grenade in their entrails...well, that game has my vote. Don't like the first dialog choice? Don't worry, the next one involves throwing their head in a vat of acid and then wearing their face like a mask (I literally laughed-out-loud when I read that).

The really bad: bugs. This game is riddled with bugs. Some are frustrating (shooting your weapon while clicking on attacks in the hacking menu) and others are infuriating (mission objectives missing so that you can't kill/hack/open/destroy whatever it is you need to). There are also some obvious exploits (changing "Enemy reinforcement frequency" to invasion so you can mow down constantly respawning enemies for money, alt-tab'ing the game so that long researches can complete while you're doing something else [think EVE]). I actually found this review after doing a Google search to see if I could complete a mission or if it was bugged.

But, seriously, I am absolutely ENJOYING this game. There doesn't seem to be a level cap so you can build your character to your heart's content. The theme is truly original and the IDEA of the game is truly refreshing. Implementation is a little lacking (not many idie games are great out of the starting block) but I believe you truly get your money's worth.

I'm fairly certain that the Synthetic Coagulant (no idea what it actually does in the game) I was researching is complete now so I'm going to alt-tab back into it and see if I can complete this mission. Seriously...this game is worth the try. LOVING IT!!!
Ciber 7th August 2011, 23:17 Quote
Originally Posted by slothy89
Originally Posted by Kiytan

It also applies to games.
The exception to that graph is of course The Lord of the Rings Trilogy ;)

It's not an exception IMO. The LOTR books do have a low probablity of being considered 'good'. They didn't really do much for me nor would 99.9% of people like them TBH. Well, if 100% of people tried to read the books, which they won't. Most people don't read books for fun.

That said, the hobbit is quite a good childrens book. As in I read it when I was a child and liked it.
dolphie 26th February 2013, 01:16 Quote
I think this review is quite unfair. I just got this game (it's so cheap on steam!) and it's basically mind blowing.

I think the fact that there have been some patches by now which have fixed a lot of the issues, maybe make it a lot more of a positive experience today than it was at release. But still, it's true that this game does have quite a lot of rough edges, but for people who aren't too bothered about that, it could end up being one of the best games you've ever played.

At it's core it's just a good FPS, the gunplay is fantastic because the guns feel so real. If you use dual pistols, you have to click left mouse and right mouse to shoot both which harms your aim a bit when you are under pressure, so makes them feel quite manic -- which is exactly how it should be. Assault rifles are far steadier and shoot straight and pack massive punch, it feels very satisfying. Sniper rifles the same deal, gigantic range and the scope even has rounded glass which distorts the view to the sides a bit, so is not as ez-mode as typical action-FPS's. So the shootin' is fantastic, but the levels are amazing too. They are huge, and open, so very natural. You might have to assassinate one person who is hiding out in a warehouse at the end of town, and then you have to hack a computer somewhere which is in a completely different area that you have to run to (and be careful of patrols along the way). So it feels like a real world rather than the typical corridor style shooters we get these days where you come across the first objective, and then follow the path and there is the second objective, and there are very few other places you can actually go.

So great gun play, great levels, and also the psionic abilities are the best I've ever seen. So far I only have a few but they are great. I can create a hologram to fool enemies, or create three clones of myself and I can even give them orders individually. I can also disintegrate items I find (like ammo and weapons) to heal myself. I am planning on taking this psi stuff further because it seems so great.

And the environments and setting, that's great too. It's like Deus Ex, Blade Runner, and really reminds me of Syndicate (the excellent original), only played in a first person perspective. The missions are similar and the 'maps' are too, only you are running around them on foot rather than looking down with that old school isometric view.

So far it's like a dream come true game. The interface is ok at best, but still perfectly playable. The story is pretty wtf. The dialogue is often amateurish and it has more than its fair share of bad translation too. And it gives virtually no direction at the start. But it's not very confusing anyway imho, I have got by fine so far and I haven't even bothered to use any of the in game help movies.

Give it a shot.
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