bit-gamer.net

STALKER: Call of Pripyat Review

Comments 51 to 55 of 55

Reply
Bindibadgi 17th February 2010, 17:29 Quote
What absolute ****.

CoP got played for an hour then deleted.

The first game was very good, the second was certainly entertaining but this, this is just crap without direction. I don't enjoy running marathons for the sake of running around like a headless chicken. I'd go play an MMO if I wanted to do that.

Bleh.
collinf 6th March 2010, 15:57 Quote
The review was I suppose ok. I am very biased because I love this set of games. Call of Pripyat gives you about 30 hours of gaming and it requires an amount of effort to get into. But surely that is what gaming is all about? I think that comments such as "The inventory is a bit awkward" are somewhat negative, if you were for example a soldier in the field in real life and you wanted to get a first aid kit out of your back pack, you can't just press a button, the same goes for swapping ammo, taking drugs etc. A lot of games rattle on about how "True to life" they are but in my opinion Stalker is way ahead of the game. In all honesty I have never had any of the Stalker titles crash on me, there are the odd NPC stuck in a door or something similar but when you consider the size of the company producing these titles I feel they have done an amazing job. I do wonder if the crashing of computers is down to problems with said computers? I have like many people fallen for the hype and bought MW2, I suppose it was pretty in a way but hardly realistic, I finished it in about five hours and thought, well that's that then. I do not play co-op or multi player and will probably never play the game again. Not once in MW2 was I frightened, not once did I sit at the keyboard "In a sweat" as happened to the reviewer of Pripyat. Again the comments regarding the emissions catching you out because you did not know what they were, we could suggest to GSC games that they copy MW2 and have huge golden arrows pointing the way, that would be good, we could also have "Items of interest" glow with a golden light in case we miss them. Now I am sure that there are millions of people out there who love MW2 it leaves me cold, but we are all different in our tastes. I also think that GSC have done an excellent job in progressing the game and moving things on, the graphics in Pripyat are second to none, I have to give in on the voice overs, the first time a bandit said "Hidey ho" followed by "Speak up buddy" in two totally different voices did make me stumble a little, but so did the Scottish accent of Hamish (So that we would know he was a Scot) In MW2 and when all is said and done these are very minor matters. Last bit of praise for Stalker, what other game except maybe half life 2 has attracted such a huge modding community? Yes it is flawed, as are all games but I think those of you who struggled with the first ones should have another look with an open mind, you will need one to finish it. My thanks and congratulations to all involved in the making of these fantastic games. P6TD Deluxe, Core 7i-920 Clocked to 3.8 ghz, 6GB corsair dominator 1600 mhz, 2 x BFG Nvidia 260 maxcores, 2 x Samsung Spinpoint 1 TB, Thermalright ultra 120, Galaxy enermax 85 PSU, windows 7 64bit pro. All in a big box.
stoff3r 7th March 2010, 03:38 Quote
Quote:
Originally Posted by collinf
The review was I suppose ok. I am very biased because I love this set of games. Call of Pripyat gives you about 30 hours of gaming and it requires an amount of effort to get into. But surely that is what gaming is all about? I think that comments such as "The inventory is a bit awkward" are somewhat negative, if you were for example a soldier in the field in real life and you wanted to get a first aid kit out of your back pack, you can't just press a button, the same goes for swapping ammo, taking drugs etc. A lot of games rattle on about how "True to life" they are but in my opinion Stalker is way ahead of the game. In all honesty I have never had any of the Stalker titles crash on me, there are the odd NPC stuck in a door or something similar but when you consider the size of the company producing these titles I feel they have done an amazing job. I do wonder if the crashing of computers is down to problems with said computers? I have like many people fallen for the hype and bought MW2, I suppose it was pretty in a way but hardly realistic, I finished it in about five hours and thought, well that's that then. I do not play co-op or multi player and will probably never play the game again. Not once in MW2 was I frightened, not once did I sit at the keyboard "In a sweat" as happened to the reviewer of Pripyat. Again the comments regarding the emissions catching you out because you did not know what they were, we could suggest to GSC games that they copy MW2 and have huge golden arrows pointing the way, that would be good, we could also have "Items of interest" glow with a golden light in case we miss them. Now I am sure that there are millions of people out there who love MW2 it leaves me cold, but we are all different in our tastes. I also think that GSC have done an excellent job in progressing the game and moving things on, the graphics in Pripyat are second to none, I have to give in on the voice overs, the first time a bandit said "Hidey ho" followed by "Speak up buddy" in two totally different voices did make me stumble a little, but so did the Scottish accent of Hamish (So that we would know he was a Scot) In MW2 and when all is said and done these are very minor matters. Last bit of praise for Stalker, what other game except maybe half life 2 has attracted such a huge modding community? Yes it is flawed, as are all games but I think those of you who struggled with the first ones should have another look with an open mind, you will need one to finish it. My thanks and congratulations to all involved in the making of these fantastic games. P6TD Deluxe, Core 7i-920 Clocked to 3.8 ghz, 6GB corsair dominator 1600 mhz, 2 x BFG Nvidia 260 maxcores, 2 x Samsung Spinpoint 1 TB, Thermalright ultra 120, Galaxy enermax 85 PSU, windows 7 64bit pro. All in a big box.

^ What he said, except my computer sucks
barndoor101 7th March 2010, 04:06 Quote
Quote:
Originally Posted by stoff3r
^ What he said, except my computer sucks

and he could do with using paragraphs. my eyes hurt after staring at that.
Yslen 26th July 2010, 11:29 Quote
Not played CoP yet. It was £10 on steam during the sale if you owned one of the other two. Clear Sky (thanks to its rep) was only £4.99, so I bought that, getting the pair for £15. I really only got CS because it saved £5 over buying the boxed game, I wasn't expecting to play it.

As it happens, I've played about 35 hours in CS now, and I think it's great. The faction mechanics are a bit duff, true, but the basic "join a faction and fight enemies" works perfectly - just you'll never actually kill them all. In a way I prefer that to the way most games are designed these days. Oblivion drove me up the wall because after a few hours in any faction you joined you became the leader, which gave you no benefits but meant there was nothing left to do. In CS, the factions add a load of depth and feel to the main plot; you always feel like there's something bigger going on around you in everything you do, which adds to the atmosphere.

Anyway back to CoP, I too would like to see a comparison of the games to see what DX11 has really added, and if it's worth the performance hit/buying a new card etc.
Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.



Discuss in the forums