A friend of mine recommended the game on steam, so I decided to buy it. I can honestly say I'm loving it.
After a lot of dicking around, trying to get co-op to work, I managed to work it this afternoon, then spent the next 3 hours having a blast as 2 friends and 5 random people joined. The game turned into a somewhat literal riot at that stage. Speaking of the co-op, it's fairly decent and ads a lot of fun to the game when you play with friends.
I found the visual style to be pretty lacking at first, but it grew on me after an hour or two. something about it, combined with the haunting soundtrack just seemed to make sense, as if I were gunning my way through a mostly abandoned city (which would explain the looters).
I mentioned the game made me feel nostalgic for some strange reason and couple of the guys I was playing with likened it to UT2k4. I've shamefully never played that game, so can't speak on it's resemblance. To me though, the mixture of the eerie ambient audio, bright etherreal lighting effects cascading down the dull obsidian structures and the empty feeling of the streets on the dystopian city just fit perfectly and give the feeling that the place used to house some mundane manner of living but now is a slum for small rat like creatures, the occasional looter or bandit and the ever present government forces who seek to control the place.
Games like E.Y.E are tough to give a fair grade on, so I can understand how the reviewer can assign a low score to it. However, I don't agree with it myself and here is primarily why -
It is frustrating, There are no shortage of bugs, some questionable design choices along with a woefully inadequate manual/tutorial with poor Dialog translations.
But, even with all those short-comings it is a blast to play. It is unique, complex, with some rare innovative game-play you simply don't see from big studios any longer. The truth is, for the price, you get a lot of gameplay out of this title, and you support a really talented team of Indie developers who will continue poring resources into making this title better (they are very vocal about fixing issues) and better yet - the next game these guys produce will be much better now that they have some money coming in to fund additional resources. I'm impressed with what they have managed to accomplish with just 10 developers.
"Why can I hack myself? Why have I possessed a door?"
The game sounds baffling but was fun to read about. I can imagine people writing features about the hidden glories of this game a while later, like people are doing now with Deadly Premonition.
"Why can I hack myself? Why have I possessed a door?" Genius.
I'll be honest. I read the description, looked at the screenies, watched the trailers and just bought it... I loved everything about it, the FPSRPG Deus Ex influences, the shizo feel and weirdo technogothic mishmash. Haven't played it yet so I can't actually comment but the review expresses exactly what I expected, this is going to be a sort of masochistic gaming experience and there's a sick sort of enjoyment to be found there.
Well, I guess I'm one of those defenders, but yes, this game is way better than the reviewer gives it credit for. It's got a horrible beginning and kind of leaves you in the dark, but once you get a hang of things it's ace. (The tutorial is rubbish.) The world is a lot more unique than I expected and has an incredible atmosphere. I also have to mention the amazing soundtrack. The game play is pure gold with tons of cool abilities and upgrades to get. I particularly enjoy hacking enemy helicopters and watching them toast everything in my path. It's odd, for how derivative this game is, it some how feels very unique in presentation and game play. Anyway, I'm playing it and having tons of fun.
Burzoufs are currency in the game. I don't know how you couldn't have figured this out since everything you purchase in the game requires this. I suppose you could argue a simple "dollars" would work, but for how out there this game is, it almost makes more sense to go with something more odd.
Played about 4.5 hours of it and so far have been really enjoying it.
The sniper rifle is over powered considering how early you get it but that's half the fun, sneaking around taking head shots left right and center.
Co-Op is also rather fun after you stuff around to get it to actually work.
Still haven't figured out alot of the research, PSI ability's, etc but I have a feeling I will be playing it long enough to figure it out.
Burzoufs are currency in the game. I don't know how you couldn't have figured this out since everything you purchase in the game requires this. I suppose you could argue a simple "dollars" would work, but for how out there this game is, it almost makes more sense to go with something more odd.
Oh, I did figure it out - but it's unclear at the start, especially given that you basically seem to spend them like XP. 'Credits' would have sufficed.
Boiling point was one of the greatest pc gaming experiences of all time - still had the most open environment of any game I've played!
Okay you had to wait two years before playing it until the community had patched it themselves...but was worth the wait. I suggest you revisit it with the mods!!
I created an account just so that I could respond to this review. The review is, in my opinion, absolutely spot on. I've never played Deus (though I'm guessing I should try it) but I am an avid fan of Dune and have read all the books so when I entered the game world it immediately reminded me of the beloved series.
The game, however, is very much love-hate. The texture, grit and theme of the game afre really great. The implementation is good and bad. I find myself walking through the world while cloaked, a machine gun and nothing between me and success except the click of the left mouse button. Although there are many approached to mission completion, I have found that usually a grenade or two will clear most anything up and whatever has survived can be easily handled while cloaking then suddenly opening open with your Gatling gun. The enemies aren't terribly intelligent but that doesn't detract from the fun of gunning them down as they unfailingly find you in the most remote places of the map.
The NPS dialog is a true gem! When your response to someone involves slitting their throat, disemboweling them then finishing them off with a grenade in their entrails...well, that game has my vote. Don't like the first dialog choice? Don't worry, the next one involves throwing their head in a vat of acid and then wearing their face like a mask (I literally laughed-out-loud when I read that).
The really bad: bugs. This game is riddled with bugs. Some are frustrating (shooting your weapon while clicking on attacks in the hacking menu) and others are infuriating (mission objectives missing so that you can't kill/hack/open/destroy whatever it is you need to). There are also some obvious exploits (changing "Enemy reinforcement frequency" to invasion so you can mow down constantly respawning enemies for money, alt-tab'ing the game so that long researches can complete while you're doing something else [think EVE]). I actually found this review after doing a Google search to see if I could complete a mission or if it was bugged.
But, seriously, I am absolutely ENJOYING this game. There doesn't seem to be a level cap so you can build your character to your heart's content. The theme is truly original and the IDEA of the game is truly refreshing. Implementation is a little lacking (not many idie games are great out of the starting block) but I believe you truly get your money's worth.
I'm fairly certain that the Synthetic Coagulant (no idea what it actually does in the game) I was researching is complete now so I'm going to alt-tab back into it and see if I can complete this mission. Seriously...this game is worth the try. LOVING IT!!!
The exception to that graph is of course The Lord of the Rings Trilogy ;)
It's not an exception IMO. The LOTR books do have a low probablity of being considered 'good'. They didn't really do much for me nor would 99.9% of people like them TBH. Well, if 100% of people tried to read the books, which they won't. Most people don't read books for fun.
That said, the hobbit is quite a good childrens book. As in I read it when I was a child and liked it.
Comments 1 to 22 of 22
Replylol... I think I have it to :D
After a lot of dicking around, trying to get co-op to work, I managed to work it this afternoon, then spent the next 3 hours having a blast as 2 friends and 5 random people joined. The game turned into a somewhat literal riot at that stage. Speaking of the co-op, it's fairly decent and ads a lot of fun to the game when you play with friends.
I found the visual style to be pretty lacking at first, but it grew on me after an hour or two. something about it, combined with the haunting soundtrack just seemed to make sense, as if I were gunning my way through a mostly abandoned city (which would explain the looters).
I mentioned the game made me feel nostalgic for some strange reason and couple of the guys I was playing with likened it to UT2k4. I've shamefully never played that game, so can't speak on it's resemblance. To me though, the mixture of the eerie ambient audio, bright etherreal lighting effects cascading down the dull obsidian structures and the empty feeling of the streets on the dystopian city just fit perfectly and give the feeling that the place used to house some mundane manner of living but now is a slum for small rat like creatures, the occasional looter or bandit and the ever present government forces who seek to control the place.
It also applies to games.
It is frustrating, There are no shortage of bugs, some questionable design choices along with a woefully inadequate manual/tutorial with poor Dialog translations.
But, even with all those short-comings it is a blast to play. It is unique, complex, with some rare innovative game-play you simply don't see from big studios any longer. The truth is, for the price, you get a lot of gameplay out of this title, and you support a really talented team of Indie developers who will continue poring resources into making this title better (they are very vocal about fixing issues) and better yet - the next game these guys produce will be much better now that they have some money coming in to fund additional resources. I'm impressed with what they have managed to accomplish with just 10 developers.
"Why can I hack myself? Why have I possessed a door?"
The game sounds baffling but was fun to read about. I can imagine people writing features about the hidden glories of this game a while later, like people are doing now with Deadly Premonition.
I'll be honest. I read the description, looked at the screenies, watched the trailers and just bought it... I loved everything about it, the FPSRPG Deus Ex influences, the shizo feel and weirdo technogothic mishmash. Haven't played it yet so I can't actually comment but the review expresses exactly what I expected, this is going to be a sort of masochistic gaming experience and there's a sick sort of enjoyment to be found there.
Burzoufs are currency in the game. I don't know how you couldn't have figured this out since everything you purchase in the game requires this. I suppose you could argue a simple "dollars" would work, but for how out there this game is, it almost makes more sense to go with something more odd.
The sniper rifle is over powered considering how early you get it but that's half the fun, sneaking around taking head shots left right and center.
Co-Op is also rather fun after you stuff around to get it to actually work.
Still haven't figured out alot of the research, PSI ability's, etc but I have a feeling I will be playing it long enough to figure it out.
For $20 it's almost worth trying. At least it's not $50+
Oh, I did figure it out - but it's unclear at the start, especially given that you basically seem to spend them like XP. 'Credits' would have sufficed.
That's *exactly* the same thing I thought ...
Okay you had to wait two years before playing it until the community had patched it themselves...but was worth the wait. I suggest you revisit it with the mods!!
The game, however, is very much love-hate. The texture, grit and theme of the game afre really great. The implementation is good and bad. I find myself walking through the world while cloaked, a machine gun and nothing between me and success except the click of the left mouse button. Although there are many approached to mission completion, I have found that usually a grenade or two will clear most anything up and whatever has survived can be easily handled while cloaking then suddenly opening open with your Gatling gun. The enemies aren't terribly intelligent but that doesn't detract from the fun of gunning them down as they unfailingly find you in the most remote places of the map.
The NPS dialog is a true gem! When your response to someone involves slitting their throat, disemboweling them then finishing them off with a grenade in their entrails...well, that game has my vote. Don't like the first dialog choice? Don't worry, the next one involves throwing their head in a vat of acid and then wearing their face like a mask (I literally laughed-out-loud when I read that).
The really bad: bugs. This game is riddled with bugs. Some are frustrating (shooting your weapon while clicking on attacks in the hacking menu) and others are infuriating (mission objectives missing so that you can't kill/hack/open/destroy whatever it is you need to). There are also some obvious exploits (changing "Enemy reinforcement frequency" to invasion so you can mow down constantly respawning enemies for money, alt-tab'ing the game so that long researches can complete while you're doing something else [think EVE]). I actually found this review after doing a Google search to see if I could complete a mission or if it was bugged.
But, seriously, I am absolutely ENJOYING this game. There doesn't seem to be a level cap so you can build your character to your heart's content. The theme is truly original and the IDEA of the game is truly refreshing. Implementation is a little lacking (not many idie games are great out of the starting block) but I believe you truly get your money's worth.
I'm fairly certain that the Synthetic Coagulant (no idea what it actually does in the game) I was researching is complete now so I'm going to alt-tab back into it and see if I can complete this mission. Seriously...this game is worth the try. LOVING IT!!!
It's not an exception IMO. The LOTR books do have a low probablity of being considered 'good'. They didn't really do much for me nor would 99.9% of people like them TBH. Well, if 100% of people tried to read the books, which they won't. Most people don't read books for fun.
That said, the hobbit is quite a good childrens book. As in I read it when I was a child and liked it.
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