Published on 14th June 2010 by
Originally Posted by robert3892FarCry2 did not use a Crytek engine which is probably the reason it was poorly done. Crysis on the other hand was a game that was written too well and too far ahead of its time. Only today with the Fermi hardware and comparible ATI hardware can we begin to see what the original game was designed to do. There are no better designed games out there in my opinion now 3 years later. The next Crytek engine will simply wow you all.
Originally Posted by EltonThe X-ray engine could give the CryEngine a run for it's money.
Although I'm not so sure on AI and NPC fronts though.
Originally Posted by EltonI will concede, the water in STALKER looks like crap, but it's Chernobyl, it's not supposed to be pretty.
As for the rest though, outside of pre-rendered stuff and GSC's chronic lack of hi-res textures, I'd say the X-ray engine is better.
The A-Life is incredible for it's self sustaining AI to be honest.
Originally Posted by B33 ENN...having a lot more creative fun than I did with Bad COmpany 2, which I'll probably never replay and has made sure I'll never buy a CoD, MoH or the like ...I like developers that try to push limits and do what hasn't been done before....
It's one thing for an average users to flame or fanboy a game they hate or love, but quite another for an informed career journalist with an over view of the industry to come out with this kind of one-sided blogging and call it an analysis
Crysis Was Terrible
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