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StarCraft 2 Interview

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Kris 29th May 2010, 12:31 Quote
Nice interview! :) too bad you didn't pester them about the LAN support. I know they've said various things in other interviews, but ultimately it's bad for the players. Hell, If i wanted to take a bunch of friends who are starcraft fans, go to some cottage and do a small lan party with some beers etc, i couldn't, as there is no stable internet there... bad, bad blizzard.

(also, this pic http://images.bit-tech.net/content_images/2010/05/starcraft-2-interview/starcraft-2-screenshot-7-614x250.jpg has a dot missing from the link, so gives a 404 error) :)
Sifter3000 29th May 2010, 12:46 Quote
Quote:
Originally Posted by Kris
(also, this pic http://images.bit-tech.net/content_images/2010/05/starcraft-2-interview/starcraft-2-screenshot-7-614x250.jpg has a dot missing from the link, so gives a 404 error) :)

Fixed, thx :)
ElZog 29th May 2010, 13:57 Quote
I'd have liked to know if we are going to be allowed to play with people from other regions on a single bnet account (eg US vs EU) as this isn't possible in the beta and would be something i'd be really interested in.
GFC 29th May 2010, 14:00 Quote
SC2 - best game ever. And I haven't even played SC1 in the last 10 years or so.
zelachang 29th May 2010, 14:34 Quote
As a long time Brood War player and as someone who watches SC in Korea I have to say theres a lot of troubling things about SC2, especially with regards to e-sports. No LAN means latency is dependent on Blizz's servers not being pounded and latency means inability to micro units. It seems like they want to run everything through Bnet 2.0 but don't even have cross region support so global tournaments will be trickier to run. I have to say though, they have done a very good job with observer functions as well as replay functions so information is much more readily available to the viewer. It definitely makes watching the tournaments that have been going on since beta started much easier to watch. I hope that these concerns will be addressed before release, or at least by the time the last expansion is out.

As far as their balancing goes... thats another story that I could write pages on.
rollo 29th May 2010, 17:06 Quote
nice to see it as pc only one of the few developers that still do pc only titles, battlenet lag is minor for most if even there tbh. in this day and age everyone has a 2mb line of some discription. And wow doesnt lag in raids for most people unless your on some uber popular server with like 20k people on it all inthe same zone.

Id trust blizzards servers more than most companys.

Cant really see piracy been a big issue tbh, most people dont care for the single player mode and alot just want the online mode and wont even use the single player.

most people really would like to see 2 reviews.

1 by a dedicated online player

1 by somebody who would only play the offline mode.

it will sell by the boatload anyway they are one of the few developers were piracy probably is bottem of there list of worrys.
rickysio 29th May 2010, 17:13 Quote
20 minutes?

Most RTS games I play end up with my matches lasting more than hours.
sheninat0r 29th May 2010, 17:32 Quote
Quote:
Originally Posted by rickysio
20 minutes?

Most RTS games I play end up with my matches lasting more than hours.

You clearly haven't played StarCraft. If you fall behind in the first five minutes, you're almost guaranteed to lose.
Skiddywinks 29th May 2010, 19:01 Quote
Quote:
Originally Posted by rickysio
20 minutes?

Most RTS games I play end up with my matches lasting more than hours.

What's your point?
Zero_UK 29th May 2010, 19:06 Quote
^^ Let me guess, you sit down and build up for an hour and send armies at each other?:P
wafflesomd 29th May 2010, 21:41 Quote
The other day, two friends and myself tried playing a few matches with the beta. The bnet servers were down for maintenance and there's no LAN....
Khem 30th May 2010, 00:29 Quote
Oh man, just reading about their answers about the beta feedback made me rage a bit on the inside.
They say they are listening, but in reality they are listening/reading what they want to hear/see.
This game is broken in its current state - they have taken everything that was good in SC1 and overlooked it in SC2.
It is really discouraging seeing that a developer of this caliber with a game like this on their hands.

(Want to see how 'positive' the feedback is? Just look at the sites that are dedicated to SC1/SC2)
I know I just seem like another raging kid on the internets - but I really just had to post something about this.
CardJoe 30th May 2010, 00:44 Quote
Quote:
Originally Posted by Khem
Oh man, just reading about their answers about the beta feedback made me rage a bit on the inside.
They say they are listening, but in reality they are listening/reading what they want to hear/see.
This game is broken in its current state - they have taken everything that was good in SC1 and overlooked it in SC2.
It is really discouraging seeing that a developer of this caliber with a game like this on their hands.

(Want to see how 'positive' the feedback is? Just look at the sites that are dedicated to SC1/SC2)
I know I just seem like another raging kid on the internets - but I really just had to post something about this.

Link?
Khem 30th May 2010, 01:55 Quote
Quote:
Originally Posted by CardJoe
Link?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=128014


Basically the entire site is up-in-arms about SC2 and its current condition.
This is just one of the many threads there.
willyolio 30th May 2010, 02:31 Quote
that is the same site that complained that multiple building selection would "let the noobs in" and ruin the game. team liquid is a bunch of elitist idiots.

"only losers play on B.net! real gamers play on LAN!"

"so what if Terrans are losing 54% of matches to Protoss? (other matchups were within 1% of 50-50) you don't need statistics, you just need TEAM LIQUID'S OPINIONS! our opinion is that terrans are TOO STRONG! why are you buffing them up???"
Nature 30th May 2010, 03:10 Quote
This interview was very dissapointing from a journalistic and objective perspective. You asked the same questions that have been asked and did not ask them questions the community here at Bit-tech has commented on.

No questions from regarding comments pulled from BT articles such as:

Lack of LAN in StarCraft 2 is "no big deal"
Cause of death: StarCraft
StarCraft 2 to be split into a trilogy


There are a myriad of great and non-hostile questions that could have been crafted from the comments within the forums here at BT.
Khem 30th May 2010, 03:29 Quote
Quote:
Originally Posted by willyolio
that is the same site that complained that multiple building selection would "let the noobs in" and ruin the game. team liquid is a bunch of elitist idiots.

"only losers play on B.net! real gamers play on LAN!"

"so what if Terrans are losing 54% of matches to Protoss? (other matchups were within 1% of 50-50) you don't need statistics, you just need TEAM LIQUID'S OPINIONS! our opinion is that terrans are TOO STRONG! why are you buffing them up???"

If you disregard the childish banter, you would find that there are constructive opinions and posts being made. It is true that at Teamliquid (TL) comments like that are slung around there, but sites like that are open to posts like that. Why? because the website is dedicated to everything Starcraft - people will be biased to everything Starcraft and in it. But I digress.

The point is that, the community has actually united (somewhat) against the fact that Blizzard has turned a blind eye to a sizable amount of loyal players.
rickysio 30th May 2010, 05:49 Quote
Quote:
Originally Posted by Skiddywinks
What's your point?
Quote:
Originally Posted by Frank Pearce
And, you know, StarCraft is one of those games you can pick up and sit down with and just bang out a match in under 20 minutes and it’s a really fun experience.

:|
Quote:
Originally Posted by sheninat0r
You clearly haven't played StarCraft. If you fall behind in the first five minutes, you're almost guaranteed to lose.

It's been far too long (I don't even remember when I last played it now ) since I last touched it - maybe that's why. I'm now too used to Supreme Commander (1 and 2), C&C's way of gameplay than SC.
willyolio 30th May 2010, 07:58 Quote
Quote:
Originally Posted by Khem
If you disregard the childish banter, you would find that there are constructive opinions and posts being made.
perhaps, but when the first post says: "Would you give SC2 a one star amazon rating to protest BNET?" it's hard to disregard the entire thing as childish banter.
Quote:
because the website is dedicated to everything Starcraft - people will be biased to everything Starcraft and in it.
there are many websites dedicated to starcraft 2, like starcraft2forum.org, sc2armor.com, etc. the difference is that these are non-elitist sites. you can get a much more level-headed opinion elsewhere.
Quote:
The point is that, the elitist community has actually united (somewhat) against the fact that Blizzard has turned a blind eye to a sizable amount of self-important players.
fixed. there may be some valid points being made there, but like the old saying goes, even broken clocks are right twice a day.
Khem 30th May 2010, 15:00 Quote
@willyolio

Say what you want to say, and I'll respect what you've got to say. I find it funny though, that we are focused so much on a single community. But what can you do, eh? :)

Even if they are "elitist" and "idiots", at the end of the day, they are trying to make a game better - and is that not a respectable reason?

The fact is that what they are doing is no different than a protest in real life.
The Amazon thing was put there because most of the players there have pre-ordered the game through there (to support the website). By paying for the game that turns them into paying customers of Blizzard, instead of turning around and letting Blizzard have their way, they are protesting. That's it, plain and simple.

An act of protest is childish, but at the end of the day what does it cause?
It causes changes and its unfortunate that ruckus is what garners attention and causes reform.

A slice TL is just protesting, see it as you want - childish, elitist, idiotic.

(If you peruse the site you will see the other side of the argument; a more level-headed side - there is no need to generalize and make it seem like you have a vendetta against the site)
Nature 31st May 2010, 03:16 Quote
"An act of protest is childish"

Yeah martin luther king and ghandi needed togrow up! walking to washington and non violently resisting... infants!

oh, you meant only for games er wha?
willyolio 31st May 2010, 04:45 Quote
badmouthing is childish. 1-star Amazon ranking is badmouthing, not protesting. protesting (properly), like e-mailing blizzard, talk to professional game reviewers and sites to tell them about your concerns and they'll probably bring it up in interviews (c'mon, game sites need to cater to their audiences), posting your concerns in a public forum (or blizzard/b.net forums), etc. a call-to-arms to badmouth a company is just stupid.

http://www.youtube.com/watch?v=M-r_uCaFxg8

Husky is a Team Liquid member, and he manages to explain it in a much more level-headed manner than, well, the forum as a whole.
Hovis 31st May 2010, 05:28 Quote
Regardless of, well, anything, Starcraft 2 will be huge. At least when it launches. I don' t know if it will endure though. I mean audiences aren't what they were when the original came out. The first Starcraft was a pretty much state of the art wargame in many respects, the new one, compared to the likes of Forged Alliance, Dawn of War 2 or Men of War, feels really primitive. Chess is primitive, football is primitive, and both are brilliant, but does primitive really cut it with a modern game? Well we'll see.
willyolio 31st May 2010, 06:15 Quote
starcraft has a style of gameplay that few other RTSes emulate. the short explanation is that the player is responsible for everything- there is almost no luck involved in SC1, and SC2 there's absolutely none. at lower skill levels, things that are considered "lucky hits" or whatnot can be completely controlled at higher skill levels. the overall game strategy (macro) is just as important as the individual battles and skirmishes (micro) and either one can turn the tide of a game in the hands of a skilled player.

you can call it "primitive", but most new RTS features have been taking away what lies at the center of starcraft's identity- player control/responsibility... more automation, larger battles with more units (less importance of individual units and skirmishes), etc.

this all sounds like minutiae to people who don't play many RTSes... it's like explaining the difference between western chess and chinese chess and shogi. from the outside, it looks like you've just swapped some pieces and maybe threw in a few extra rules. for actual players, it's a huge difference.

with all that said- i'm pretty sure the in-game feature set will not make or break the game. it's the new B.net that will be a huge blow to what helped starcraft maintain its popularity: competition. the segregated realms and lack of LAN will make true competitive gaming, like in gaming leagues and international tournaments, nearly impossible. it appeals far too much to the "casual gamer" who only logs on to play a few games a week, and really steps on the biggest fans of SC2, the ones who are likely to log in every day after school with their friends and such.
Redbeaver 31st May 2010, 14:42 Quote
its funny how i was once part of the big hoo-ha with no LAN (coming from original SC competitor from south-east asia), but once I look at the big picture..... seriously, it's ok.

ive never seen any net cafe that doesnt have internet (lol), and i cant imagine carrying some lanbox to any of my buddy's house to enjoy some LAN with beers and he/she doesnt have internet.

everybody's wired (or wireless) now, so not even lag is an issue.



that's all.


well, plus, that being said, im still pissed off how they split it to 3 games. probably the biggest reason why i wont buy it. simply cant afford it.
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