Originally Posted by Sifter3000 We sit down with Jason Kingsley, CEO of AVP developer Rebellion and founder of TIGA, to chat about how his latest game is shaping up and what he thinks the future holds for the UK games industry in regard to ratings, tax breaks and more.
good interview dont like the idea of a more scientific approach to some of the aspects of the game but this guy inspires confidence in his titles. So i'll be getting this one for sure
hmm i originally wrote this off as console tarded pap however the man had convinced me to give it a little more attention then i was originally planning.
Originally Posted by Gunsmith hmm i originally wrote this off as console tarded pap however the man had convinced me to give it a little more attention then i was originally planning.
Yea, it sounds more like they wrote it for PC first, and then made a console version. Looking forward to it.
Naturally I'll be giving the SP a go at hardest difficulty straight off the bat with the Marines :D
"And books dont even have ratings on them, so how do you know not to buy the Marquis de Sade for your kid?"
That's a good point actually, I was expecting him to point out that the films were clearly for adults, and no one had a problem with that, and the games were in a similar vein.
But yeah, books, surprised no one has ever thrown that line at the daily mail reading 'tards...
The first AVP was bicycle clip scary as a human, a kill fest as a Predator and excellent twisty-screen fun as an Alien. The second AVP was much more expansive, less scary, and better fun played as a Predator. It was a little easier too, which made it necessary to play on harder modes to keep the longevity up, but that then made the boss levels knackeringly hard.
I'm supporting Rebellion with AsVP, they were the first company to make me scared playing a game, I hope they can do it again.
Originally Posted by Gunsmith hmm i originally wrote this off as console tarded pap however the man had convinced me to give it a little more attention then i was originally planning.
Yeah, this has certainly made me more interested too.
So this is one of the rare occasions where a film was based on a game and not vice versa (though I suppose it's kind of based on two films, but still...) - what other games have led to movie spin-offs?
Originally Posted by Gunsmith hmm i originally wrote this off as console tarded pap however the man had convinced me to give it a little more attention then i was originally planning.
Yeah, this has certainly made me more interested too.
So this is one of the rare occasions where a film was based on a game and not vice versa (though I suppose it's kind of based on two films, but still...) - what other games have led to movie spin-offs?
Originally Posted by Gunsmith hmm i originally wrote this off as console tarded pap however the man had convinced me to give it a little more attention then i was originally planning.
Yeah, this has certainly made me more interested too.
So this is one of the rare occasions where a film was based on a game and not vice versa (though I suppose it's kind of based on two films, but still...) - what other games have led to movie spin-offs?
Doom, Silent Hill, Hitman, tonnes of them.
Ah yes true, ok so next question, are any of them worth watching? :)
Originally Posted by Tyrmot Ah yes true, ok so next question, are any of them worth watching? :)
I didn't hate Silent Hill, for what it was. And, to be honest, though Hitman was utterly stupid, I still maintain that it's a good film to get drunk to.
What - you mean you haven't seen streetfighter the movie????
Anyway...
I am also hopeful that this will be good. I am keeping in mind though that he knew who the audience would be when talking to BT, so not that surprising that he's managed to make it sound like a PC game that's been ported (with concessions) to the consoles. Still, the fact that he is clearly aware of the issue and the difference between the markets is promising :)
Streetfighter - as a now-ancient Amiga magzine once put it, Raul Julia's last film was this.
But still:
Quote:
We really want to entertain people that are not particularly good players and make sure the game is accessible for them but still exciting and frightening.
Another one for the "euphemisms for consolification" list!
We really want to entertain people that are not particularly good players and make sure the game is accessible for them but still exciting and frightening.
Another one for the "euphemisms for consolification" list!
I take it you're a hardcore gamer who is good enough to play the originals then? I used to run the gaming side of a LAN centre just after AvP came out. We had systems with various games but AvP only got played by a few expert gamers, most other people tried, but couldn't play, it was constant Insta-Death. These people loved the idea of the game, but never got to enjoy it.
Are you suggesting they be excluded from this game too? In the interview they mentioned it is a PC developed game with changes made to the console versions regarding easier aiming etc, so this really isn't consolification, they made the PC game then consolified it, at least thats the impression I get from the interview.
Originally Posted by SoulRider I take it you're a hardcore gamer who is good enough to play the originals then? I used to run the gaming side of a LAN centre just after AvP came out. We had systems with various games but AvP only got played by a few expert gamers, most other people tried, but couldn't play, it was constant Insta-Death. These people loved the idea of the game, but never got to enjoy it.
Are you suggesting they be excluded from this game too? In the interview they mentioned it is a PC developed game with changes made to the console versions regarding easier aiming etc, so this really isn't consolification, they made the PC game then consolified it, at least thats the impression I get from the interview.
you cant have the sweet taste of victory without the bitterness of defeat. Play, Learn, Evolve, Win.
dont nurf it for the rest of us because your too ashamed to put it on easy :|
Originally Posted by Gunsmith you cant have the sweet taste of victory without the bitterness of defeat. Play, Learn, Evolve, Win.
dont nurf it for the rest of us because your too ashamed to put it on easy :|
If you read the interview, they said they made sure that the hardest difficulty mirrors the original AvP's difficulty.. but who am I kidding.. reading articles is so overrated nowadays
Originally Posted by Gunsmith Darklord, i read it, but i must have missed that part :s
Page 3 mate:
Quote:
Originally Posted by Article Go up the scale though and…well, Hard Mode is bloody hard. It’s a challenge.
Those things have been part of our internal discussions for a long time. We’ve got to be as accessible as possible because that’s better for business and also, I think, a lot more fair. But, if you want to play it on Director’s Cut then have a go. If you can. That’ll be a challenge.
Originally Posted by bogie170 MY MONEY IS ON THIS BEING ANOTHER SHITTY CONSOLE PORT.
BFBC2 BETA IS ****. PC GAMES ARE DYING. SAD.
I HATE DEVELOPERS SO MUCH.
lol, at least un-caps you dribbling retard
cant wait for this game, nice interview although as has been said i get the impression he knows exactly who he is talking to here and modifies what he says accordingly.
Comments 1 to 25 of 42
ReplyJust hope it lives up to what I want it to be...
Yea, it sounds more like they wrote it for PC first, and then made a console version. Looking forward to it.
Naturally I'll be giving the SP a go at hardest difficulty straight off the bat with the Marines :D
Extra pairs of clean pants will be kept nearby.
That's a good point actually, I was expecting him to point out that the films were clearly for adults, and no one had a problem with that, and the games were in a similar vein.
But yeah, books, surprised no one has ever thrown that line at the daily mail reading 'tards...
I'm supporting Rebellion with AsVP, they were the first company to make me scared playing a game, I hope they can do it again.
Yeah, this has certainly made me more interested too.
So this is one of the rare occasions where a film was based on a game and not vice versa (though I suppose it's kind of based on two films, but still...) - what other games have led to movie spin-offs?
Doom, Silent Hill, Hitman, tonnes of them.
Ah yes true, ok so next question, are any of them worth watching? :)
I didn't hate Silent Hill, for what it was. And, to be honest, though Hitman was utterly stupid, I still maintain that it's a good film to get drunk to.
Anyway...
I am also hopeful that this will be good. I am keeping in mind though that he knew who the audience would be when talking to BT, so not that surprising that he's managed to make it sound like a PC game that's been ported (with concessions) to the consoles. Still, the fact that he is clearly aware of the issue and the difference between the markets is promising :)
But still:
Another one for the "euphemisms for consolification" list!
I take it you're a hardcore gamer who is good enough to play the originals then? I used to run the gaming side of a LAN centre just after AvP came out. We had systems with various games but AvP only got played by a few expert gamers, most other people tried, but couldn't play, it was constant Insta-Death. These people loved the idea of the game, but never got to enjoy it.
Are you suggesting they be excluded from this game too? In the interview they mentioned it is a PC developed game with changes made to the console versions regarding easier aiming etc, so this really isn't consolification, they made the PC game then consolified it, at least thats the impression I get from the interview.
you cant have the sweet taste of victory without the bitterness of defeat. Play, Learn, Evolve, Win.
dont nurf it for the rest of us because your too ashamed to put it on easy :|
If you read the interview, they said they made sure that the hardest difficulty mirrors the original AvP's difficulty.. but who am I kidding.. reading articles is so overrated nowadays
;)
Darklord, i read it, but i must have missed that part :s
Page 3 mate:
Looking forward to it..
BFBC2 BETA IS ****. PC GAMES ARE DYING. SAD.
I HATE DEVELOPERS SO MUCH.
Steve Jobs.
http://i173.photobucket.com/albums/w42/barrow_co2/Facepalm.jpg
lol, at least un-caps you dribbling retard
cant wait for this game, nice interview although as has been said i get the impression he knows exactly who he is talking to here and modifies what he says accordingly.
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