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Far Cry 2 is Underappreciated

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D-Cyph3r 19th April 2010, 10:50 Quote
No. FarCry 2 was just a really bad game and always will be.


EDIT: It kinda peeves me off that alot of people say things like "FarCry 2 wasn't that bad" and "it had some really great ideas, just messed up on a couple of key points like driving and re-spawning enemies" yet almost everyone says Crysis was poor tech demo of a game. It genuinely baffles me how anyone could even remotely consider FC2 a superior game to Crysis, which had more ideas, more gameplay options, far better AI, more outright action and looked better.
LeMaltor 19th April 2010, 10:56 Quote
It was a really (four letter word) game, you shouldn't be allowed to write an article like this, it might influence someone to spend some money on this crap, you should reimburse everyone of those poor saps!
Meanmotion 19th April 2010, 10:57 Quote
I'm sorry, Far Cry 2 was underappreciated?! It was massively hyped and reviewers loved it. Anyone I know that actually played it, however - myself included - actually found it to be awful. I know you point this out at the start of the piece but that doesn't change the fact that I know a lot of people who were out and out p'd off that they spent their money on this game on the back of such rave reviews. Just because it has a few merits, it doesn't make up for the fact it's a dull, monotonous, senseless game.

Oh, and you're absolutely right, D-Cyph3r. Crysis is the game that has truly been underappreciated. I actually think it's a very fine FPS regardless of how amazing it still looks.
PegasusM 19th April 2010, 10:57 Quote
It had its problems but it did a lot of things right which is what this article points out. This has tempted me to try it again. I'm still put off by the way you can repair any car no matter what happened to it by using one tool in the same way. And by the endless checkpoints.
Hugo 19th April 2010, 10:58 Quote
I don't want to sound rude, but this strikes me as a blog post, not a feature. Could we not have, say, a Splinter Cell: Conviction review in place of this?
mraquinn 19th April 2010, 11:00 Quote
It did have some good, and great points. Sadly though, they only lasted for about an hour. Once you get into the respawning, the pointless battles on the road, the endless driving back and to and the fact that every shoot out ends up being the same because actually, you can go through all the planning you like, but you'll win with any gun you like if you take long enough.

Terrible article based on apparently the version of Far Cry 2 that all reviewers got to play but didn't reach the shops.
SNIPERMikeUK 19th April 2010, 11:00 Quote
I enjoyed the vast open gameworld, but when it came down to the malaria (very annoying), and the missions were boring after the initial 10....
CardJoe 19th April 2010, 11:03 Quote
Quote:
Originally Posted by Hugo
I don't want to sound rude, but this strikes me as a blog post, not a feature. Could we not have, say, a Splinter Cell: Conviction review in place of this?

Well, that's up to Ubisoft at the moment.
Pete J 19th April 2010, 11:03 Quote
Quote:
Originally Posted by D-Cyph3r
No. FarCry 2 was just a really bad game and always will be.
That's the truth.

I make a point of completing almost every game that I play. Far Cry 2 was one of those few games that I didn't bother finishing. The random encounters and the cars that are mysteriously faster than yours just completely kill any fun.

The quicksave method was annoying too! Rather than just having one file that was overwritten, the game saved a new file each time. After each gaming session I had to go to the save game folder to manually remove them.

At the end of the day, the game absolutely failed to live up to the hype. I had a bad feeling about it but bought it anyway - what a waste of £30. This game was supposed to rival Crysis - EPIC FAIL.
CardJoe 19th April 2010, 11:18 Quote
I still like it. Or bits of it. Missions were really annoying, respawning checkpoints a pain. Like Craig says though, the idea of planning a big attack and then pulling it off was brilliant. I love simply roaming around, sneaking through areas, sniping enemies.

And, while the e-paper may have been silly, having a map in your lap while you drive was brilliant.
oMonarca 19th April 2010, 11:21 Quote
I totally agree with the article. Most people commenting only seem to have read the first page or something.

The great thing about FC2 is the bonds you create with the buddies, the world and your target, Jackal. Crysis was a crock of turd once the aliens showed up, devolving into a cave shooter.

FC2 is all about you. In no other game have I felt like being a really hardened African explorer, using resources sparingly to make sure I had enough bullets to take my target down. I've had on-foot chases through a shanty town that surpassed MW2's favelas, or a dashing escape as I jumped into a river from a 100 meter high rope bridge, escaping a bunch of angry soldiers after I detonated a mine inside the house of their leader.

Each mission spawns a story, different every time if you have the guts to risk different approaches. Knowing that almost nothing of this is scripted is just mind blowing.

Honestly, the only fault I find in the game is the lack of non adult male NPC's. There are no kids nor women. I understand that the target audience isn't mature enough for an Africa like the real one where women and children die everyday due to armed violence, but I would sincerely appreciate the honest brutality and reality in that.
Krikkit 19th April 2010, 11:36 Quote
Quote:
Originally Posted by CardJoe
I still like it. Or bits of it. Missions were really annoying, respawning checkpoints a pain. Like Craig says though, the idea of planning a big attack and then pulling it off was brilliant. I love simply roaming around, sneaking through areas, sniping enemies.

And, while the e-paper may have been silly, having a map in your lap while you drive was brilliant.

You're right - a lot of the planning for missions was rather excellent, but the checkpoints and hunting around for diamonds to be able to buy the good weapons before the end of the story was a near-dealbreaker for me.

With a few tweaks FC2 could be a truly epic game imo, it's crying out for a mod pack.
Instagib 19th April 2010, 11:36 Quote
I got it free with my gfx card. For a free game, it was brilliant. But i probably wouldn't of spent £30 on it.
I liked the fixed checkpoints that always had a constant supply of cannon fodder for the times i couldn't be bothered with the plot.
Also the game looked good. Really good. Especially on fire.
Fractal 19th April 2010, 11:39 Quote
FarCry2 Gameplay:
1: Get Target.
2: Drive to target.
3: Shoot everyone.
4: Drive back to safehouse.
5: Repeat steps 1 through 5.

I'm sorry but I have never played a more dull and repetitive RTS.
Fractal 19th April 2010, 11:40 Quote
LOL! I meant FPS, what must you think of me?
MartyEF 19th April 2010, 11:44 Quote
Sorry, I think you should replace under with over. Even with all the bad press, FC2 was still over-appreciated. The only thing it got right were its graphics. As far as the rest is concerned, I completely agree with Fractal.
Cupboard 19th April 2010, 11:52 Quote
I liked it... for most of the reasons listed in the article. But then I do have a slightly strange play style bordering on perfectionism. Going to great lengths to get as many diamonds as possible, conserving ammo and health, re loading loads of time when I died...
Hovis 19th April 2010, 12:00 Quote
I think, like STALKER, it's a game that needs massive modding to really fulfil it's potential. Unlike STALKER though few people found it initially interesting enough to want to put the work in and there was no effort by Ubisoft to support those that did.

The whole business with the respawning checkpoints bothered me most I think, it felt like the devs didn't trust my attention span and thought that if I wasn't getting shot at nearly all the time I'd wander off. What they failed to appreciate is that action without meaning or consequence rapidly gets boring.

Have to wonder if there has ever been a case of franchise necromancy (where a company picks up a 'dead' intellectual property and makes a sequel to it without any of the original devs) that has ever been any good.
Gunsmith 19th April 2010, 12:08 Quote
the only game I ever sold the same day I got it.
gavomatic57 19th April 2010, 12:09 Quote
I agree, Far Cry 2 did a lot of new interesting things, but it was never going to appeal to the Call of Duty types who don't like having to walk far. It is rather like S.T.A.L.K.E.R. in that regard, only it managed to do it in a fairly seamless way - you could go almost anywhere, you could use the environment and the fire propagation to your advantage and you could quite easily immerse yourself in the world. The respawning was annoying, as was the malaria thing, but I thoroughly enjoyed the game. I do wish the fire thing had carried over into other titles though.

As for random encounters - they weren't so much random, they just heard you coming.
oMonarca 19th April 2010, 12:11 Quote
I don't understand all the beef with the respawnable enemy checkpoints. Once you scouted them, they became a reliable source of ammo/health/explosives, and you could dodge most of them by driving around or using the bus.

I've passed the same checkpoint because I had no choice maybe 3 times at the most. Most of the times I went around, or went there purposefully to restock my ammo.
bodkin 19th April 2010, 12:19 Quote
Meh, I loved it myself. Must mean i have a buggered up sense of fun is suppose
Skiddywinks 19th April 2010, 12:19 Quote
Some people seem to rave about the planning you can do before missions, but at the end of the day, the only reason you would plan different attacks is to get some variety out of the game. The best method is undoubtedly to run in and shoot everyone.

And I say that because it is the quickest and most efficient way in terms of time. And when a game makes me want to finish it as fast as possible, that's a bad sign.

Sure, you could sneak in and stealth brain everyone, but it takes much longer than just shooting. And while it was fun the first two or three times, after that the repetition of the missions kicks in, and I just found I wanted to progress the story and finally finish the game. Then it moved on to the second map, and I gave up. I was so ****ing bored it was unreal.

The fire modeling is over hyped as well. Sure, it spreads from grass and straw huts etc, but apart from looking a little cool, it really does nothing. And don't even get me started on the woeful damage modelling. The only thing I can seem to remember that every other game doesnt do, is exploding huts. That are still standing, just without any 'skin'. What the hell, that's not amazing by any stretch of the imagination. It just feels like the old days of "Fixed Box" and Broken Box".

I have to agree that I enjoyed Crysis much more, and feel it is a better game in every aspect. Sure, when the aliens kick in it takes a serious nosedive, leading to me mostly playing the Jungle levels over and over, but that happens a lot later than when the tedium kicks in in FC2.

Plus, the different options in Crysis actually had reason to them, rather than just "you can do this". Got to love it when you have no ammo whatsoever, and a jeep turns up with three enemies in it, including one on the gun. Cloak, stealth around, distract the gunner to step out of the jeep, hop in, and uncloak as a hail of HMG fire destroys everything around you. Speaking of which, the damage in Crysis was far more spectacular too.

I'm sorry, but FC2 was poor. It had, at the core, a lot of great ideas, which is why I bought it. But these were handled so badly, were no where near as good as made out, or were overshadowed by really retarded decisions (such rapid enemy respawning in the checkpoints, and the easiest way to kill them is having to get out, shoot them, and get back in again).
xaser04 19th April 2010, 12:24 Quote
Quote:
Originally Posted by oMonarca
I don't understand all the beef with the respawnable enemy checkpoints. Once you scouted them, they became a reliable source of ammo/health/explosives, and you could dodge most of them by driving around or using the bus.

I've passed the same checkpoint because I had no choice maybe 3 times at the most. Most of the times I went around, or went there purposefully to restock my ammo.

I found the main 'beef' with respawning checkpoints was the frequency rather than the mere fact they respawned. If they had made it so they didn't respawn until 3 in game days had passed (or something similar) it would have made it more realistic.

Far Cry 2 had a fantastic engine (looks great and ran very well) and a great premise yet the exectution let it down badly. The absolute worst thing for me was the intro scene showing a war torn country with CIVILIANS yet the actual game had no CIVILIANS..... seriously.

Far Cry 2 is a game that had everything going for it yet left the house with its shoelaces tied together and no packed lunch...
musicrab 19th April 2010, 12:30 Quote
First thing to say is congratulations on getting 19 comments within 1 hour your article release. And that's for a game that was released how many years ago? (almost 2). Impressive. The first thing that worries me is your references to the first game in the series. This is a bit silly considering the different developers for both games.
But this game had something. Its the only sand-box game I've finished.

You said "The combat is there as a hook, the plot as justification". I would rephrase this to "The combat is there as a drug, the travelling between missions the search for the next fix and the plot? What plot?." The travelling between missions had more variety than the missions themselves; do I use the bus or should I go on foot or perhaps use a river boat? Certainly any pain getting between missions could be minimised by examination of the map and by careful selection of the transport. Other whinges? You couldn't get to the top of all the mountains and you couldn't drive any trains (what's the point in putting in railway track if you cannot use it?)

When's your preview of Far Cry 3? ASAP please. That's one of few PC games on my wish list.
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