Originally Posted by stonedsurd I thought this was going to be about Mankz, given all the respawn jokes in his "away" thread :p
Yeah, but Mankz did respawn.
On topic:
APB was pisspoor in terms of execution. Anyone who claims anything to the contrary is simply wrong. RTW did nothing to allay any issues that the users had, and those issues were well known enough to kill new interest in the game.
They shut themselves down with shoddy support and shoddy bug fixing.
Nice writeup. Felt the sadness and loss. Or should that be emptiness? Just focus on all that free time you now have ;)
It is harsh to plough so many hours into something, and feel empty. Only recent comparison comes to mind is when I hit level 80 in Conan the other month. I wanted Conan to shower me in recognition for the determination and hard work (read: grind) I had put in. I wanted fireworks as I rode my horse from his kingdom, back to the wilderness. I wanted town/city guards to wave and acknowledge me ...
Nothing.
Games are limitless in their imagination, but limited to how they have been built and designed. There could have been the mechanics in place for me to see the waving guards, the curtsying of the peasant wenches as I rode past, Conan could have given me that. Just like you could have had fireworks and collapsing buildings in APB at the end, instead of ...
I'm surprised they weren't able to sell some sections of this game off, for example all the bits added for customising.
Wasn't there still a 130k player base spending around £/$20-30 a month average. I'm surprised no one noticed this, possibly could have eventually got their money back.
Pity it failed though, it had alot of potential in my eyes.
Well written :)
never tried it, but i was curious until i read the reviews and so on... off to try conan! with the rise of the godslayer it's said to be a good game now actually. :)
I see a lot of people saying the game had a lot of potential (usually reviews). That's not really saying much though is it. That's like saying Labour had a lot of potential. You know, before they took us to a war we didn't want, and then helped get the country into piles of debt. It's all about the execution. APB failed at that and the game died. Hardly a great loss.
It was obvious from the beta that APB was going no where. I didn't expect it to get closed down so soon in all fairness, nor for RTW to go in to administration, but they definitely had no hope relying on APB.
said Buzz, a member of the Rezistance clan who had accumulated 800+ hours in APB
WTF.
That equates to more than 10 hours per day, every day since release. I think its for the best that this game ended before that guy died at his computer.
I was never interested in the game (no singleplayer/story/substance) so Im not bothered that its gonebut Im sure there are plenty of other reasons for those allergic to sunlight to stay at their pc
said Buzz, a member of the Rezistance clan who had accumulated 800+ hours in APB
WTF.
That equates to more than 10 hours per day, every day since release. I think its for the best that this game ended before that guy died at his computer.
Not really, if you didnt delete the last 4 words of the sentence. "since the closed beta". Meaning 800 hours since whenever he started the beta, probably months and months before the retail release. At least thats how i read it. Still, 800 hours into a game is something i reserve only for diablo 2, unreal tournament and minesweeper.
Originally Posted by Farting Bob Not really, if you didnt delete the last 4 words of the sentence. "since the closed beta". Meaning 800 hours since whenever he started the beta, probably months and months before the retail release. At least thats how i read it. Still, 800 hours into a game is something i reserve only for diablo 2, unreal tournament and minesweeper.
I myeslf had 700+ hours since release though -Gobb-Rezistance
It's worth bearing in mind, regarding the hours, that it includes time spent in the editor and time spent just sat around in social AFK or whatever, as well as time actually spent in the combat areas killing stuff. But the game clocked your characters time in play on the loading screen to the nearest hour and that's what people use as a measure.
Im afraid to say but. Warcraft has it all. As much as we love to hate it .... Near 6 years on and as many characters as i have leveled over the YEARS i still absoloutly adore the game.
I think for an MMO to be sucsessfull these days you have to top it, you really do, and thats a very very big ladder to climb. Everything that has come before and after is just waiting. Im hoping the new Star Wars MMO is gonna blow WOW's balls off from 7 miles away - and to be good its gonna bloddy well have to!
Blizzard have taken my money for the past 6 years- to them i take my hat off because they have earnt it imho.
Comments 1 to 25 of 32
ReplyThis is one of the biggest ****-ups in gaming history but seriously, you could see that happen during beta already.
That was quite a powerful article. Really well written.
Well done Phil!
Yeah, but Mankz did respawn.
On topic:
APB was pisspoor in terms of execution. Anyone who claims anything to the contrary is simply wrong. RTW did nothing to allay any issues that the users had, and those issues were well known enough to kill new interest in the game.
They shut themselves down with shoddy support and shoddy bug fixing.
Personally, I'm glad they're gone.
It is harsh to plough so many hours into something, and feel empty. Only recent comparison comes to mind is when I hit level 80 in Conan the other month. I wanted Conan to shower me in recognition for the determination and hard work (read: grind) I had put in. I wanted fireworks as I rode my horse from his kingdom, back to the wilderness. I wanted town/city guards to wave and acknowledge me ...
Nothing.
Games are limitless in their imagination, but limited to how they have been built and designed. There could have been the mechanics in place for me to see the waving guards, the curtsying of the peasant wenches as I rode past, Conan could have given me that. Just like you could have had fireworks and collapsing buildings in APB at the end, instead of ...
Nothing.
And a nice ending ;)
"APB had the most potential of any MMO seen in years, sympathised Rezistances clan leader, Revenant. Unfortunately, s*** happens."
:D
Wasn't there still a 130k player base spending around £/$20-30 a month average. I'm surprised no one noticed this, possibly could have eventually got their money back.
Pity it failed though, it had alot of potential in my eyes.
never tried it, but i was curious until i read the reviews and so on... off to try conan! with the rise of the godslayer it's said to be a good game now actually. :)
Thou shalt not EVER divide by Zero V3ctor...
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Very well written article dude! an 'enjoyable' read...
And Crackdown 2. My God.
You might however get a free game:
http://www.shacknews.com/onearticle.x/65759
WTF.
That equates to more than 10 hours per day, every day since release. I think its for the best that this game ended before that guy died at his computer.
I was never interested in the game (no singleplayer/story/substance) so Im not bothered that its gonebut Im sure there are plenty of other reasons for those allergic to sunlight to stay at their pc
FTW!
I myeslf had 700+ hours since release though -Gobb-Rezistance
I think for an MMO to be sucsessfull these days you have to top it, you really do, and thats a very very big ladder to climb. Everything that has come before and after is just waiting. Im hoping the new Star Wars MMO is gonna blow WOW's balls off from 7 miles away - and to be good its gonna bloddy well have to!
Blizzard have taken my money for the past 6 years- to them i take my hat off because they have earnt it imho.
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