Published on 5th September 2010 by
Originally Posted by BakesLooks bad - but in fairness, most of the buttons on FSX airplanes don't work very well either - for example, the whole overhead panel is inaccessible on the Boeing 747 - at least 50 switches.
Being able to open the luggage hold is pointless if you are missing more important things - and stuff like the autopilot is appalling on the default airplanes. It's only once you've played with airplanes such as the Level-D 767 that you realise just what you've been missing out.
Originally Posted by Ross1Surely you could have spent your time reviewing a more worthwhile game?
Originally Posted by CombatusQuote:Originally Posted by Ross1Surely you could have spent your time reviewing a more worthwhile game? How do we know if it's worthwhile or not if don't review it first?:D
Originally Posted by glaekenUmmm by the title?
Originally Posted by Yoy0YOPlease include image of the following face:
Originally Posted by glaeken [To the question: How do we know if it's worthwhile or not if don't review it first?]
Ummm by the title?
Originally Posted by John_TQuote:Originally Posted by glaeken [To the question: How do we know if it's worthwhile or not if don't review it first?]
Ummm by the title?
So that's how you pre-judge something is it, by it's title?
I suppose you judge books by their covers as well...
Originally Posted by JipaJust how much do I not want to play that. Thanks for the review, it was a real eye-opener of what's new on the PC-games market. Maybe next take a look at the awesome forklift simulator?
Originally Posted by CombatusMost? I find that most actually do work, especially in smaller aeroplanes - is SSE it's literally the thruster/main engine and steering. That's it, despite a lot more being visible, including the radar and ECS. At least in FSX the radio stack and plethora of engine controls are clickable which adds something to the virtual cockpit view. Of course the higher you go in terms of skill, the less real things are going to be but SSE falls short a LOT sooner than FSX does.
Originally Posted by Ross1or Uk truck simulator, or Mining and Tunneling Simulator, or woodcutting simulator, or destruction simulator (okay, that one doesnt sound too bad), or city bus simulator...
I think my main point is these are obviously niche titles which appeal to a very small amount of people here... thats what i meant by worthwhile, you could pick a title which would be of more interest to a larger percentage of the audience.
Originally Posted by HazchemI'm guessing you're eagerly awaiting the review of "Waiting Room Simulator 2010" then?
Originally Posted by theflatwormDoctor's waiting room? Because I could imagine all sorts of fun ways to spend your time there:
"Oh, you've got Dr Morgan!? Well, don't worry: I'm sure the rumors aren't true. I mean, there was never any CONCLUSIVE proof those people didn't need their limbs amputated..."
Originally Posted by Combatusis SSE it's literally the thruster/main engine and steering. That's it, despite a lot more being visible, including the radar and ECS.
Originally Posted by CthippoQuote:Originally Posted by Combatusis SSE it's literally the thruster/main engine and steering. That's it, despite a lot more being visible, including the radar and ECS.
I spent three years on small cruise ships, two of those on deck, and let me tell you, most of the time those are all you need. Actually, realistically, those are all the controls you have. the interesting part of ship handling is being in close quarters, especially docking and un-docking. You're still using the same controls, but there is one other element which is your deck staff. Once you get next to the dock without hitting it, you have to get the lines over in a certain order and then use your controls in conjunction with the lines to get where you want to be. weather and current conditions can make this even more difficult.
For big ships there is also the challenge of working with tugs.
For what it's worth, some interesting scenarios for this game (DLC maybe) would be navigating locks, Running a barge tow (a whole mess of barges pushed from behind by a tugboat) or maybe a pilot boat.
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